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c08eb11972
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@ -499,11 +499,9 @@ void CGameScene::initLevel()
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/*****************************************************************************/
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/*****************************************************************************/
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int DropAmount=69;
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int DropVel=1;
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void CGameScene::dropHealth(DVECTOR &Pos,int Amount,int Vel)
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void CGameScene::dropHealth(DVECTOR &Pos,int Amount,int Vel)
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{
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{
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m_HealthManager->drop(Pos,DropAmount,DropVel);
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m_HealthManager->drop(Pos,Amount,Vel);
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}
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}
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/*****************************************************************************/
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/*****************************************************************************/
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@ -1927,6 +1927,7 @@ void CPlayer::takeDamage(DAMAGE_TYPE _damage,REACT_DIRECTION _reactDirection,CTh
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else
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else
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{
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{
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// Launch all spatulas!
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// Launch all spatulas!
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GameScene.dropHealth(Pos,m_numSpatulasHeld,1);
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m_numSpatulasHeld=0;
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m_numSpatulasHeld=0;
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}
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}
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}
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}
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