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@ -2247,10 +2247,6 @@ void CPlayer::dieYouPorousFreak(DEATH_TYPE _deathType)
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m_deathType=_deathType;
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CSoundMediator::playSfx(CSoundMediator::SFX_SPONGEBOB_DEFEATED_JINGLE);
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setMode(PLAYER_MODE_DEAD);
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// Take a life off..
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CGameSlotManager::getSlotData()->m_lives--;
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PAUL_DBGMSG("lives now %d",CGameSlotManager::getSlotData()->m_lives);
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}
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@ -21,6 +21,10 @@
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#include "game\game.h"
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#endif
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#ifndef __GAME_GAMESLOT_H__
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#include "game\gameslot.h"
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#endif
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/* Std Lib
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------- */
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@ -109,6 +113,9 @@ void CPlayerModeDead::think()
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if((m_deadTime>DEATH_DELAY&&m_player->getPadInputDown()&(PI_JUMP|PI_FIRE))||
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m_deadTime>DEATH_TIMEOUT)
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{
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// Take a life off..
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CGameSlotManager::getSlotData()->m_lives--;
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CGameScene::restartlevel();
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}
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}
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