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@ -16,6 +16,8 @@
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class CNpcClamEnemy : public CNpcEnemy
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{
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public:
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virtual u8 canCollideWithEnemy() {return( false );}
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protected:
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virtual void processUserCollision( CThing *thisThing );
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virtual void processEnemyCollision( CThing *thisThing );
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@ -35,6 +37,7 @@ class CNpcStaticClamEnemy : public CNpcClamEnemy
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public:
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virtual void postInit();
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//virtual int checkCollisionAgainst(CThing *_thisThing, int _frames);
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virtual u8 hasBeenAttacked() {return( false );}
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protected:
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virtual void collidedWith(CThing *_thisThing);
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//virtual void processShot( int _frames );
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@ -882,7 +882,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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3,
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2048,
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DETECT_NO_COLLISION,
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DETECT_ALL_COLLISION,
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DAMAGE__HIT_ENEMY,
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256,
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ANIM_FLYINGDUTCHMAN_FLY,
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