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@ -1049,7 +1049,7 @@ void CNpcSeaSnakeEnemy::renderOnMapScreen( DVECTOR drawPos )
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if ( segmentCount > 3 )
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if ( segmentCount > 3 )
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{
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{
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if ( segmentCount == m_segmentCount - 1 )
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if ( segmentCount == NPC_SEA_SNAKE_LENGTH - 1 )
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{
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{
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segmentType = ANIM_SEASNAKE_TAILSTATIC;
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segmentType = ANIM_SEASNAKE_TAILSTATIC;
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}
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}
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