This commit is contained in:
Charles 2001-03-21 20:00:22 +00:00
parent e0ba80202e
commit a067d6d551
10 changed files with 17 additions and 19 deletions

View File

@ -181,13 +181,13 @@ u8 * CFileIO::loadFile( FileEquate file, char *allocName )
buffer = (u8 *)MemAlloc( Length ,allocName);
ASSERT( buffer );
#if defined(__USER_ART__)
#if defined(__CLIMAX_DEVKIT__)
EnterCriticalSection();
#endif
OpenFile( file );
ReadFile( buffer, Length );
CloseFile();
#if defined(__USER_ART__)
#if defined(__CLIMAX_DEVKIT__)
ExitCriticalSection();
#endif
@ -222,13 +222,13 @@ u8 * CFileIO::loadFileAtAddr( FileEquate file, u8* buffer)
Length = getFileSize( file );
ASSERT( buffer );
#if defined(__USER_ART__)
#if defined(__CLIMAX_DEVKIT__)
EnterCriticalSection();
#endif
OpenFile( file );
ReadFile( buffer, Length );
CloseFile();
#if defined(__USER_ART__)
#if defined(__CLIMAX_DEVKIT__)
ExitCriticalSection();
#endif
@ -248,13 +248,13 @@ void CFileIO::CloseFile()
/*****************************************************************************/
void CFileIO::LoadFileSizeAtAddr(FileEquate Filename,void *Buffer,u32 Length)
{
#if defined(__USER_ART__)
#if defined(__CLIMAX_DEVKIT__)
EnterCriticalSection();
#endif
OpenFile(Filename);
ReadFile(Buffer,Length);
CloseFile();
#if defined(__USER_ART__)
#if defined(__CLIMAX_DEVKIT__)
ExitCriticalSection();
#endif

View File

@ -135,7 +135,7 @@ void CFrontEndScene::init()
m_exitToGame=false;
m_mode=MODE__NONE;
#ifdef __USER_art__
#if defined(__USER_art__) || defined(__USER_sbart__)
setMode(MODE__CHOOSE_SLOT);
#else
setMode(MODE__MAIN_TITLES);

View File

@ -177,7 +177,7 @@ const colrgb s_typeColours[]={
typedef enum {SHOW_NONE,SHOW_OPAQUE,SHOW_SEMITRANS}ColShowType;
#if defined (__USER_paul__)
ColShowType showCollision=SHOW_OPAQUE;
#elif defined (__USER_art__)
#elif defined (__USER_art__) || defined (__USER_sbart__)
ColShowType showCollision=SHOW_SEMITRANS;
#else
ColShowType showCollision=SHOW_NONE;

View File

@ -13,7 +13,7 @@
#include "gfx\font.h"
#if defined(__USER_art__) || defined(__USER_daveo__)
#if defined(__USER_art__) || defined(__USER_sbart__) || defined(__USER_daveo__)
#define _SHOW_POLYZ_ 1
#endif
/*****************************************************************************/

View File

@ -392,7 +392,7 @@ void CLevel::init()
exitTrigger=new ("LevelExitTrigger") CLevelExitTrigger();
exitTrigger->init();
// (pkg)
#if defined(__USER_art__) || defined(__USER_paul__)
#if defined(__USER_art__) || defined(__USER_sbart__) || defined(__USER_paul__)
if(lvlTab->exitX==0&&lvlTab->exitY==0)
{
PAUL_DBGMSG("-- NO LEVEL EXIT DEFINED FOR %d",s_globalLevelSelectThing);

View File

@ -291,7 +291,7 @@ void DoAssert( const char * Txt, const char * file, const int line )
/*****************************************************************************/
void DbgPollHost()
{
#if !defined(__USER_ART__)
#ifndef __CLIMAX_DEVKIT__
#if __FILE_SYSTEM__==PC
pollhost();
#endif

View File

@ -207,6 +207,8 @@ int main()
GameState::setNextScene( &SceneSelector );
#elif __USER_art__
GameState::setNextScene( &FrontEndScene );
#elif __USER_sbart__
GameState::setNextScene( &FrontEndScene );
#else
GameState::setNextScene( &GameScene );
#endif

View File

@ -431,11 +431,7 @@ int OldX=Scr->Disp.disp.x,OldY=Scr->Disp.disp.y;
PadUpdate();
DbgPollHost();
#ifdef __USER_ARTDEV__
Pad=PadGetHeld(1);
#else
Pad=PadGetHeld(0);
#endif
Pad=PadGetHeld(0);
#ifdef __USER_paul__
// my finger was hurting..
if((PadGetDown(0) & PAD_SELECT)) Done=1;

View File

@ -51,7 +51,7 @@
Params:
Returns:
---------------------------------------------------------------------- */
#ifdef __USER_art__
#if defined (__USER_art__) || defined (__USER_sbart__)
#include "gfx\prim.h"
void CLevelExitTrigger::render()
{
@ -111,7 +111,7 @@ void CLevelExitTrigger::collidedWith(CThing *_thisThing)
{
ASSERT(_thisThing->getThingType()==TYPE_PLAYER);
#ifndef __USER_art__
#if !defined (__USER_art__) && !defined (__USER_sbart__)
CGameScene::levelFinished();
#endif
}

View File

@ -37,7 +37,7 @@
class CLevelExitTrigger : public CTriggerThing
{
public:
#ifdef __USER_art__
#if defined (__USER_art__) || defined (__USER_sbart__)
virtual void render();
#endif
void setExitPosition(int _x,int _y,int _w,int _h);