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@ -832,7 +832,7 @@ void CNpcEnemy::shutdown()
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void CNpcEnemy::think(int _frames)
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{
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/* CEnemyThing::think(_frames);
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CEnemyThing::think(_frames);
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if ( m_isActive )
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{
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@ -908,7 +908,7 @@ void CNpcEnemy::think(int _frames)
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}
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processTimer(_frames);
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*/
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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