This commit is contained in:
Charles 2001-05-03 13:26:46 +00:00
parent 504688e4cd
commit a3deedd3dc

View File

@ -531,8 +531,16 @@ void CPlayerProjectile::render()
offset = getScreenOffset();
x = Pos.vx - offset.vx /*+ ( scrnWidth >> 1 )*/ - ( spriteWidth >> 1 );
y = Pos.vy - offset.vy /*+ ( scrnHeight >> 1 )*/ - ( spriteHeight >> 1 );
if ( m_reversed )
{
x = Pos.vx - offset.vx + ( spriteWidth >> 1 );
}
else
{
x = Pos.vx - offset.vx - ( spriteWidth >> 1 );
}
y = Pos.vy - offset.vy - ( spriteHeight >> 1 );
if ( x < -spriteWidth || y < -spriteHeight || x > scrnWidth || y > scrnHeight )
{
@ -562,6 +570,8 @@ void CPlayerProjectile::collidedWith(CThing *_thisThing)
enemy->hasBeenAttacked();
setToShutdown();
break;
}