This commit is contained in:
Daveo 2001-05-31 15:59:06 +00:00
parent cbb222889a
commit a5eec330cd
2 changed files with 170 additions and 0 deletions

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/**************************/
/*** Emitter Base Class ***/
/**************************/
#include "system\global.h"
#include <DStructs.h>
#include "utils\utils.h"
#include "gfx\prim.h"
#include "gfx\sprbank.h"
#include <sprites.h>
#include "level\level.h"
#include "game\game.h"
#include "FX\FXEmitter.h"
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
void CFXEmitter::init(DVECTOR const &_Pos)
{
CFX::init();
Pos=_Pos;
SetFrame(0,0);
Scale=ONE;
BirthCount=0;
}
/*****************************************************************************/
void CFXEmitter::shutdown()
{
CFX::shutdown();
}
/*****************************************************************************/
void CFXEmitter::setUp(int W,int H,int Rate,int Amount,int Life)
{
SetSize(W,H);
SetRate(Rate,Amount);
SetLife(L);
}
/*****************************************************************************/
/*** Think *******************************************************************/
/*****************************************************************************/
void CFXEmitter::think(int _frames)
{
CFX::think(_frames);
BirthCount-=_frames;
if (BirthCount<=0)
{
BirthCount=BirthRate;
Create(_frames);
}
Life--;
if (Life
}
/*****************************************************************************/
void CFXEmitter::Create(int _frames)
{
}
/*****************************************************************************/
/*** Render ******************************************************************/
/*****************************************************************************/
void CFXEmitter::render()
{
DVECTOR renderPos;
if (MapEmitter)
{
CFX::render();
if (!canRender()) return;
renderPos=getRenderPos();
}
else
{
renderPos=getPos()
}
POLY_F4 *f4;
f4=GetPrimF4();
setPolyF4(f4);
setXYWH(f4,renderPos.vx,renderPos.vy,Width.Height);
setSemiTrans(f4,1);
setShadeTex(f4,0);
setRGB0(f4,30,40,50);
AddPrimToList(f4,0);
}

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source/fx/fxbaseemitter.h Normal file
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/**************************/
/*** Emitter Base Class ***/
/**************************/
#ifndef __FX_FX_EMITTER_HEADER__
#define __FX_FX_EMITTER_HEADER__
#include "fx/fx.h"
/*****************************************************************************/
class CFXEmitter : public CFX
{
public:
virtual void init(DVECTOR const &Pos);
virtual void shutdown();
virtual void think(int _frames);
virtual void render();
virtual void setUp(int W,int H,int Rate,int Amount,int Life);
virtual void create(int _frames);
void SetSize(int W,int H) {Width=W; Height=H;}
void SetRate(int Rate,int Amount) {BirthRate=Rate; BirthAmount=Amount;}
void SetLife(int L) {Life=L;}
protected:
s16 Width,Height;
s16 BirthRate,BirthAmount;
s16 BirthCount;
s16 Life;
bool MapEmitter;
};
#endif
/*
typedef struct
{
int m_x,m_y,m_w,m_h; // Size and position of emitter
s16 m_birthRate,m_birthAmount; // birthAmount bubicles born every birthRate frames
s16 m_life; // -1 for infinite life
s16 m_applyMapOffset; // Is bubicle position relative to the map or not?
BubicleData m_bubicleBase;
BubicleData m_bubicleRange;
} BubicleEmitterData;
class CBubicleEmitter
{
public:
void kill();
void setPos(int _x,int _y);
void setSize(int _w,int _h);
void setPosAndSize(int _x,int _y,int _w,int _h) {setPos(_x,_y);setSize(_w,_h);}
int isActive() {return m_active;}
private:
CBubicleEmitter() {;}
void create();
void init(BubicleEmitterData *_init);
void think(int _frames);
#ifdef SHOW_BUBICLE_EMITTERS
void render();
#endif
u8 m_active;
BubicleEmitterData m_data;
int m_frameCount;
s16 m_spawnFrameCount;
friend class CBubicleFactory;
};
*/