This commit is contained in:
parent
a52ee00ff3
commit
a8f6989d13
@ -1,2 +1,3 @@
|
||||
bodystatic
|
||||
headstatic
|
||||
headstaticmouthshut
|
@ -428,15 +428,15 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
||||
|
||||
{ // NPC_SEA_SNAKE
|
||||
ACTORS_SEASNAKE_SBK,
|
||||
ANIM_SEASNAKE_HEADSTATIC,
|
||||
NPC_SENSOR_NONE,
|
||||
ANIM_SEASNAKE_HEADSTATICMOUTHSHUT,
|
||||
NPC_SENSOR_USER_CLOSE,
|
||||
NPC_MOVEMENT_FIXED_PATH,
|
||||
NPC_CLOSE_NONE,
|
||||
NPC_TIMER_NONE,
|
||||
false,
|
||||
3,
|
||||
256,
|
||||
DETECT_ATTACK_COLLISION_GENERIC,
|
||||
DETECT_ALL_COLLISION,
|
||||
DAMAGE__SHOCK_ENEMY,
|
||||
1,
|
||||
0,
|
||||
|
@ -222,7 +222,12 @@ void CNpcSeaSnakeEnemy::shutdown()
|
||||
|
||||
bool CNpcSeaSnakeEnemy::processSensor()
|
||||
{
|
||||
/*if ( playerXDistSqr + playerYDistSqr < 40000 )
|
||||
if ( m_sensorFunc == NPC_SENSOR_NONE )
|
||||
{
|
||||
return( false );
|
||||
}
|
||||
|
||||
if ( playerXDistSqr + playerYDistSqr < 40000 )
|
||||
{
|
||||
m_controlFunc = NPC_CONTROL_CLOSE;
|
||||
|
||||
@ -231,9 +236,7 @@ bool CNpcSeaSnakeEnemy::processSensor()
|
||||
else
|
||||
{
|
||||
return( false );
|
||||
}*/
|
||||
|
||||
return( false );
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -246,6 +249,39 @@ void CNpcSeaSnakeEnemy::processMovement( int _frames )
|
||||
DVECTOR oldPos = Pos;
|
||||
u8 skipCounter;
|
||||
|
||||
if ( m_snapTimer > 0 )
|
||||
{
|
||||
m_snapTimer -= _frames;
|
||||
|
||||
if ( m_snapTimer <= 0 )
|
||||
{
|
||||
m_animNo = ANIM_SEASNAKE_HEADSTATICMOUTHSHUT;
|
||||
m_animPlaying = true;
|
||||
m_frame = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_openTimer -= _frames;
|
||||
|
||||
if ( m_openTimer <= 0 )
|
||||
{
|
||||
if ( m_animNo == ANIM_SEASNAKE_HEADSTATIC )
|
||||
{
|
||||
m_animNo = ANIM_SEASNAKE_HEADSTATICMOUTHSHUT;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_animNo = ANIM_SEASNAKE_HEADSTATIC;
|
||||
}
|
||||
|
||||
m_animPlaying = true;
|
||||
m_frame = 0;
|
||||
|
||||
m_openTimer = GameState::getOneSecondInFrames() >> 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( m_data[m_type].moveSfx < CSoundMediator::NUM_SFXIDS )
|
||||
{
|
||||
CSoundMediator::playSfx( m_data[m_type].moveSfx );
|
||||
@ -477,6 +513,9 @@ void CNpcSeaSnakeEnemy::processClose( int _frames )
|
||||
m_timerFunc = NPC_TIMER_ATTACK_DONE;
|
||||
m_timerTimer = GameState::getOneSecondInFrames();
|
||||
m_sensorFunc = NPC_SENSOR_NONE;
|
||||
|
||||
m_snapTimer = m_movementTimer;
|
||||
m_openTimer = GameState::getOneSecondInFrames() >> 2;
|
||||
}
|
||||
|
||||
|
||||
@ -730,3 +769,9 @@ const CRECT *CNpcSeaSnakeEnemy::getThinkBBox()
|
||||
|
||||
return &objThinkBox;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void CNpcSeaSnakeEnemy::processUserCollision( CThing *thisThing )
|
||||
{
|
||||
}
|
@ -60,6 +60,7 @@ protected:
|
||||
virtual void processMovement( int _frames );
|
||||
virtual void processShot( int _frames );
|
||||
virtual void processEnemyCollision( CThing *thisThing );
|
||||
virtual void processUserCollision( CThing *thisThing );
|
||||
|
||||
enum
|
||||
{
|
||||
@ -80,6 +81,8 @@ protected:
|
||||
CNpcSeaSnakeSegment *m_segment;
|
||||
CNpcPositionHistory *m_positionHistory;
|
||||
s32 m_collTimer;
|
||||
s32 m_snapTimer;
|
||||
s32 m_openTimer;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user