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@ -39,7 +39,10 @@
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int ZPos=6500;
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int GX=248;
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int GY=129;
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int GH=256;
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int ZPos=5100;
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/*****************************************************************************/
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@ -73,6 +76,10 @@ void CGameScene::init()
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CamMtx.t[2]=ZPos;
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CFader::setFadingIn();
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SetGeomOffset( GX, GY );
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SetGeomScreen(GH);
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}
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/*****************************************************************************/
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