diff --git a/tools/MapEdit/BackGfx.ini b/tools/MapEdit/BackGfx.ini index 5f7b4929b..50e119561 100644 --- a/tools/MapEdit/BackGfx.ini +++ b/tools/MapEdit/BackGfx.ini @@ -3,11 +3,21 @@ ################################################ [bubble] -[bubblesmall] +Gfx=..\..\Graphics\levels\backgfx\bubble.bmp + [fishbone] +Gfx=..\..\Graphics\levels\backgfx\fishbone.bmp + [Flower] +Gfx=..\..\Graphics\levels\backgfx\Flower.bmp + [Ghost] +Gfx=..\..\Graphics\levels\backgfx\Ghost.bmp + [pumpkin] +Gfx=..\..\Graphics\levels\backgfx\pumpkin.bmp + [teddy] +Gfx=..\..\Graphics\levels\backgfx\teddy.bmp diff --git a/tools/MapEdit/Hazard.ini b/tools/MapEdit/Hazard.ini index 30825e026..07409aaa7 100644 --- a/tools/MapEdit/Hazard.ini +++ b/tools/MapEdit/Hazard.ini @@ -18,6 +18,7 @@ TurnRate=0 Collision=0 Health=0 AttackStrength=0 +Respawn=1 [HeartPendulum] Gfx=..\..\graphics\hazards\HeartPendulum\HeartPendulum.gin @@ -27,6 +28,7 @@ TurnRate=0 Collision=0 Health=0 AttackStrength=0 +Respawn=2 [Tugboat] Gfx=..\..\graphics\hazards\Tugboat\Tugboat.gin @@ -36,4 +38,5 @@ TurnRate=0 Collision=0 Health=0 AttackStrength=0 +Respawn=3 diff --git a/tools/MapEdit/MapEdit.exe b/tools/MapEdit/MapEdit.exe index 541420995..03ba0124b 100644 Binary files a/tools/MapEdit/MapEdit.exe and b/tools/MapEdit/MapEdit.exe differ diff --git a/tools/MapEdit/MapEdit.ini b/tools/MapEdit/MapEdit.ini index bd97a118a..2ca1813b4 100644 --- a/tools/MapEdit/MapEdit.ini +++ b/tools/MapEdit/MapEdit.ini @@ -7,9 +7,10 @@ Collision=collision.bmp Iconz=Iconz.bmp [LayerScript] +BackGfxScript=BackGfx.ini ActorScript=Actor.ini ItemScript=Item.ini PlatformScript=Platform.ini TriggerScript=Trigger.ini FXScript=FX.ini -BackGfxScript=BackGfx.ini +HazardScript=Hazard.ini diff --git a/tools/MapEdit/actor.ini b/tools/MapEdit/actor.ini index d64bdba07..e4d4b8139 100644 --- a/tools/MapEdit/actor.ini +++ b/tools/MapEdit/actor.ini @@ -217,7 +217,7 @@ Health=32 AttackStrength=20 [Flamingskull] -Gfx=..\..\graphics\characters\flamingskull\render\psx\FlamingSkull_Move0001.bmp +Gfx=..\..\graphics\characters\flamingskull\render\psx\FlamingSkull_Move0000.bmp WayPoints=16 Speed=3 TurnRate=128 diff --git a/tools/MapEdit/trigger.ini b/tools/MapEdit/trigger.ini index 56ba1ed71..cb1f66082 100644 --- a/tools/MapEdit/trigger.ini +++ b/tools/MapEdit/trigger.ini @@ -9,5 +9,8 @@ [Restart_Point] +[Teleport] +HasTarget=1 +