This commit is contained in:
Paul 2000-09-11 23:41:29 +00:00
parent af942304af
commit ae882b7dfb
13 changed files with 84 additions and 74 deletions

View File

@ -72,6 +72,8 @@ mem_src := memory
pad_src := pads
paul_src := paul
# sound_src := sndbank \
# music \
# cdxa
@ -79,7 +81,8 @@ pad_src := pads
system_src := main \
gstate \
vid \
debug
dbg \
vsprintf
utils_src := utils \
sincos

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@ -61,7 +61,7 @@ int FATSize=FileEquate_MAX*sizeof(sFAT);
// Read Main FAT (special case load)
MainFAT=(sFAT *)MemAlloc( FATSize,"MainFAT");
DBG_MSG1("IoInit:FATSIZE=%i",FATSize);
SYSTEM_DBGMSG("IoInit:FATSIZE=%i",FATSize);
FileIO->Open();
BigLump.Status = BLStatusOpen;
@ -372,7 +372,7 @@ u8 *CFileIO::isFileInDataBank(FileEquate File)
if (Pos!=-1) return(MakePtr(ThisBank.Data,Pos));
}
}
DBG_MSG1("File Not in Cache [%i]",File);
SYSTEM_DBGMSG("File Not in Cache [%i]",File);
return(0);
}

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@ -24,7 +24,7 @@ CGameScene GameScene;
/*****************************************************************************/
// Note, do not load any data in this function
void CGameScene::Init()
void CGameScene::init()
{
s_genericFont=new ("CGameScene::Init") FontBank();
s_genericFont->initialise( &standardFont );
@ -34,7 +34,7 @@ void CGameScene::Init()
/*****************************************************************************/
void CGameScene::Shutdown()
void CGameScene::shutdown()
{
}
@ -44,7 +44,7 @@ int Y=256/2;
int Dx=+7;
int Dy=-3;
void CGameScene::Render()
void CGameScene::render()
{
char *Str="Sponge\nBob\nSquare\nPants";
@ -55,13 +55,12 @@ char *Str="Sponge\nBob\nSquare\nPants";
if (Y>256-64) {Y=256-64; Dy=-Dy;}
s_genericFont->print(X,Y,(u8*)Str);
s_genericFont->print(X,Y,Str);
}
/*****************************************************************************/
bool CGameScene::Control()
void CGameScene::think()
{
return 1;
}
/*****************************************************************************/

View File

@ -14,15 +14,15 @@ class FontBank;
class CGameScene : public CScene
{
public:
CGameScene() {};
virtual ~CGameScene() {};
CGameScene() {;}
virtual ~CGameScene() {;}
void Init();
void Shutdown();
void Render();
bool Control();
char *GetSceneName() {return "Game";}
void init();
void shutdown();
void render();
void think();
char *getSceneName() {return "Game";}
private:

View File

@ -112,7 +112,7 @@ void FontBank::dump()
---------------------------------------------------------------------- */
void FontBank::print( int _x, int _y, s32 _textId )
{
print(_x,_y,(u8*)TranslationDatabase::getString(_textId));
print(_x,_y,(char*)TranslationDatabase::getString(_textId));
}
@ -122,7 +122,7 @@ void FontBank::print( int _x, int _y, s32 _textId )
Params:
Returns:
---------------------------------------------------------------------- */
void FontBank::print( int _x, int _y, u8 *_text )
void FontBank::print( int _x, int _y, char *_text )
{
ASSERT( m_initialised );
@ -249,7 +249,7 @@ void FontBank::setSMode( int _sMode )
Params:
Returns:
---------------------------------------------------------------------- */
int FontBank::getCharWidth( u8 _char )
int FontBank::getCharWidth( char _char )
{
int size;
@ -283,7 +283,7 @@ int FontBank::getCharHeight()
Params:
Returns:
---------------------------------------------------------------------- */
int FontBank::getStringHeight( u8 *_text )
int FontBank::getStringHeight( char *_text )
{
int length=0;
int height=0;
@ -310,7 +310,7 @@ int FontBank::getStringHeight( u8 *_text )
Params:
Returns:
---------------------------------------------------------------------- */
int FontBank::printChar( u8 _char,int _x,int _y )
int FontBank::printChar( char _char,int _x,int _y )
{
if (_char!=' ')
{
@ -335,7 +335,7 @@ int FontBank::printChar( u8 _char,int _x,int _y )
---------------------------------------------------------------------- */
int FontBank::getStringWidth( char * text )
{
return getStrWrapLen( (u8 *)text, VidGetScrW() );
return getStrWrapLen( text, VidGetScrW() );
}
/*----------------------------------------------------------------------
@ -344,10 +344,10 @@ int FontBank::getStringWidth( char * text )
Params:
Returns:
---------------------------------------------------------------------- */
int FontBank::getStrWrapLen( u8 *_text,int _maxWidth )
int FontBank::getStrWrapLen( char *_text,int _maxWidth )
{
int length=0,spaceW;
u8 C;
int length=0,spaceW;
char C;
spaceW=length+1; // +1 to prevent infinite loop
while (*_text && length<=_maxWidth)

View File

@ -51,7 +51,7 @@ public:
virtual void initialise( FontData *_fontData );
void dump();
int isInitialised() { return m_initialised; }
virtual void print( int _x, int _y, u8 *_text );
virtual void print( int _x, int _y, char *_text );
void print( int _x, int _y, s32 _textId );
void setColour( u8 _r, u8 _g, u8 _b );
void setJustification( Justification _justification );
@ -60,15 +60,15 @@ public:
void setTrans( int _trans );
void setSMode( int _sMode );
int getCharWidth( u8 _char );
int getCharWidth( char _char );
int getCharHeight();
int getStringWidth( char * text );
int getStringHeight( u8 *_text );
int getStringHeight( char *_text );
int getStrWrapLen( u8 *_text,int _maxWidth );
int getStrWrapLen( char *_text,int _maxWidth );
private:
virtual int printChar( u8 _char,int _x,int _y );
virtual int printChar( char _char,int _x,int _y );
enum {

View File

@ -68,7 +68,7 @@ struct TransHeader
#if defined(__VERSION_debug__)
if (stringNum > m_numOfStrings)
{
DBG_MSG2("stringNum %d > m_numOfStrings %d", stringNum, m_numOfStrings);
SYSTEM_DBGMSG("stringNum %d > m_numOfStrings %d", stringNum, m_numOfStrings);
ASSERT(0);
}
#endif
@ -126,7 +126,7 @@ void TranslationDatabase::initialise(bool includeIds)
/* now Allocate some mem for it */
DBG_MSG1("Translation Database allocating %d bytes string space",largestSize);
SYSTEM_DBGMSG("Translation Database allocating %d bytes string space",largestSize);
s_database=(TransHeader*)MemAlloc(largestSize,"TextDB");
s_loaded=false;

View File

@ -111,13 +111,13 @@ sXAStream &ThisStream=CXAStream::Stream[CXAStream::CurrentStream];
void CXAStream::Init()
{
#ifdef FORCE_XA
DbgMsg0("FORCE XA\n");
SYSTEM_DBGMSG("FORCE XA\n");
while (!CdInit());
CFileIO::FindAllFilePos();
CXAStream::SetSector(CFileIO::GetFilePos(FILEPOS_TRACK1));
#endif
DBG_MSG0("XA INITIALISED");
SYSTEM_DBGMSG("XA INITIALISED");
// Set defaults
CurrentStream=XA_STREAM_MUSIC;

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@ -67,7 +67,7 @@ enum DRAW_TYPE
#include "utils\cmxmacro.h"
#include "utils\fixed.h"
#include "system\debug.h"
#include "system\dbg.h"
#include "system\info.h"
#include "system\lnkopt.h"

View File

@ -46,17 +46,17 @@ void GameState::think()
{
if( s_currentScene )
{
s_currentScene->Shutdown();
s_currentScene->shutdown();
}
s_currentScene=s_pendingScene;
s_pendingScene=NULL;
s_currentScene->Init();
s_currentScene->init();
}
}
ASSERT(s_currentScene);
s_currentScene->Control();
s_currentScene->think();
}
@ -66,7 +66,7 @@ void GameState::think()
void GameState::render()
{
ASSERT(s_currentScene);
s_currentScene->Render();
s_currentScene->render();
}

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@ -14,17 +14,24 @@
#ifndef __SYSTEM_GSTATE_H__
#define __SYSTEM_GSTATE_H__
/*****************************************************************************/
class CScene
{
public:
CScene() {}
virtual ~CScene() {}
CScene() {;}
virtual ~CScene() {;}
virtual void Init()=0;
virtual void Shutdown()=0;
virtual void Render()=0;
virtual bool Control()=0;
virtual char *GetSceneName()=0;
virtual void init()=0;
virtual void shutdown()=0;
virtual void render()=0;
virtual void think()=0;
virtual char *getSceneName()=0;
protected:
};
@ -40,8 +47,8 @@ public:
static void setNextScene( CScene *_nextScene );
inline static u32 getTimeSinceLast() {return s_timeSinceLast;}
inline static u32 getFramesSinceLast() {return (s_timeSinceLast>>12)+1;}
inline static long int getTimeSinceLast() {return s_timeSinceLast;}
inline static long int getFramesSinceLast() {return (s_timeSinceLast>>12)+1;}
static void setTimeSpeed( int speed );

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@ -1,4 +1,7 @@
#include <stdio.h>
//#include <stdio.h>
#include "system\vsprintf.h"
// Linux Kernel Source Tour
// http://www.tamacom.com/tour/linux/index.html
@ -6,17 +9,6 @@
// stdarg defs from MSVC
#define _INTSIZEOF(n) ( (sizeof(n) + sizeof(int) - 1) & ~(sizeof(int) - 1) )
#define va_start(ap,v) ( ap = (va_list)&v + _INTSIZEOF(v) )
#define va_arg(ap,t) ( *(t *)((ap += _INTSIZEOF(t)) - _INTSIZEOF(t)) )
#define va_end(ap) ( ap = (va_list)0 )
typedef char *va_list;
// linux/lib/string.c
static int strnlen(const char * s, int count)
@ -134,7 +126,7 @@ static char * number(char * str, long num, int base, int size, int precision
return str;
}
extern int vsprintf(char *buf, const char *fmt, va_list args)
extern int __vsprintf(char *buf, const char *fmt, __va_list args)
{
int len;
unsigned long num;
@ -174,7 +166,7 @@ extern int vsprintf(char *buf, const char *fmt, va_list args)
else if (*fmt == '*') {
++fmt;
/* it's the next argument */
field_width = va_arg(args, int);
field_width = __va_arg(args, int);
if (field_width < 0) {
field_width = -field_width;
flags |= LEFT;
@ -190,7 +182,7 @@ extern int vsprintf(char *buf, const char *fmt, va_list args)
else if (*fmt == '*') {
++fmt;
/* it's the next argument */
precision = va_arg(args, int);
precision = __va_arg(args, int);
}
if (precision < 0)
precision = 0;
@ -211,13 +203,13 @@ extern int vsprintf(char *buf, const char *fmt, va_list args)
if (!(flags & LEFT))
while (--field_width > 0)
*str++ = ' ';
*str++ = (unsigned char) va_arg(args, int);
*str++ = (unsigned char) __va_arg(args, int);
while (--field_width > 0)
*str++ = ' ';
continue;
case 's':
s = va_arg(args, char *);
s = __va_arg(args, char *);
if (!s)
s = "<NULL>";
@ -238,17 +230,17 @@ extern int vsprintf(char *buf, const char *fmt, va_list args)
flags |= ZEROPAD;
}
str = number(str,
(unsigned long) va_arg(args, void *), 16,
(unsigned long) __va_arg(args, void *), 16,
field_width, precision, flags);
continue;
case 'n':
if (qualifier == 'l') {
long * ip = va_arg(args, long *);
long * ip = __va_arg(args, long *);
*ip = (str - buf);
} else {
int * ip = va_arg(args, int *);
int * ip = __va_arg(args, int *);
*ip = (str - buf);
}
continue;
@ -280,16 +272,16 @@ extern int vsprintf(char *buf, const char *fmt, va_list args)
continue;
}
if (qualifier == 'l')
num = va_arg(args, unsigned long);
num = __va_arg(args, unsigned long);
else if (qualifier == 'h')
if (flags & SIGN)
num = va_arg(args, short);
num = __va_arg(args, short);
else
num = va_arg(args, unsigned short);
num = __va_arg(args, unsigned short);
else if (flags & SIGN)
num = va_arg(args, int);
num = __va_arg(args, int);
else
num = va_arg(args, unsigned int);
num = __va_arg(args, unsigned int);
str = number(str, num, base, field_width, precision, flags);
}
*str = '\0';

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@ -1,6 +1,15 @@
#ifndef __SYSTEM_VSPRINTF_H__
#define __SYSTEM_VSPRINTF_H__
extern int vsprintf(char *buf, const char *fmt, va_list args)
// stdarg defs from MSVC
#define _INTSIZEOF(n) ( (sizeof(n) + sizeof(int) - 1) & ~(sizeof(int) - 1) )
#define __va_start(ap,v) ( ap = (__va_list)&v + _INTSIZEOF(v) )
#define __va_arg(ap,t) ( *(t *)((ap += _INTSIZEOF(t)) - _INTSIZEOF(t)) )
#define __va_end(ap) ( ap = (__va_list)0 )
typedef char *__va_list;
extern int __vsprintf(char *buf, const char *fmt, __va_list args);
#endif /* __SYSTEM_VSPRINTF_H__ */