This commit is contained in:
Paul 2001-01-30 21:38:06 +00:00
parent 3153c50369
commit b071ec2813
9 changed files with 190 additions and 15 deletions

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@ -111,7 +111,6 @@
---- */
static FontBank s_fontBank;
/*----------------------------------------------------------------------
Function:
Purpose:
@ -186,7 +185,7 @@ void CPaulScene::think(int _frames)
}
else if(pad&PAD_UP)
{
if(++sfxNum>7)sfxNum=7;
if(++sfxNum>CSoundMediator::NUM_SFXIDS-1)sfxNum=CSoundMediator::NUM_SFXIDS-1;
}
else if(pad&PAD_DOWN)
{

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@ -146,17 +146,119 @@ static XMSFXFILEDATA s_xmSfxData[CSoundMediator::NUM_SFXBANKIDS]=
static SFXDETAILS s_sfxDetails[CSoundMediator::NUM_SFXIDS]=
{
// m_channelMask m_pattern m_looping
{ 1, 0, 0 }, // SFX_TEST0
{ 1, 1, 0 }, // SFX_TEST1
{ 1, 2, 0 }, // SFX_TEST2
{ 1, 3, 0 }, // SFX_TEST3
{ 1, 4, 0 }, // SFX_TEST4
{ 1, 5, 0 }, // SFX_TEST5
{ 1, 6, 0 }, // SFX_TEST6
{ 1, 7, 0 }, // SFX_TEST7
{ 1, 0, 0 }, // SFX_SPONGEBOB_WALK_1
{ 1, 1, 0 }, // SFX_SPONGEBOB_WALK_2
{ 1, 2, 0 }, // SFX_SPONGEBOB_SQUEAKY_SHOES_1
{ 1, 3, 0 }, // SFX_SPONGEBOB_SQUEAKY_SHOES_2
{ 1, 4, 0 }, // SFX_SPONGEBOB_JUMP
{ 1, 5, 0 }, // SFX_SPONGEBOB_BUTTBOUNCE
{ 1, 6, 0 }, // SFX_SPONGEBOB_BLINK
{ 3, 7, 0 }, // SFX_BUBBLE_WAND*
{ 1, 8, 0 }, // SFX_SPONGEBOB_DEFEATED_JINGLE
{ 1, 9, 0 }, // SFX_BALLOON_INFLATE
{ 1, 21, 0 }, // SFX_BALLOON_POP
{ 1, 10, 0 }, // SFX_GLASSES_ON
{ 1, 11, 0 }, // SFX_JELLY_LAUNCHER
{ 1, 12, 0 }, // SFX_SPONGEBOB_KARATE_1
{ 1, 13, 0 }, // SFX_SPONGEBOB_KARATE_2
{ 1, 14, 0 }, // SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_1
{ 1, 15, 0 }, // SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_2
{ 1, 16, 0 }, // SFX_SPONGEBOB_LAND_AFTER_FALL
{ 1, 17, 0 }, // SFX_SPONGEBOB_NET
{ 1, 18, 0 }, // SFX_ANEMONE_ATTACK_LEVEL1
{ 1, 19, 0 }, // SFX_ANEMONE_ATTACK_LEVEL2
{ 1, 20, 0 }, // SFX_ANEMONE_ATTACK_LEVEL3
{ 1, 21, 0 }, // SFX_ANEMONE_DEFEATED_LEVEL1
{ 1, 21, 0 }, // SFX_ANEMONE_DEFEATED_LEVEL2
{ 1, 22, 0 }, // SFX_ANEMONE_DEFEATED_LEVEL3
{ 1, 23, 0 }, // SFX_ANEMONE_MOVE
{ 1, 24, 0 }, // SFX_ANGLER_FISH_MOVE
{ 1, 25, 0 }, // SFX_BALL_BLOB_MOVE
{ 1, 26, 0 }, // SFX_BALL_BLOB_ATTACK
{ 1, 27, 0 }, // SFX_BEANIE_MOVE
{ 3, 28, 0 }, // SFX_BOOGER_MOVE*
{ 1, 29, 0 }, // SFX_CLAM_ATTACK
{ 1, 30, 0 }, // SFX_CLAM_DEFEATED
{ 1, 31, 0 }, // SFX_CLAM_MOVE
{ 3, 32, 0 }, // SFX_EYEBALL_SENTRY_ATTACK*
{ 3, 33, 0 }, // SFX_EYEBALL_SENTRY_MOVE*
{ 1, 34, 0 }, // SFX_FISH_HOOK_MOVE
{ 3, 35, 0 }, // SFX_FLAMING_SKULL_MOVE*
{ 1, 36, 0 }, // SFX_FLAMING_SKULL_DEFEATED
{ 3, 37, 0 }, // SFX_FLAMING_SKULL_ATTACK*
{ 1, 38, 0 }, // SFX_GARY_DE_SNAIL
{ 3, 39, 0 }, // SFX_GHOST*
{ 1, 40, 0 }, // SFX_FISH_FOLK_MOVE_1
{ 1, 41, 0 }, // SFX_FISH_FOLK_MOVE_2
{ 1, 42, 0 }, // SFX_CANNING_MACHINE
{ 3, 43, 0 }, // SFX_LAVA*
{ 1, 44, 0 }, // SFX_ROLLING_ROCK
{ 1, 45, 0 }, // SFX_SAW
{ 3, 46, 0 }, // SFX_WHIRLPOOL_DRAIN*
{ 3, 47, 0 }, // SFX_WHIRLPOOL_WHIRL*
{ 1, 48, 0 }, // SFX_HERMIT_CRAB_ATTACK
{ 1, 49, 0 }, // SFX_HERMIT_CRAB_MOVE
{ 3, 50, 0 }, // SFX_HAZARD__ACID_DROP*
{ 3, 51, 0 }, // SFX_HAZARD__ACORN_LAND*
{ 3, 52, 0 }, // SFX_HAZARD__BLADE_ATTACK*
{ 3, 53, 0 }, // SFX_HAZARD__BLADE_MOVE*
{ 1, 54, 0 }, // SFX_HAZARD__ROPE_MOVE
{ 3, 55, 0 }, // SFX_HAZARD__ROPE_SNAP*
{ 1, 56, 0 }, // SFX_ANY_OBJECT_FALLING
{ 3, 57, 0 }, // SFX_HAZARD__FIREBALL_LAND*
{ 3, 58, 0 }, // SFX_HAZARD__FIREBALL_LAUNCH*
{ 3, 59, 0 }, // SFX_HAZARD__FALLING_ROCK_FALL*
{ 3, 60, 0 }, // SFX_HAZARD__FALLING_ROCK_LAND*
{ 1, 61, 0 }, // SFX_HAZARD__MINE
{ 1, 62, 0 }, // SFX_SPONGEBOB_SPLASH_INTO_WATER
{ 1, 63, 0 }, // SFX_SPONGEBOB_DIVING_HELMET
{ 1, 64, 0 }, // SFX_HAZARD__STALACTITE_LAND
{ 1, 65, 0 }, // SFX_HAZARD__STALACTITE_RATTLE
{ 3, 66, 0 }, // SFX_HAZARD__STEAM*
{ 3, 67, 0 }, // SFX_HAZARD__SWAMP_GAS*
{ 3, 68, 0 }, // SFX_ITEM__CORAL_BLOWER*
{ 1, 69, 0 }, // SFX_ITEM__DISGUISE
{ 1, 70, 0 }, // SFX_ITEM__JAMJAR_AMMO
{ 3, 71, 0 }, // SFX_ITEM__LEVEL_ITEM*
{ 1, 72, 0 }, // SFX_ITEM__ANY_OTHER_ITEM
{ 3, 73, 0 }, // SFX_ITEM__POWER_UP_ITEM*
{ 3, 74, 0 }, // SFX_ITEM__SKILL_ITEM*
{ 1, 75, 0 }, // SFX_JELLYFISH_MOVE
{ 1, 76, 0 }, // SFX_JELLYFISH_DEFEATED
{ 3, 77, 0 }, // SFX_JELLYFISH_ATTACK*
{ 1, 78, 0 }, // SFX_NAUTILUS_ATTACK
{ 1, 79, 0 }, // SFX_NAUTILUS_MOVE
{ 1, 80, 0 }, // SFX_NINJASTARFISH_ATTACK
{ 1, 81, 0 }, // SFX_PRICKLY_BUG_ATTACK
{ 1, 82, 0 }, // SFX_PRICKLY_BUG_DEFEATED
{ 1, 83, 0 }, // SFX_PRICKLY_BUG_MOVE
{ 3, 84, 0 }, // SFX_PUFFAFISH_MOVE*
{ 3, 85, 0 }, // SFX_SKULL_ATTACK*
{ 1, 86, 0 }, // SFX_SPIDERCRAB_ATTACK
{ 1, 87, 0 }, // SFX_SPIDERCRAB_MOVE
{ 1, 88, 0 }, // SFX_SQUIDDART_ATTACK
{ 3, 89, 0 }, // SFX_SQUIDDART_DEFEATED*
{ 1, 90, 0 }, // SFX_SQUIDDART_MOVE
{ 1, 91, 0 }, // SFX_SEASNAKE_ATTACK
{ 1, 92, 0 }, // SFX_SEASNAKE_MOVE
{ 1, 93, 0 }, // SFX_TELEPHONE_BOX
{ 3, 94, 0 }, // SFX_WORLD_OBJECT__BARRIER*
{ 3, 95, 0 }, // SFX_WORLD_OBJECT__BIG_WHEEL*
{ 3, 96, 0 }, // SFX_WORLD_OBJECT__GEYSER*
{ 3, 97, 0 }, // SFX_WORLD_OBJECT__GHOST_TRAIN_DOORS*
{ 1, 98, 0 }, // SFX_WORLD_OBJECT__DISAPPEARING_PLATFORM
{ 1, 99, 0 }, // SFX_WORLD_OBJECT__RESPAWNING_PLATFORM
{ 1, 100, 0 }, // SFX_WORLD_OBJECT__ROTATING_PLATFORM
{ 1, 101, 0 }, // SFX_WORLD_OBJECT__SEESAW
{ 1, 102, 0 }, // SFX_WORLD_OBJECT__TRAIN_TRACKS
{ 1, 103, 0 }, // SFX_WORLD_OBJECT__CURRENTS
{ 1, 104, 0 }, // SFX_ZOMBIE_FISH_FOLK
{ 1, 105, 0 }, // SFX_FRONT_END__MOVE_CURSOR
{ 1, 106, 0 }, // SFX_FRONT_END__SELECT
{ 1, 107, 0 }, // SFX_FRONT_END__ERROR
{ 1, 108, 0 }, // SFX_FRONT_END__OK
};
// Reverb details
static ReverbDetails s_reverbDetails[CSoundMediator::NUM_REVERBTYPES]=
{

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@ -66,9 +66,81 @@ public:
};
typedef enum SFXID
{
SFX_TEST0, SFX_TEST1, SFX_TEST2, SFX_TEST3,
SFX_TEST4, SFX_TEST5, SFX_TEST6, SFX_TEST7,
NUM_SFXIDS,
SFX_SPONGEBOB_WALK_1, SFX_SPONGEBOB_WALK_2,
SFX_SPONGEBOB_SQUEAKY_SHOES_1, SFX_SPONGEBOB_SQUEAKY_SHOES_2,
SFX_SPONGEBOB_JUMP,
SFX_SPONGEBOB_BUTTBOUNCE,
SFX_SPONGEBOB_BLINK,
SFX_BUBBLE_WAND,
SFX_SPONGEBOB_DEFEATED_JINGLE,
SFX_BALLOON_INFLATE, SFX_BALLOON_POP,
SFX_GLASSES_ON,
SFX_JELLY_LAUNCHER,
SFX_SPONGEBOB_KARATE_1, SFX_SPONGEBOB_KARATE_2,
SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_1, SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_2,
SFX_SPONGEBOB_LAND_AFTER_FALL,
SFX_SPONGEBOB_NET,
SFX_ANEMONE_ATTACK_LEVEL1, SFX_ANEMONE_ATTACK_LEVEL2, SFX_ANEMONE_ATTACK_LEVEL3,
SFX_ANEMONE_DEFEATED_LEVEL1, SFX_ANEMONE_DEFEATED_LEVEL2, SFX_ANEMONE_DEFEATED_LEVEL3,
SFX_ANEMONE_MOVE,
SFX_ANGLER_FISH_MOVE,
SFX_BALL_BLOB_MOVE, SFX_BALL_BLOB_ATTACK,
SFX_BEANIE_MOVE,
SFX_BOOGER_MOVE,
SFX_CLAM_ATTACK, SFX_CLAM_DEFEATED, SFX_CLAM_MOVE,
SFX_EYEBALL_SENTRY_ATTACK, SFX_EYEBALL_SENTRY_MOVE,
SFX_FISH_HOOK_MOVE,
SFX_FLAMING_SKULL_MOVE, SFX_FLAMING_SKULL_DEFEATED, SFX_FLAMING_SKULL_ATTACK,
SFX_GARY_DE_SNAIL,
SFX_GHOST,
SFX_FISH_FOLK_MOVE_1, SFX_FISH_FOLK_MOVE_2,
SFX_CANNING_MACHINE,
SFX_LAVA,
SFX_ROLLING_ROCK,
SFX_SAW,
SFX_WHIRLPOOL_DRAIN, SFX_WHIRLPOOL_WHIRL,
SFX_HERMIT_CRAB_ATTACK, SFX_HERMIT_CRAB_MOVE,
SFX_HAZARD__ACID_DROP,
SFX_HAZARD__ACORN_LAND,
SFX_HAZARD__BLADE_ATTACK, SFX_HAZARD__BLADE_MOVE,
SFX_HAZARD__ROPE_MOVE, SFX_HAZARD__ROPE_SNAP,
SFX_ANY_OBJECT_FALLING,
SFX_HAZARD__FIREBALL_LAND, SFX_HAZARD__FIREBALL_LAUNCH,
SFX_HAZARD__FALLING_ROCK_FALL, SFX_HAZARD__FALLING_ROCK_LAND,
SFX_HAZARD__MINE,
SFX_SPONGEBOB_SPLASH_INTO_WATER,
SFX_SPONGEBOB_DIVING_HELMET,
SFX_HAZARD__STALACTITE_LAND, SFX_HAZARD__STALACTITE_RATTLE,
SFX_HAZARD__STEAM,
SFX_HAZARD__SWAMP_GAS,
SFX_ITEM__CORAL_BLOWER,
SFX_ITEM__DISGUISE,
SFX_ITEM__JAMJAR_AMMO,
SFX_ITEM__LEVEL_ITEM, SFX_ITEM__ANY_OTHER_ITEM, SFX_ITEM__POWER_UP_ITEM, SFX_ITEM__SKILL_ITEM,
SFX_JELLYFISH_MOVE, SFX_JELLYFISH_DEFEATED, SFX_JELLYFISH_ATTACK,
SFX_NAUTILUS_ATTACK, SFX_NAUTILUS_MOVE,
SFX_NINJASTARFISH_ATTACK,
SFX_PRICKLY_BUG_ATTACK, SFX_PRICKLY_BUG_DEFEATED, SFX_PRICKLY_BUG_MOVE,
SFX_PUFFAFISH_MOVE,
SFX_SKULL_ATTACK,
SFX_SPIDERCRAB_ATTACK, SFX_SPIDERCRAB_MOVE,
SFX_SQUIDDART_ATTACK, SFX_SQUIDDART_DEFEATED, SFX_SQUIDDART_MOVE,
SFX_SEASNAKE_ATTACK, SFX_SEASNAKE_MOVE,
SFX_TELEPHONE_BOX,
SFX_WORLD_OBJECT__BARRIER,
SFX_WORLD_OBJECT__BIG_WHEEL,
SFX_WORLD_OBJECT__GEYSER,
SFX_WORLD_OBJECT__GHOST_TRAIN_DOORS,
SFX_WORLD_OBJECT__DISAPPEARING_PLATFORM,
SFX_WORLD_OBJECT__RESPAWNING_PLATFORM,
SFX_WORLD_OBJECT__ROTATING_PLATFORM,
SFX_WORLD_OBJECT__SEESAW,
SFX_WORLD_OBJECT__TRAIN_TRACKS,
SFX_WORLD_OBJECT__CURRENTS,
SFX_ZOMBIE_FISH_FOLK,
SFX_FRONT_END__MOVE_CURSOR, SFX_FRONT_END__SELECT, SFX_FRONT_END__ERROR, SFX_FRONT_END__OK,
NUM_SFXIDS
};
typedef enum VOLUMETYPE

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@ -61,7 +61,7 @@ private:
enum
{
MAX_SOUND_BANKS=4,
MAX_SPU_MANAGEMENT=MAX_SOUND_BANKS+30,
MAX_SPU_MANAGEMENT=MAX_SOUND_BANKS+110,
};
static char s_spuManagementTable[];

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@ -315,6 +315,7 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
VhPtr=(u8*)CFileIO::loadFile(_vhFe);
VbPtr=(u8*)CFileIO::loadFile(_vbFe);
vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
ASSERT(vab->m_vabId!=-1); // Didn't load!
MemFree(VhPtr);
MemFree(VbPtr);
vab->m_vhFile=_vhFe;
@ -913,6 +914,7 @@ void CXMPlaySound::defragSpuMemory()
VhPtr=(u8*)CFileIO::loadFile(vab->m_vhFile);
VbPtr=(u8*)CFileIO::loadFile(vab->m_vbFile);
vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
ASSERT(vab->m_vabId!=-1); // Didn't load!
MemFree(VhPtr);
MemFree(VbPtr);
}