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@ -111,7 +111,6 @@
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---- */
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---- */
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static FontBank s_fontBank;
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static FontBank s_fontBank;
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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Function:
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Function:
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Purpose:
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Purpose:
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@ -186,7 +185,7 @@ void CPaulScene::think(int _frames)
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}
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}
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else if(pad&PAD_UP)
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else if(pad&PAD_UP)
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{
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{
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if(++sfxNum>7)sfxNum=7;
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if(++sfxNum>CSoundMediator::NUM_SFXIDS-1)sfxNum=CSoundMediator::NUM_SFXIDS-1;
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}
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}
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else if(pad&PAD_DOWN)
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else if(pad&PAD_DOWN)
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{
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{
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@ -146,17 +146,119 @@ static XMSFXFILEDATA s_xmSfxData[CSoundMediator::NUM_SFXBANKIDS]=
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static SFXDETAILS s_sfxDetails[CSoundMediator::NUM_SFXIDS]=
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static SFXDETAILS s_sfxDetails[CSoundMediator::NUM_SFXIDS]=
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{
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{
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// m_channelMask m_pattern m_looping
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// m_channelMask m_pattern m_looping
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{ 1, 0, 0 }, // SFX_TEST0
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{ 1, 0, 0 }, // SFX_SPONGEBOB_WALK_1
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{ 1, 1, 0 }, // SFX_TEST1
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{ 1, 1, 0 }, // SFX_SPONGEBOB_WALK_2
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{ 1, 2, 0 }, // SFX_TEST2
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{ 1, 2, 0 }, // SFX_SPONGEBOB_SQUEAKY_SHOES_1
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{ 1, 3, 0 }, // SFX_TEST3
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{ 1, 3, 0 }, // SFX_SPONGEBOB_SQUEAKY_SHOES_2
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{ 1, 4, 0 }, // SFX_TEST4
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{ 1, 4, 0 }, // SFX_SPONGEBOB_JUMP
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{ 1, 5, 0 }, // SFX_TEST5
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{ 1, 5, 0 }, // SFX_SPONGEBOB_BUTTBOUNCE
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{ 1, 6, 0 }, // SFX_TEST6
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{ 1, 6, 0 }, // SFX_SPONGEBOB_BLINK
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{ 1, 7, 0 }, // SFX_TEST7
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{ 3, 7, 0 }, // SFX_BUBBLE_WAND*
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{ 1, 8, 0 }, // SFX_SPONGEBOB_DEFEATED_JINGLE
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{ 1, 9, 0 }, // SFX_BALLOON_INFLATE
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{ 1, 21, 0 }, // SFX_BALLOON_POP
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{ 1, 10, 0 }, // SFX_GLASSES_ON
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{ 1, 11, 0 }, // SFX_JELLY_LAUNCHER
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{ 1, 12, 0 }, // SFX_SPONGEBOB_KARATE_1
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{ 1, 13, 0 }, // SFX_SPONGEBOB_KARATE_2
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{ 1, 14, 0 }, // SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_1
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{ 1, 15, 0 }, // SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_2
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{ 1, 16, 0 }, // SFX_SPONGEBOB_LAND_AFTER_FALL
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{ 1, 17, 0 }, // SFX_SPONGEBOB_NET
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{ 1, 18, 0 }, // SFX_ANEMONE_ATTACK_LEVEL1
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{ 1, 19, 0 }, // SFX_ANEMONE_ATTACK_LEVEL2
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{ 1, 20, 0 }, // SFX_ANEMONE_ATTACK_LEVEL3
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{ 1, 21, 0 }, // SFX_ANEMONE_DEFEATED_LEVEL1
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{ 1, 21, 0 }, // SFX_ANEMONE_DEFEATED_LEVEL2
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{ 1, 22, 0 }, // SFX_ANEMONE_DEFEATED_LEVEL3
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{ 1, 23, 0 }, // SFX_ANEMONE_MOVE
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{ 1, 24, 0 }, // SFX_ANGLER_FISH_MOVE
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{ 1, 25, 0 }, // SFX_BALL_BLOB_MOVE
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{ 1, 26, 0 }, // SFX_BALL_BLOB_ATTACK
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{ 1, 27, 0 }, // SFX_BEANIE_MOVE
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{ 3, 28, 0 }, // SFX_BOOGER_MOVE*
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{ 1, 29, 0 }, // SFX_CLAM_ATTACK
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{ 1, 30, 0 }, // SFX_CLAM_DEFEATED
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{ 1, 31, 0 }, // SFX_CLAM_MOVE
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{ 3, 32, 0 }, // SFX_EYEBALL_SENTRY_ATTACK*
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{ 3, 33, 0 }, // SFX_EYEBALL_SENTRY_MOVE*
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{ 1, 34, 0 }, // SFX_FISH_HOOK_MOVE
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{ 3, 35, 0 }, // SFX_FLAMING_SKULL_MOVE*
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{ 1, 36, 0 }, // SFX_FLAMING_SKULL_DEFEATED
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{ 3, 37, 0 }, // SFX_FLAMING_SKULL_ATTACK*
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{ 1, 38, 0 }, // SFX_GARY_DE_SNAIL
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{ 3, 39, 0 }, // SFX_GHOST*
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{ 1, 40, 0 }, // SFX_FISH_FOLK_MOVE_1
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{ 1, 41, 0 }, // SFX_FISH_FOLK_MOVE_2
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{ 1, 42, 0 }, // SFX_CANNING_MACHINE
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{ 3, 43, 0 }, // SFX_LAVA*
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{ 1, 44, 0 }, // SFX_ROLLING_ROCK
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{ 1, 45, 0 }, // SFX_SAW
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{ 3, 46, 0 }, // SFX_WHIRLPOOL_DRAIN*
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{ 3, 47, 0 }, // SFX_WHIRLPOOL_WHIRL*
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{ 1, 48, 0 }, // SFX_HERMIT_CRAB_ATTACK
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{ 1, 49, 0 }, // SFX_HERMIT_CRAB_MOVE
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{ 3, 50, 0 }, // SFX_HAZARD__ACID_DROP*
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{ 3, 51, 0 }, // SFX_HAZARD__ACORN_LAND*
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{ 3, 52, 0 }, // SFX_HAZARD__BLADE_ATTACK*
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{ 3, 53, 0 }, // SFX_HAZARD__BLADE_MOVE*
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{ 1, 54, 0 }, // SFX_HAZARD__ROPE_MOVE
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{ 3, 55, 0 }, // SFX_HAZARD__ROPE_SNAP*
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{ 1, 56, 0 }, // SFX_ANY_OBJECT_FALLING
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{ 3, 57, 0 }, // SFX_HAZARD__FIREBALL_LAND*
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{ 3, 58, 0 }, // SFX_HAZARD__FIREBALL_LAUNCH*
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{ 3, 59, 0 }, // SFX_HAZARD__FALLING_ROCK_FALL*
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{ 3, 60, 0 }, // SFX_HAZARD__FALLING_ROCK_LAND*
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{ 1, 61, 0 }, // SFX_HAZARD__MINE
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{ 1, 62, 0 }, // SFX_SPONGEBOB_SPLASH_INTO_WATER
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{ 1, 63, 0 }, // SFX_SPONGEBOB_DIVING_HELMET
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{ 1, 64, 0 }, // SFX_HAZARD__STALACTITE_LAND
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{ 1, 65, 0 }, // SFX_HAZARD__STALACTITE_RATTLE
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{ 3, 66, 0 }, // SFX_HAZARD__STEAM*
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{ 3, 67, 0 }, // SFX_HAZARD__SWAMP_GAS*
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{ 3, 68, 0 }, // SFX_ITEM__CORAL_BLOWER*
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{ 1, 69, 0 }, // SFX_ITEM__DISGUISE
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{ 1, 70, 0 }, // SFX_ITEM__JAMJAR_AMMO
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{ 3, 71, 0 }, // SFX_ITEM__LEVEL_ITEM*
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{ 1, 72, 0 }, // SFX_ITEM__ANY_OTHER_ITEM
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{ 3, 73, 0 }, // SFX_ITEM__POWER_UP_ITEM*
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{ 3, 74, 0 }, // SFX_ITEM__SKILL_ITEM*
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{ 1, 75, 0 }, // SFX_JELLYFISH_MOVE
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{ 1, 76, 0 }, // SFX_JELLYFISH_DEFEATED
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{ 3, 77, 0 }, // SFX_JELLYFISH_ATTACK*
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{ 1, 78, 0 }, // SFX_NAUTILUS_ATTACK
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{ 1, 79, 0 }, // SFX_NAUTILUS_MOVE
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{ 1, 80, 0 }, // SFX_NINJASTARFISH_ATTACK
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{ 1, 81, 0 }, // SFX_PRICKLY_BUG_ATTACK
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{ 1, 82, 0 }, // SFX_PRICKLY_BUG_DEFEATED
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{ 1, 83, 0 }, // SFX_PRICKLY_BUG_MOVE
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{ 3, 84, 0 }, // SFX_PUFFAFISH_MOVE*
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{ 3, 85, 0 }, // SFX_SKULL_ATTACK*
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{ 1, 86, 0 }, // SFX_SPIDERCRAB_ATTACK
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{ 1, 87, 0 }, // SFX_SPIDERCRAB_MOVE
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{ 1, 88, 0 }, // SFX_SQUIDDART_ATTACK
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{ 3, 89, 0 }, // SFX_SQUIDDART_DEFEATED*
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{ 1, 90, 0 }, // SFX_SQUIDDART_MOVE
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{ 1, 91, 0 }, // SFX_SEASNAKE_ATTACK
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{ 1, 92, 0 }, // SFX_SEASNAKE_MOVE
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{ 1, 93, 0 }, // SFX_TELEPHONE_BOX
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{ 3, 94, 0 }, // SFX_WORLD_OBJECT__BARRIER*
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{ 3, 95, 0 }, // SFX_WORLD_OBJECT__BIG_WHEEL*
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{ 3, 96, 0 }, // SFX_WORLD_OBJECT__GEYSER*
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{ 3, 97, 0 }, // SFX_WORLD_OBJECT__GHOST_TRAIN_DOORS*
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{ 1, 98, 0 }, // SFX_WORLD_OBJECT__DISAPPEARING_PLATFORM
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{ 1, 99, 0 }, // SFX_WORLD_OBJECT__RESPAWNING_PLATFORM
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{ 1, 100, 0 }, // SFX_WORLD_OBJECT__ROTATING_PLATFORM
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{ 1, 101, 0 }, // SFX_WORLD_OBJECT__SEESAW
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{ 1, 102, 0 }, // SFX_WORLD_OBJECT__TRAIN_TRACKS
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{ 1, 103, 0 }, // SFX_WORLD_OBJECT__CURRENTS
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{ 1, 104, 0 }, // SFX_ZOMBIE_FISH_FOLK
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{ 1, 105, 0 }, // SFX_FRONT_END__MOVE_CURSOR
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{ 1, 106, 0 }, // SFX_FRONT_END__SELECT
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{ 1, 107, 0 }, // SFX_FRONT_END__ERROR
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{ 1, 108, 0 }, // SFX_FRONT_END__OK
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};
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};
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// Reverb details
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// Reverb details
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static ReverbDetails s_reverbDetails[CSoundMediator::NUM_REVERBTYPES]=
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static ReverbDetails s_reverbDetails[CSoundMediator::NUM_REVERBTYPES]=
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{
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{
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@ -66,9 +66,81 @@ public:
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};
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};
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typedef enum SFXID
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typedef enum SFXID
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{
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{
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SFX_TEST0, SFX_TEST1, SFX_TEST2, SFX_TEST3,
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SFX_SPONGEBOB_WALK_1, SFX_SPONGEBOB_WALK_2,
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SFX_TEST4, SFX_TEST5, SFX_TEST6, SFX_TEST7,
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SFX_SPONGEBOB_SQUEAKY_SHOES_1, SFX_SPONGEBOB_SQUEAKY_SHOES_2,
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NUM_SFXIDS,
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SFX_SPONGEBOB_JUMP,
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SFX_SPONGEBOB_BUTTBOUNCE,
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SFX_SPONGEBOB_BLINK,
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SFX_BUBBLE_WAND,
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SFX_SPONGEBOB_DEFEATED_JINGLE,
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SFX_BALLOON_INFLATE, SFX_BALLOON_POP,
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SFX_GLASSES_ON,
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SFX_JELLY_LAUNCHER,
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SFX_SPONGEBOB_KARATE_1, SFX_SPONGEBOB_KARATE_2,
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SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_1, SFX_SPONGEBOB_ATTACK_IMPACT_WITH_ENEMY_2,
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SFX_SPONGEBOB_LAND_AFTER_FALL,
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SFX_SPONGEBOB_NET,
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SFX_ANEMONE_ATTACK_LEVEL1, SFX_ANEMONE_ATTACK_LEVEL2, SFX_ANEMONE_ATTACK_LEVEL3,
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SFX_ANEMONE_DEFEATED_LEVEL1, SFX_ANEMONE_DEFEATED_LEVEL2, SFX_ANEMONE_DEFEATED_LEVEL3,
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SFX_ANEMONE_MOVE,
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SFX_ANGLER_FISH_MOVE,
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SFX_BALL_BLOB_MOVE, SFX_BALL_BLOB_ATTACK,
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SFX_BEANIE_MOVE,
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SFX_BOOGER_MOVE,
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SFX_CLAM_ATTACK, SFX_CLAM_DEFEATED, SFX_CLAM_MOVE,
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SFX_EYEBALL_SENTRY_ATTACK, SFX_EYEBALL_SENTRY_MOVE,
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SFX_FISH_HOOK_MOVE,
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SFX_FLAMING_SKULL_MOVE, SFX_FLAMING_SKULL_DEFEATED, SFX_FLAMING_SKULL_ATTACK,
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SFX_GARY_DE_SNAIL,
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SFX_GHOST,
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SFX_FISH_FOLK_MOVE_1, SFX_FISH_FOLK_MOVE_2,
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SFX_CANNING_MACHINE,
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SFX_LAVA,
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SFX_ROLLING_ROCK,
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SFX_SAW,
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SFX_WHIRLPOOL_DRAIN, SFX_WHIRLPOOL_WHIRL,
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SFX_HERMIT_CRAB_ATTACK, SFX_HERMIT_CRAB_MOVE,
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SFX_HAZARD__ACID_DROP,
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SFX_HAZARD__ACORN_LAND,
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SFX_HAZARD__BLADE_ATTACK, SFX_HAZARD__BLADE_MOVE,
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SFX_HAZARD__ROPE_MOVE, SFX_HAZARD__ROPE_SNAP,
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SFX_ANY_OBJECT_FALLING,
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SFX_HAZARD__FIREBALL_LAND, SFX_HAZARD__FIREBALL_LAUNCH,
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SFX_HAZARD__FALLING_ROCK_FALL, SFX_HAZARD__FALLING_ROCK_LAND,
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SFX_HAZARD__MINE,
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SFX_SPONGEBOB_SPLASH_INTO_WATER,
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SFX_SPONGEBOB_DIVING_HELMET,
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SFX_HAZARD__STALACTITE_LAND, SFX_HAZARD__STALACTITE_RATTLE,
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SFX_HAZARD__STEAM,
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SFX_HAZARD__SWAMP_GAS,
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SFX_ITEM__CORAL_BLOWER,
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SFX_ITEM__DISGUISE,
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SFX_ITEM__JAMJAR_AMMO,
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SFX_ITEM__LEVEL_ITEM, SFX_ITEM__ANY_OTHER_ITEM, SFX_ITEM__POWER_UP_ITEM, SFX_ITEM__SKILL_ITEM,
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SFX_JELLYFISH_MOVE, SFX_JELLYFISH_DEFEATED, SFX_JELLYFISH_ATTACK,
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SFX_NAUTILUS_ATTACK, SFX_NAUTILUS_MOVE,
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SFX_NINJASTARFISH_ATTACK,
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SFX_PRICKLY_BUG_ATTACK, SFX_PRICKLY_BUG_DEFEATED, SFX_PRICKLY_BUG_MOVE,
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SFX_PUFFAFISH_MOVE,
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SFX_SKULL_ATTACK,
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SFX_SPIDERCRAB_ATTACK, SFX_SPIDERCRAB_MOVE,
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SFX_SQUIDDART_ATTACK, SFX_SQUIDDART_DEFEATED, SFX_SQUIDDART_MOVE,
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SFX_SEASNAKE_ATTACK, SFX_SEASNAKE_MOVE,
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SFX_TELEPHONE_BOX,
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SFX_WORLD_OBJECT__BARRIER,
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SFX_WORLD_OBJECT__BIG_WHEEL,
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SFX_WORLD_OBJECT__GEYSER,
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SFX_WORLD_OBJECT__GHOST_TRAIN_DOORS,
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SFX_WORLD_OBJECT__DISAPPEARING_PLATFORM,
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SFX_WORLD_OBJECT__RESPAWNING_PLATFORM,
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SFX_WORLD_OBJECT__ROTATING_PLATFORM,
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SFX_WORLD_OBJECT__SEESAW,
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SFX_WORLD_OBJECT__TRAIN_TRACKS,
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SFX_WORLD_OBJECT__CURRENTS,
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SFX_ZOMBIE_FISH_FOLK,
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SFX_FRONT_END__MOVE_CURSOR, SFX_FRONT_END__SELECT, SFX_FRONT_END__ERROR, SFX_FRONT_END__OK,
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NUM_SFXIDS
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};
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};
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typedef enum VOLUMETYPE
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typedef enum VOLUMETYPE
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enum
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enum
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{
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{
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MAX_SOUND_BANKS=4,
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MAX_SOUND_BANKS=4,
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MAX_SPU_MANAGEMENT=MAX_SOUND_BANKS+30,
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MAX_SPU_MANAGEMENT=MAX_SOUND_BANKS+110,
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};
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};
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static char s_spuManagementTable[];
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static char s_spuManagementTable[];
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@ -315,6 +315,7 @@ xmSampleId CXMPlaySound::loadSampleData(FileEquate _vhFe,FileEquate _vbFe)
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VhPtr=(u8*)CFileIO::loadFile(_vhFe);
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VhPtr=(u8*)CFileIO::loadFile(_vhFe);
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VbPtr=(u8*)CFileIO::loadFile(_vbFe);
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VbPtr=(u8*)CFileIO::loadFile(_vbFe);
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vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
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vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
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ASSERT(vab->m_vabId!=-1); // Didn't load!
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MemFree(VhPtr);
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MemFree(VhPtr);
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MemFree(VbPtr);
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MemFree(VbPtr);
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vab->m_vhFile=_vhFe;
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vab->m_vhFile=_vhFe;
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@ -913,6 +914,7 @@ void CXMPlaySound::defragSpuMemory()
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VhPtr=(u8*)CFileIO::loadFile(vab->m_vhFile);
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VhPtr=(u8*)CFileIO::loadFile(vab->m_vhFile);
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VbPtr=(u8*)CFileIO::loadFile(vab->m_vbFile);
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VbPtr=(u8*)CFileIO::loadFile(vab->m_vbFile);
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vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
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vab->m_vabId=XM_VABInit(VhPtr,VbPtr);
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ASSERT(vab->m_vabId!=-1); // Didn't load!
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MemFree(VhPtr);
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MemFree(VhPtr);
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MemFree(VbPtr);
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MemFree(VbPtr);
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}
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}
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Loading…
Reference in New Issue
Block a user