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@ -496,9 +496,9 @@ void CPlayerProjectile::think(int _frames)
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{
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if ( !m_hitTarget )
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if ( !m_hitTarget )
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{
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{
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Pos.vx += ( _frames * 5 * rcos( m_heading ) ) >> 12;
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Pos.vx += ( _frames * 4 * rcos( m_heading ) ) >> 12;
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m_vertVelocity += 128;
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m_vertVelocity += 192;
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if ( m_vertVelocity > ( 5 << 8 ) )
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if ( m_vertVelocity > ( 5 << 8 ) )
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{
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{
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