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@ -38,7 +38,7 @@ void CNpcFlyTrapHazard::init()
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{
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{
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CNpcHazard::init();
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CNpcHazard::init();
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m_rotation = 0;
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m_rotation = -1024;
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m_shut = true;
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m_shut = true;
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m_contact = false;
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m_contact = false;
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}
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}
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@ -55,9 +55,9 @@ void CNpcFlyTrapHazard::processMovement( int _frames )
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{
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{
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m_rotation += 64 * _frames;
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m_rotation += 64 * _frames;
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if ( m_rotation > 1024 )
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if ( m_rotation > 0 )
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{
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{
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m_rotation = 1024;
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m_rotation = 0;
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m_shut = false;
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m_shut = false;
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m_contact = false;
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m_contact = false;
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m_timer = GameState::getOneSecondInFrames();
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m_timer = GameState::getOneSecondInFrames();
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@ -80,9 +80,9 @@ void CNpcFlyTrapHazard::processMovement( int _frames )
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{
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{
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m_rotation -= 64 * _frames;
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m_rotation -= 64 * _frames;
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if ( m_rotation < 0 )
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if ( m_rotation < -1024 )
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{
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{
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m_rotation = 0;
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m_rotation = -1024;
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m_shut = true;
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m_shut = true;
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}
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}
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}
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}
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@ -168,7 +168,7 @@ void CNpcFlyTrapHazard::collidedWith( CThing *_thisThing )
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}
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}
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}
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}
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if ( m_rotation > 512 )
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if ( m_rotation > -512 )
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{
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{
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CPlayer *player = (CPlayer *) _thisThing;
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CPlayer *player = (CPlayer *) _thisThing;
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