This commit is contained in:
Daveo 2000-08-29 20:16:17 +00:00
parent 829e58ea1c
commit b87d55be86
13 changed files with 45 additions and 71 deletions

View File

@ -237,7 +237,6 @@ int main()
ShowScreen(LegalFilename,-1,0);
CalcFilePos((int*)SCRATCH_RAM);
int *Ptr=(int*)SCRATCH_RAM;
// for (int Loop=0;Loop<FILEPOS_MAX;Loop++) printf("%i\n",*Ptr++);
while (1)
{
int count = VSync( -1 );

View File

@ -50,8 +50,6 @@ DataBankEquate CFileIO::CurrentDataBank=DATABANK_MAX;
//sFAT *FAT;
void CFileIO::Init()
{
DBG_MSG0("IO INIT!!!!\n");
#if __FILE_SYSTEM__==PC
FileIO=new ("CFileIO::FileIOInit") CPCFileIO(LumpNames[DataLump],&BigLump);
#else
@ -63,7 +61,7 @@ int FATSize=FileEquate_MAX*sizeof(sFAT);
// Read Main FAT (special case load)
MainFAT=(sFAT *)MemAlloc( FATSize,"MainFAT");
DBG_MSG1("FATSIZE=%i\n",FATSize);
DBG_MSG1("IoInit:FATSIZE=%i",FATSize);
FileIO->Open();
BigLump.Status = BLStatusOpen;

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@ -5,7 +5,9 @@
#ifndef _FILEIO_HEADER_
#define _FILEIO_HEADER_
#ifndef __FILE_EQUATES_H__
#include "BigLump.h"
#endif
#include "fileio\filetab.h"
/*****************************************************************************/

View File

@ -28,7 +28,8 @@ void CGameScene::Init()
{
s_genericFont=new ("CGameScene::Init") FontBank();
s_genericFont->initialise( &standardFont );
s_genericFont->setColour( 128, 80, 100 );
s_genericFont->setColour( 255, 255 , 0 );
VidSetClearScreen(1);
}
/*****************************************************************************/
@ -38,8 +39,23 @@ void CGameScene::Shutdown()
}
/*****************************************************************************/
int X=512/2;
int Y=256/2;
int Dx=+7;
int Dy=-3;
void CGameScene::Render()
{
char *Str="Sponge\nBob\nSquare\nPants";
X+=Dx; Y+=Dy;
if (X<0+64) {X=0+64; Dx=-Dx;}
if (X>512-64) {X=512-64; Dx=-Dx;}
if (Y<0+64) {Y=0+64; Dy=-Dy;}
if (Y>256-64) {Y=256-64; Dy=-Dy;}
s_genericFont->print(X,Y,(u8*)Str);
}
/*****************************************************************************/

View File

@ -18,7 +18,9 @@
#include "gfx\fdata.h"
#ifndef __FILE_EQUATES_H__
#include "biglump.h"
#endif
#include <UiGfx.h>

View File

@ -18,11 +18,14 @@
Includes
-------- */
#ifndef _GLOBAL_HEADER_
#include "system\global.h"
#ifndef _GLOBAL_HEADER_
#include "system\global.h"
#endif
#ifndef __FILE_EQUATES_H__
#include <biglump.h>
#endif
/* Std Lib
------- */

View File

@ -8,10 +8,12 @@
#ifndef _GLOBAL_HEADER_
#include "system\global.h"
#endif
#ifndef __TPAGE_H__
#include "gfx\tpage.h"
#endif
#define MAX_OT (2048)
#define MAX_PRIMS (2048+512)
#define MAX_PRIMS (1024)
#define USE_NTAGS 1

View File

@ -61,8 +61,6 @@
static SpriteBankInstance *s_bankList = NULL;
//#define SPRITE_BANK_DEBUG
/*----------------------------------------------------------------------
Function:
Purpose:
@ -71,9 +69,6 @@ static SpriteBankInstance *s_bankList = NULL;
---------------------------------------------------------------------- */
SpriteBankInstance::SpriteBankInstance( SpriteBankInstance *_next )
{
#ifdef SPRITE_BANK_DEBUG
printf("SpriteBankInstance()\n");
#endif
m_frameHdr=NULL;
m_file=FileEquate( -1 );
m_refCount=0;
@ -88,9 +83,6 @@ printf("SpriteBankInstance()\n");
---------------------------------------------------------------------- */
SpriteBankInstance::~SpriteBankInstance()
{
#ifdef SPRITE_BANK_DEBUG
printf("~SpriteBankInstance() file=%d\n",m_file);
#endif
ASSERT( !m_frameHdr );
}
@ -100,19 +92,13 @@ printf("~SpriteBankInstance() file=%d\n",m_file);
Params:
Returns:
---------------------------------------------------------------------- */
int loadcount=0;
void SpriteBankInstance::load( FileEquate _file )
{
#ifdef SPRITE_BANK_DEBUG
printf("SpriteBankInstance::load() file=%d\n",_file);
#endif
if( m_refCount )
{
ASSERT( _file == m_file );
m_refCount++;
#ifdef SPRITE_BANK_DEBUG
printf(" loaded reference" );
#endif
}
else
{
@ -120,15 +106,8 @@ printf(" loaded reference" );
m_file=_file;
m_refCount=1;
#ifdef SPRITE_BANK_DEBUG
printf(" loaded physical %d",m_file );
#endif
}
#ifdef SPRITE_BANK_DEBUG
printf(" - refcount=%d\n",m_refCount);
#endif
loadcount++;
}
/*----------------------------------------------------------------------
@ -139,30 +118,17 @@ loadcount++;
---------------------------------------------------------------------- */
int SpriteBankInstance::dump()
{
#ifdef SPRITE_BANK_DEBUG
printf("SpriteBankInstance::dump() file=%d\n",m_file);
#endif
int ret=false;
ASSERT(m_frameHdr);
m_refCount--;
#ifdef SPRITE_BANK_DEBUG
printf(" refcount now %d",m_refCount);
#endif
if( m_refCount == 0 )
{
#ifdef SPRITE_BANK_DEBUG
printf(" ..freeing\n");
#endif
TPFree(m_tpageDesc);
MemFree(m_frameHdr);
m_frameHdr=NULL;
ret=true;
}
#ifdef SPRITE_BANK_DEBUG
printf("\n");
#endif
loadcount--;
return ret;
}

View File

@ -176,14 +176,14 @@ sTPageInfo *Cache;
if (TPage) // Is in cache, no need to load it again :o)
{
DBG_MSG2("TPLoadTex Cached (%i,%i)",TPage,Half);
// DBG_MSG2("TPLoadTex Cached (%i,%i)",TPage,Half);
s_TPCache[TPage].Info[Half].RefCount++;
Cache=&s_TPCache[TPage].Info[Half];
FramePtr=&Cache->AnimTexFrame[0];
}
else
{ // Better load it then
DBG_MSG0("TPLoadTex");
// DBG_MSG0("TPLoadTex");
TPHdr=(sTPageHdr*)CFileIO::loadFile(Filename,"TPLoadTEX");
ASSERT(!TPHdr->NumOfSpareBoxes);
FramePtr=(sFrameHdr*) MakePtr(TPHdr,sizeof(sTPageHdr));
@ -230,13 +230,13 @@ int ReadLeft;
if (TPage) // Found one!!
{
DBG_MSG2("TPLoadTexWithHeaders Cached (%i,%i)",TPage,Half);
// DBG_MSG2("TPLoadTexWithHeaders Cached (%i,%i)",TPage,Half);
s_TPCache[TPage].Info[Half].RefCount++;
Cache=&s_TPCache[TPage].Info[Half];
}
else
{
DBG_MSG0("TPLoadTexWithHeaders");
// DBG_MSG0("TPLoadTexWithHeaders");
CFileIO::OpenFile(Filename);
// Load Main Header
CFileIO::ReadFile((void*)&TPHdr,sizeof(sTPageHdr));

View File

@ -2,10 +2,12 @@
/*** PSX Vram Stuff ***/
/**********************/
#ifndef __VRAM_H__
#define __VRAM_H__
#ifndef __TPAGE_H__
#define __TPAGE_H__
#ifndef __FILE_EQUATES_H__
#include <BigLump.h>
#endif
/*************************************************************************************************/
#define TPAGE_MAX_ANIM_TEX 8

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@ -28,16 +28,16 @@
/* Local
----- */
#ifndef __MEMORY_HEADER__
#include "mem\memory.h"
#ifndef __MEMORY_HEADER__
#include "mem\memory.h"
#endif
#ifndef __BigLump_H__
#include <biglump.h>
#ifndef __FILE_EQUATES_H__
#include <biglump.h>
#endif
#ifndef _FILEIO_HEADER_
#include "fileio\fileio.h"
#ifndef _FILEIO_HEADER_
#include "fileio\fileio.h"
#endif

View File

@ -402,20 +402,6 @@ int BestNode,FirstNode;
}
Head = mem->Nodes[ Head ].Next;
}
//--------------------
#ifdef MemPrintx
if (Len>300000)
{
Head=mem->Head;
while (Head != 0xffff)
{
printf("%i %i\n",Head,(int)mem->Nodes[Head].Len);
Head = mem->Nodes[ Head ].Next;
}
}
if (FirstNode!=BestNode)
printf("Need %i, %i (%i) \t%i (%i) \n",(int)Len,FirstNode,(int)mem->Nodes[FirstNode].Len, BestNode,(int)mem->Nodes[BestNode].Len);
#endif
//--------------------
// Alloc it

View File

@ -303,8 +303,6 @@ int PortShift=Port<<4;
}
if ( Pad->Send==0 )
{
printf("%d,%d\n",Pad->Motor0,Pad->Motor1);
PadSetAct(PortShift,&(Pad->Motor0),2);
if (Pad->Status == PadStateFindCTP1)