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@ -113,6 +113,7 @@ void CPlayerModeBubbleMixture::think()
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pos.vx+=buboff.vx*m_player->getFacing();
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pos.vy+=buboff.vy;
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bubble->init(pos,4);
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bubble->postInit();
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// Start the blowing anim off
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m_blowFrame=0;
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