diff --git a/data/DataCache.scr b/data/DataCache.scr index debd1e2f0..546127dde 100644 --- a/data/DataCache.scr +++ b/data/DataCache.scr @@ -117,10 +117,12 @@ collision/colltab.dat actors/spongebob.a3d actors/spongebob.tex - - actors/spongebob.abk +actors/clam.a3d +actors/clam.tex +actors/clam.abk + { SYSTEM_CACHE 4 } ui/uigfx.spr diff --git a/makefile.gfx b/makefile.gfx index ee398aa8a..e3b6b7d87 100644 --- a/makefile.gfx +++ b/makefile.gfx @@ -131,7 +131,7 @@ GFX_DATA_OUT += $(COLLISION_OUT) # Actors #---------------------------------------------------------------------------- #---------------------------------------------------------------------------- -SPONGEBOB_ANIM_LIST := Spongebob buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \ +SPONGEBOB_ANIM_LIST := buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \ fall getup getuprun hitground hover hoverend hoverstart idlebreathe idlehoola idlelook idlewigglearm jumpend karate run \ runstart runstop soakup talk01 teeterback teeterfront \ idlewind @@ -147,6 +147,9 @@ SPONGEBOB_EXTRA_TEX := SBBackNormal \ SBSoleNormal \ SBTopNormal +#---------------------------------------------------------------------------- +CLAM_ANIM_LIST := clamsidesnap + #---------------------------------------------------------------------------- ACTOR_IN_DIR := $(GRAF_DIR)/Characters ACTOR_OUT_DIR := $(DATA_OUT)/Actors @@ -154,7 +157,7 @@ ACTOR_MAKEFILE_DIR := $(TEMP_BUILD_DIR)/Actors ACTORS_DIRS_TO_MAKE := $(ACTOR_MAKEFILE_DIR) $(ACTOR_OUT_DIR) -ACTORS_LIST := SPONGEBOB +ACTORS_LIST := SPONGEBOB CLAM ACTORS_MAKEFILES := $(foreach ACTOR,$(ACTORS_LIST),$(ACTOR_MAKEFILE_DIR)/$(ACTOR).mak)