This commit is contained in:
Charles 2001-04-19 22:09:59 +00:00
parent 796aeddca7
commit bc760c2dd3
15 changed files with 447 additions and 367 deletions

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@ -15,6 +15,10 @@
#include "enemy\npc.h" #include "enemy\npc.h"
#endif #endif
#ifndef __ENEMY_NANEMONE_H__
#include "enemy\nanemone.h"
#endif
#ifndef __PROJECTL_PROJECTL_H__ #ifndef __PROJECTL_PROJECTL_H__
#include "projectl\projectl.h" #include "projectl\projectl.h"
#endif #endif
@ -40,6 +44,29 @@
#endif #endif
bool CNpcAnemoneEnemy::processSensor()
{
switch( m_sensorFunc )
{
case NPC_SENSOR_NONE:
return( false );
default:
{
if ( playerXDistSqr + playerYDistSqr < 40000 )
{
m_controlFunc = NPC_CONTROL_CLOSE;
return( true );
}
else
{
return( false );
}
}
}
}
void CNpcEnemy::processCloseAnemone1Attack( int _frames ) void CNpcEnemy::processCloseAnemone1Attack( int _frames )
{ {
s32 moveX, moveY; s32 moveX, moveY;

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@ -11,10 +11,66 @@
===========================================================================*/ ===========================================================================*/
#ifndef __ENEMY_NPC_H__
#include "enemy\npc.h"
#endif
#ifndef __ENEMY_NGEN_H__ #ifndef __ENEMY_NGEN_H__
#include "enemy\ngen.h" #include "enemy\ngen.h"
#endif #endif
#ifndef __ENEMY_NSCRAB_H__
#include "enemy\nscrab.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcEnemyGenerator::think(int _frames)
{
if ( getNumChildren() < 3 )
{
m_movementTimer -= _frames;
if ( m_movementTimer < 0 )
{
m_movementTimer = 3 * GameState::getOneSecondInFrames();
CNpcEnemy *enemy;
enemy = new( "spider crab" ) CNpcSpiderCrabEnemy;
ASSERT(enemy);
enemy->setType( CNpcEnemy::NPC_SPIDER_CRAB );
enemy->init();
enemy->setLayerCollision( m_layerCollision );
enemy->setStartPos( Pos.vx >> 4, Pos.vy >> 4 );
CNpcWaypoint *sourceWaypoint = m_npcPath.getWaypointList();
if ( sourceWaypoint )
{
// skip first waypoint
sourceWaypoint = sourceWaypoint->nextWaypoint;
while( sourceWaypoint )
{
enemy->addWaypoint( sourceWaypoint->pos.vx >> 4, sourceWaypoint->pos.vy >> 4 );
sourceWaypoint = sourceWaypoint->nextWaypoint;
}
}
enemy->setPathType( m_npcPath.getPathType() );
enemy->postInit();
addChild( enemy );
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcEnemyGenerator::render() void CNpcEnemyGenerator::render()

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@ -14,8 +14,7 @@
#ifndef __ENEMY_NGEN_H__ #ifndef __ENEMY_NGEN_H__
#define __ENEMY_NGEN_H__ #define __ENEMY_NGEN_H__
#ifndef __ENEMY_NPC_H__
#ifndef __ENEMY_NPC_H__
#include "enemy\npc.h" #include "enemy\npc.h"
#endif #endif
@ -23,6 +22,7 @@ class CNpcEnemyGenerator : public CNpcEnemy
{ {
public: public:
void render(); void render();
void think(int _frames);
}; };
#endif #endif

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@ -15,6 +15,10 @@
#include "enemy\npc.h" #include "enemy\npc.h"
#endif #endif
#ifndef __ENEMY_NHCRAB_H__
#include "enemy\nhcrab.h"
#endif
#ifndef __GAME_GAME_H__ #ifndef __GAME_GAME_H__
#include "game\game.h" #include "game\game.h"
#endif #endif
@ -27,7 +31,30 @@
#include <ACTOR_HERMITCRAB_ANIM.h> #include <ACTOR_HERMITCRAB_ANIM.h>
#endif #endif
void CNpcEnemy::processCloseHermitCrabAttack( int _frames ) bool CNpcHermitCrabEnemy::processSensor()
{
switch( m_sensorFunc )
{
case NPC_SENSOR_NONE:
return( false );
default:
{
if ( playerXDistSqr + playerYDistSqr < 400 )
{
m_controlFunc = NPC_CONTROL_CLOSE;
return( true );
}
else
{
return( false );
}
}
}
}
void CNpcHermitCrabEnemy::processClose( int _frames )
{ {
if ( m_state == HERMIT_CRAB_NO_ATTACK ) if ( m_state == HERMIT_CRAB_NO_ATTACK )
{ {

View File

@ -1,6 +1,6 @@
/*========================================================================= /*=========================================================================
nhcrab.cpp nhcrab.h
Author: CRB Author: CRB
Created: Created:
@ -12,6 +12,7 @@
===========================================================================*/ ===========================================================================*/
#ifndef __ENEMY_NHCRAB_H__ #ifndef __ENEMY_NHCRAB_H__
#define __ENEMY_NHCRAB_H__
#ifndef __ENEMY_NPC_H__ #ifndef __ENEMY_NPC_H__
#include "enemy\npc.h" #include "enemy\npc.h"

View File

@ -188,6 +188,13 @@ s32 CNpcEnemy::playerYDistSqr;
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
CNpcEnemy::NPC_UNIT_TYPE CNpcEnemy::getTypeFromMapEdit( u16 newType )
{
return( mapEditConvertTable[newType - NPC_ENEMY_MAPEDIT_OFFSET] );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcEnemy::setTypeFromMapEdit( u16 newType ) void CNpcEnemy::setTypeFromMapEdit( u16 newType )
{ {
m_type = mapEditConvertTable[newType - NPC_ENEMY_MAPEDIT_OFFSET]; m_type = mapEditConvertTable[newType - NPC_ENEMY_MAPEDIT_OFFSET];
@ -814,21 +821,6 @@ bool CNpcEnemy::processSensor()
{ {
switch( m_sensorFunc ) switch( m_sensorFunc )
{ {
case NPC_SENSOR_JELLYFISH_USER_CLOSE:
{
if ( playerXDistSqr + playerYDistSqr < 5625 )
{
m_controlFunc = NPC_CONTROL_CLOSE;
m_evadeClockwise = getRnd() % 2;
return( true );
}
else
{
return( false );
}
}
case NPC_SENSOR_CLAM_USER_CLOSE: case NPC_SENSOR_CLAM_USER_CLOSE:
{ {
if ( playerXDistSqr + playerYDistSqr < 10000 ) if ( playerXDistSqr + playerYDistSqr < 10000 )
@ -847,47 +839,6 @@ bool CNpcEnemy::processSensor()
} }
} }
case NPC_SENSOR_SPIDER_CRAB_USER_CLOSE:
{
if ( playerXDistSqr + playerYDistSqr < 10000 )
{
// only attack if within path extents
s32 minX, maxX;
m_npcPath.getPathXExtents( &minX, &maxX );
if ( playerXDist < 0 )
{
m_extendDir = EXTEND_LEFT;
if ( ( Pos.vx + playerXDist - 128 ) < minX )
{
return( false );
}
}
else
{
m_extendDir = EXTEND_RIGHT;
if ( ( Pos.vx + playerXDist + 128 ) > maxX )
{
return( false );
}
}
m_controlFunc = NPC_CONTROL_CLOSE;
m_extension = 0;
m_velocity = 5;
m_base = Pos;
return( true );
}
else
{
return( false );
}
}
case NPC_SENSOR_OIL_BLOB_USER_CLOSE: case NPC_SENSOR_OIL_BLOB_USER_CLOSE:
case NPC_SENSOR_NINJA_STARFISH_USER_CLOSE: case NPC_SENSOR_NINJA_STARFISH_USER_CLOSE:
{ {
@ -1024,7 +975,6 @@ bool CNpcEnemy::processSensor()
} }
} }
case NPC_SENSOR_ANEMONE_USER_CLOSE:
case NPC_SENSOR_EYEBALL_USER_CLOSE: case NPC_SENSOR_EYEBALL_USER_CLOSE:
case NPC_SENSOR_FLAMING_SKULL_USER_CLOSE: case NPC_SENSOR_FLAMING_SKULL_USER_CLOSE:
case NPC_SENSOR_PARASITIC_WORM_USER_CLOSE: case NPC_SENSOR_PARASITIC_WORM_USER_CLOSE:
@ -1102,7 +1052,6 @@ bool CNpcEnemy::processSensor()
case NPC_SENSOR_FISH_HOOK_USER_CLOSE: case NPC_SENSOR_FISH_HOOK_USER_CLOSE:
case NPC_SENSOR_OCTOPUS_USER_CLOSE: case NPC_SENSOR_OCTOPUS_USER_CLOSE:
case NPC_SENSOR_HERMIT_CRAB_USER_CLOSE:
{ {
if ( playerXDistSqr + playerYDistSqr < 400 ) if ( playerXDistSqr + playerYDistSqr < 400 )
{ {
@ -1277,20 +1226,6 @@ void CNpcEnemy::processMovement(int _frames)
break; break;
} }
case NPC_MOVEMENT_SPIDER_CRAB_SPAWNER:
{
processSpiderCrabSpawnerMovement( _frames );
break;
}
case NPC_MOVEMENT_SPIDER_CRAB_INITJUMP:
{
processSpiderCrabInitJumpMovement( _frames );
break;
}
default: default:
break; break;
@ -1318,13 +1253,6 @@ void CNpcEnemy::processMovementModifier(int _frames, s32 distX, s32 distY, s32 d
break; break;
} }
case NPC_MOVEMENT_MODIFIER_JELLYFISH:
{
processSmallJellyfishMovementModifier( _frames, distX, distY, dist, headingChange );
break;
}
case NPC_MOVEMENT_MODIFIER_FISH_FOLK: case NPC_MOVEMENT_MODIFIER_FISH_FOLK:
{ {
processFishFolkMovementModifier( _frames, distX, distY ); processFishFolkMovementModifier( _frames, distX, distY );
@ -1439,11 +1367,6 @@ void CNpcEnemy::processClose(int _frames)
{ {
switch( m_data[this->m_type].closeFunc ) switch( m_data[this->m_type].closeFunc )
{ {
case NPC_CLOSE_JELLYFISH_EVADE:
processCloseSmallJellyfishEvade( _frames );
break;
case NPC_CLOSE_CLAM_JUMP_ATTACK: case NPC_CLOSE_CLAM_JUMP_ATTACK:
processCloseClamJumpAttack( _frames ); processCloseClamJumpAttack( _frames );
@ -1454,11 +1377,6 @@ void CNpcEnemy::processClose(int _frames)
break; break;
case NPC_CLOSE_SPIDER_CRAB_ATTACK:
processCloseSpiderCrabAttack( _frames );
break;
case NPC_CLOSE_GENERIC_USER_SEEK: case NPC_CLOSE_GENERIC_USER_SEEK:
{ {
processGenericGotoTarget( _frames, playerXDist, playerYDist, m_data[m_type].speed ); processGenericGotoTarget( _frames, playerXDist, playerYDist, m_data[m_type].speed );
@ -1546,11 +1464,6 @@ void CNpcEnemy::processClose(int _frames)
break; break;
case NPC_CLOSE_HERMIT_CRAB_ATTACK:
processCloseHermitCrabAttack( _frames );
break;
case NPC_CLOSE_OCTOPUS_ATTACK: case NPC_CLOSE_OCTOPUS_ATTACK:
processCloseOctopusAttack( _frames ); processCloseOctopusAttack( _frames );
@ -1575,26 +1488,11 @@ void CNpcEnemy::processClose(int _frames)
void CNpcEnemy::processCollision() void CNpcEnemy::processCollision()
{ {
switch( m_data[m_type].collisionFunc ) CPlayer *player = GameScene.getPlayer();
{
case NPC_COLLISION_GENERIC:
{
CPlayer *player = GameScene.getPlayer();
player->takeDamage( m_data[m_type].damageToUserType ); player->takeDamage( m_data[m_type].damageToUserType );
m_controlFunc = m_oldControlFunc; m_controlFunc = m_oldControlFunc;
break;
}
case NPC_COLLISION_SPIDER_CRAB_BITE:
{
processSpiderCrabCollision();
break;
}
}
} }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -1644,6 +1542,8 @@ void CNpcEnemy::processTimer(int _frames)
void CNpcEnemy::render() void CNpcEnemy::render()
{ {
SprFrame = NULL;
if ( m_isActive ) if ( m_isActive )
{ {
CEnemyThing::render(); CEnemyThing::render();
@ -1659,7 +1559,7 @@ void CNpcEnemy::render()
{ {
if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() ) if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
{ {
m_actorGfx->Render(renderPos,m_animNo,( m_frame >> 8 ),m_reversed); SprFrame = m_actorGfx->Render(renderPos,m_animNo,( m_frame >> 8 ),m_reversed);
} }
} }
} }

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@ -162,12 +162,13 @@ public:
void init(); void init();
void postInit(); void postInit();
void shutdown(); void shutdown();
void think(int _frames); virtual void think(int _frames);
void render(); virtual void render();
void processEvent( GAME_EVENT evt, CThing *sourceThing ); void processEvent( GAME_EVENT evt, CThing *sourceThing );
void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;} void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
void setType( NPC_UNIT_TYPE newType ) {m_type = newType;} void setType( NPC_UNIT_TYPE newType ) {m_type = newType;}
void setTypeFromMapEdit( u16 newType ); void setTypeFromMapEdit( u16 newType );
static NPC_UNIT_TYPE getTypeFromMapEdit( u16 newType );
void setHeading( s32 newHeading ) {m_heading = newHeading;} void setHeading( s32 newHeading ) {m_heading = newHeading;}
void setHeading( s32 xPos, s32 yPos ); void setHeading( s32 xPos, s32 yPos );
void addWaypoint( s32 xPos, s32 yPos ); void addWaypoint( s32 xPos, s32 yPos );
@ -177,7 +178,7 @@ public:
bool canBeCaughtByNet(); bool canBeCaughtByNet();
void caughtWithNet(); void caughtWithNet();
private: protected:
class CLayerCollision *m_layerCollision; class CLayerCollision *m_layerCollision;
protected: protected:
@ -223,14 +224,12 @@ protected:
enum NPC_SENSOR_FUNC enum NPC_SENSOR_FUNC
{ {
NPC_SENSOR_NONE = 0, NPC_SENSOR_NONE = 0,
NPC_SENSOR_JELLYFISH_USER_CLOSE = 1, NPC_SENSOR_USER_CLOSE = 1,
NPC_SENSOR_CLAM_USER_CLOSE, NPC_SENSOR_CLAM_USER_CLOSE,
NPC_SENSOR_SPIDER_CRAB_USER_CLOSE,
NPC_SENSOR_NINJA_STARFISH_USER_CLOSE, NPC_SENSOR_NINJA_STARFISH_USER_CLOSE,
NPC_SENSOR_GHOST_PIRATE_USER_CLOSE, NPC_SENSOR_GHOST_PIRATE_USER_CLOSE,
NPC_SENSOR_GENERIC_USER_VISIBLE, NPC_SENSOR_GENERIC_USER_VISIBLE,
NPC_SENSOR_OIL_BLOB_USER_CLOSE, NPC_SENSOR_OIL_BLOB_USER_CLOSE,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_SENSOR_EYEBALL_USER_CLOSE, NPC_SENSOR_EYEBALL_USER_CLOSE,
NPC_SENSOR_SKULL_STOMPER_USER_CLOSE, NPC_SENSOR_SKULL_STOMPER_USER_CLOSE,
NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE, NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE,
@ -238,7 +237,6 @@ protected:
NPC_SENSOR_FALLING_ITEM_USER_CLOSE, NPC_SENSOR_FALLING_ITEM_USER_CLOSE,
NPC_SENSOR_FISH_HOOK_USER_CLOSE, NPC_SENSOR_FISH_HOOK_USER_CLOSE,
NPC_SENSOR_FLAMING_SKULL_USER_CLOSE, NPC_SENSOR_FLAMING_SKULL_USER_CLOSE,
NPC_SENSOR_HERMIT_CRAB_USER_CLOSE,
NPC_SENSOR_OCTOPUS_USER_CLOSE, NPC_SENSOR_OCTOPUS_USER_CLOSE,
NPC_SENSOR_PUFFA_FISH_USER_CLOSE, NPC_SENSOR_PUFFA_FISH_USER_CLOSE,
NPC_SENSOR_PARASITIC_WORM_USER_CLOSE, NPC_SENSOR_PARASITIC_WORM_USER_CLOSE,
@ -247,10 +245,8 @@ protected:
enum NPC_CLOSE_FUNC enum NPC_CLOSE_FUNC
{ {
NPC_CLOSE_NONE = 0, NPC_CLOSE_NONE = 0,
NPC_CLOSE_JELLYFISH_EVADE = 1, NPC_CLOSE_CLAM_JUMP_ATTACK = 1,
NPC_CLOSE_CLAM_JUMP_ATTACK,
NPC_CLOSE_CLAM_SNAP_ATTACK, NPC_CLOSE_CLAM_SNAP_ATTACK,
NPC_CLOSE_SPIDER_CRAB_ATTACK,
NPC_CLOSE_GHOST_PIRATE_ATTACK, NPC_CLOSE_GHOST_PIRATE_ATTACK,
NPC_CLOSE_SHARK_MAN_ATTACK, NPC_CLOSE_SHARK_MAN_ATTACK,
NPC_CLOSE_GENERIC_USER_SEEK, NPC_CLOSE_GENERIC_USER_SEEK,
@ -292,7 +288,6 @@ protected:
NPC_MOVEMENT_SHARK_MAN, NPC_MOVEMENT_SHARK_MAN,
NPC_MOVEMENT_BALL_BLOB, NPC_MOVEMENT_BALL_BLOB,
NPC_MOVEMENT_RETURNING_HAZARD_GROUND, NPC_MOVEMENT_RETURNING_HAZARD_GROUND,
NPC_MOVEMENT_SPIDER_CRAB_SPAWNER,
NPC_MOVEMENT_SPIDER_CRAB_INITJUMP, NPC_MOVEMENT_SPIDER_CRAB_INITJUMP,
}; };
@ -300,7 +295,6 @@ protected:
{ {
NPC_MOVEMENT_MODIFIER_NONE = 0, NPC_MOVEMENT_MODIFIER_NONE = 0,
NPC_MOVEMENT_MODIFIER_BOB = 1, NPC_MOVEMENT_MODIFIER_BOB = 1,
NPC_MOVEMENT_MODIFIER_JELLYFISH,
NPC_MOVEMENT_MODIFIER_FISH_FOLK, NPC_MOVEMENT_MODIFIER_FISH_FOLK,
NPC_MOVEMENT_MODIFIER_OCTOPUS, NPC_MOVEMENT_MODIFIER_OCTOPUS,
}; };
@ -319,12 +313,6 @@ protected:
NPC_SHOT_GENERIC = 1, NPC_SHOT_GENERIC = 1,
}; };
enum NPC_COLLISION_FUNC
{
NPC_COLLISION_GENERIC = 0,
NPC_COLLISION_SPIDER_CRAB_BITE = 1,
};
enum NPC_MOTHER_JELLYFISH_STATE enum NPC_MOTHER_JELLYFISH_STATE
{ {
MOTHER_JELLYFISH_RETURN_TO_START_1 = 0, MOTHER_JELLYFISH_RETURN_TO_START_1 = 0,
@ -436,7 +424,6 @@ protected:
NPC_SHOT_FUNC shotFunc; NPC_SHOT_FUNC shotFunc;
u16 dieAnim; u16 dieAnim;
u16 recoilAnim; u16 recoilAnim;
NPC_COLLISION_FUNC collisionFunc;
bool canBeNetted; bool canBeNetted;
bool respawning; bool respawning;
} }
@ -446,12 +433,12 @@ protected:
// functions // functions
bool processSensor(); virtual bool processSensor();
void processMovement( int _frames ); virtual void processMovement( int _frames );
void processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange ); virtual void processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange );
void processShot(); void processShot();
void processClose( int _frames ); virtual void processClose( int _frames );
void processCollision(); virtual void processCollision();
void processTimer( int _frames ); void processTimer( int _frames );
bool isCollisionWithGround(); bool isCollisionWithGround();
@ -466,7 +453,6 @@ protected:
// small jellyfish functions // small jellyfish functions
void processSmallJellyfishSensor(); void processSmallJellyfishSensor();
void processSmallJellyfishMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange );
void processCloseSmallJellyfishEvade( int _frames ); void processCloseSmallJellyfishEvade( int _frames );
// baby octopus functions // baby octopus functions
@ -487,17 +473,6 @@ protected:
void processCloseClamJumpAttack( int _frames ); void processCloseClamJumpAttack( int _frames );
void processCloseClamSnapAttack( int _frames ); void processCloseClamSnapAttack( int _frames );
// spider crab functions
void processCloseSpiderCrabAttack( int _frames );
void processSpiderCrabCollision();
void processSpiderCrabSpawnerMovement( int _frames );
void processSpiderCrabInitJumpMovement( int _frames );
// hermit crab functions
void processCloseHermitCrabAttack( int _frames );
// ghost pirate functions // ghost pirate functions
void processCloseGhostPirateAttack( int _frames ); void processCloseGhostPirateAttack( int _frames );
@ -614,6 +589,7 @@ protected:
int m_animNo; int m_animNo;
CActorGfx *m_actorGfx; CActorGfx *m_actorGfx;
DVECTOR m_drawOffset; DVECTOR m_drawOffset;
POLY_FT4 *SprFrame;
virtual void collidedWith(CThing *_thisThing); virtual void collidedWith(CThing *_thisThing);

View File

@ -334,7 +334,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -358,7 +357,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -382,7 +380,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -406,7 +403,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -430,7 +426,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -454,7 +449,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -463,10 +457,10 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_JELLYFISH1_SBK, ACTORS_JELLYFISH1_SBK,
ANIM_JELLYFISH1_IDLE, ANIM_JELLYFISH1_IDLE,
NPC_INIT_DEFAULT, NPC_INIT_DEFAULT,
NPC_SENSOR_JELLYFISH_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_JELLYFISH, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_JELLYFISH_EVADE, NPC_CLOSE_NONE,
NPC_TIMER_NONE, NPC_TIMER_NONE,
false, false,
2, 2,
@ -478,7 +472,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
ANIM_JELLYFISH1_SWIM, ANIM_JELLYFISH1_SWIM,
NPC_COLLISION_GENERIC,
true, true,
true, true,
}, },
@ -487,10 +480,10 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_CLAM_SBK, ACTORS_CLAM_SBK,
ANIM_CLAM_SIDESNAP, ANIM_CLAM_SIDESNAP,
NPC_INIT_DEFAULT, NPC_INIT_DEFAULT,
NPC_SENSOR_JELLYFISH_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_JELLYFISH, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_JELLYFISH_EVADE, NPC_CLOSE_NONE,
NPC_TIMER_NONE, NPC_TIMER_NONE,
false, false,
3, 3,
@ -502,7 +495,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
true, true,
}, },
@ -511,7 +503,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_ANENOMELVL1_SBK, ACTORS_ANENOMELVL1_SBK,
ANIM_ANENOMELVL1_BEND, ANIM_ANENOMELVL1_BEND,
NPC_INIT_DEFAULT, NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_STATIC_CYCLE_ANIM,
NPC_MOVEMENT_MODIFIER_NONE, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_ANEMONE_1_ATTACK, NPC_CLOSE_ANEMONE_1_ATTACK,
@ -526,7 +518,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -535,7 +526,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_SPIKEYANENOME_SBK, ACTORS_SPIKEYANENOME_SBK,
ANIM_SPIKEYANENOME_BODY, ANIM_SPIKEYANENOME_BODY,
NPC_INIT_ANEMONE_2, NPC_INIT_ANEMONE_2,
NPC_SENSOR_ANEMONE_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_STATIC_CYCLE_ANIM,
NPC_MOVEMENT_MODIFIER_NONE, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_ANEMONE_2_ATTACK, NPC_CLOSE_ANEMONE_2_ATTACK,
@ -550,7 +541,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -559,7 +549,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_ANENOMELVL3_SBK, ACTORS_ANENOMELVL3_SBK,
ANIM_ANENOMELVL3_BEND, ANIM_ANENOMELVL3_BEND,
NPC_INIT_DEFAULT, NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_STATIC_CYCLE_ANIM,
NPC_MOVEMENT_MODIFIER_NONE, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_ANEMONE_3_ATTACK, NPC_CLOSE_ANEMONE_3_ATTACK,
@ -574,7 +564,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -598,7 +587,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
ANIM_SKELETALFISH_DIE, ANIM_SKELETALFISH_DIE,
ANIM_SKELETALFISH_GETHIT, ANIM_SKELETALFISH_GETHIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -622,7 +610,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -646,7 +633,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -670,7 +656,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -694,7 +679,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -718,7 +702,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
ANIM_CATERPILLAR_DIE, ANIM_CATERPILLAR_DIE,
ANIM_CATERPILLAR_GETHIT, ANIM_CATERPILLAR_GETHIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -742,7 +725,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -766,7 +748,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -790,7 +771,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -799,7 +779,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_HERMITCRAB_SBK, ACTORS_HERMITCRAB_SBK,
ANIM_HERMITCRAB_IDLE, ANIM_HERMITCRAB_IDLE,
NPC_INIT_HERMIT_CRAB, NPC_INIT_HERMIT_CRAB,
NPC_SENSOR_HERMIT_CRAB_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_FIXED_PATH_WALK,
NPC_MOVEMENT_MODIFIER_NONE, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_HERMIT_CRAB_ATTACK, NPC_CLOSE_HERMIT_CRAB_ATTACK,
@ -814,7 +794,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
ANIM_HERMITCRAB_DIE, ANIM_HERMITCRAB_DIE,
ANIM_HERMITCRAB_GETHIT, ANIM_HERMITCRAB_GETHIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -838,7 +817,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -862,7 +840,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -871,10 +848,10 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ACTORS_SPIDERCRAB_SBK, ACTORS_SPIDERCRAB_SBK,
ANIM_SPIDERCRAB_IDLE, ANIM_SPIDERCRAB_IDLE,
NPC_INIT_SPIDER_CRAB, NPC_INIT_SPIDER_CRAB,
NPC_SENSOR_SPIDER_CRAB_USER_CLOSE, NPC_SENSOR_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_FIXED_PATH_WALK,
NPC_MOVEMENT_MODIFIER_NONE, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_SPIDER_CRAB_ATTACK, NPC_CLOSE_NONE,
NPC_TIMER_NONE, NPC_TIMER_NONE,
false, false,
3, 3,
@ -886,7 +863,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
ANIM_SPIDERCRAB_DIE, ANIM_SPIDERCRAB_DIE,
ANIM_SPIDERCRAB_HIT, ANIM_SPIDERCRAB_HIT,
NPC_COLLISION_SPIDER_CRAB_BITE,
false, false,
false, false,
}, },
@ -896,7 +872,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
ANIM_SPIDERCRAB_IDLE, ANIM_SPIDERCRAB_IDLE,
NPC_INIT_DEFAULT, NPC_INIT_DEFAULT,
NPC_SENSOR_NONE, NPC_SENSOR_NONE,
NPC_MOVEMENT_SPIDER_CRAB_SPAWNER, NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE, NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE, NPC_CLOSE_NONE,
NPC_TIMER_NONE, NPC_TIMER_NONE,
@ -910,7 +886,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_NONE, NPC_SHOT_NONE,
ANIM_SPIDERCRAB_DIE, ANIM_SPIDERCRAB_DIE,
ANIM_SPIDERCRAB_HIT, ANIM_SPIDERCRAB_HIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -934,7 +909,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -958,7 +932,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
ANIM_BABYOCTOPUS_DIE, ANIM_BABYOCTOPUS_DIE,
ANIM_BABYOCTOPUS_HIT, ANIM_BABYOCTOPUS_HIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -982,7 +955,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1006,7 +978,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1030,7 +1001,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1054,7 +1024,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1078,7 +1047,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1102,7 +1070,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
ANIM_SHARKMAN_DIE, ANIM_SHARKMAN_DIE,
ANIM_SHARKMAN_BLOCK, ANIM_SHARKMAN_BLOCK,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1126,7 +1093,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1150,7 +1116,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1174,7 +1139,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1198,7 +1162,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1222,7 +1185,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1246,7 +1208,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
ANIM_FLYINGDUTCHMAN_GETHIT, ANIM_FLYINGDUTCHMAN_GETHIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1270,7 +1231,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
ANIM_IRONDOGFISH_GETHIT, ANIM_IRONDOGFISH_GETHIT,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1294,7 +1254,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },
@ -1318,7 +1277,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
NPC_SHOT_GENERIC, NPC_SHOT_GENERIC,
0, 0,
0, 0,
NPC_COLLISION_GENERIC,
false, false,
false, false,
}, },

View File

@ -15,6 +15,10 @@
#include "enemy\npc.h" #include "enemy\npc.h"
#endif #endif
#ifndef __ENEMY_NSCRAB_H__
#include "enemy\nscrab.h"
#endif
#ifndef __GAME_GAME_H__ #ifndef __GAME_GAME_H__
#include "game\game.h" #include "game\game.h"
#endif #endif
@ -28,7 +32,61 @@
#endif #endif
void CNpcEnemy::processCloseSpiderCrabAttack( int _frames ) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool CNpcSpiderCrabEnemy::processSensor()
{
switch( m_sensorFunc )
{
case NPC_SENSOR_NONE:
return( false );
default:
{
if ( playerXDistSqr + playerYDistSqr < 10000 )
{
// only attack if within path extents
s32 minX, maxX;
m_npcPath.getPathXExtents( &minX, &maxX );
if ( playerXDist < 0 )
{
m_extendDir = EXTEND_LEFT;
if ( ( Pos.vx + playerXDist - 128 ) < minX )
{
return( false );
}
}
else
{
m_extendDir = EXTEND_RIGHT;
if ( ( Pos.vx + playerXDist + 128 ) > maxX )
{
return( false );
}
}
m_controlFunc = NPC_CONTROL_CLOSE;
m_extension = 0;
m_velocity = 5;
m_base = Pos;
return( true );
}
else
{
return( false );
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSpiderCrabEnemy::processClose( int _frames )
{ {
s32 velocity; s32 velocity;
DVECTOR newPos = Pos; DVECTOR newPos = Pos;
@ -112,7 +170,9 @@ void CNpcEnemy::processCloseSpiderCrabAttack( int _frames )
} }
} }
void CNpcEnemy::processSpiderCrabCollision() ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSpiderCrabEnemy::processCollision()
{ {
if ( m_oldControlFunc == NPC_CONTROL_CLOSE ) if ( m_oldControlFunc == NPC_CONTROL_CLOSE )
{ {
@ -148,7 +208,9 @@ void CNpcEnemy::processSpiderCrabCollision()
} }
} }
void CNpcEnemy::processSpiderCrabInitJumpMovement( int _frames ) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSpiderCrabEnemy::processSpiderCrabInitJumpMovement( int _frames )
{ {
s32 velocity; s32 velocity;
bool completed = false; bool completed = false;
@ -189,44 +251,34 @@ void CNpcEnemy::processSpiderCrabInitJumpMovement( int _frames )
} }
} }
void CNpcEnemy::processSpiderCrabSpawnerMovement( int _frames ) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSpiderCrabEnemy::processMovement(int _frames)
{ {
if ( getNumChildren() < 3 ) if ( _frames > 2 )
{ {
m_movementTimer -= _frames; _frames = 2;
}
if ( m_movementTimer < 0 ) s32 moveX = 0, moveY = 0;
s32 moveVel = 0;
s32 moveDist = 0;
if ( m_movementFunc == NPC_MOVEMENT_SPIDER_CRAB_INITJUMP )
{
processSpiderCrabInitJumpMovement( _frames );
}
else
{
processGenericFixedPathWalk( _frames, &moveX, &moveY );
if ( !m_animPlaying )
{ {
m_movementTimer = 3 * GameState::getOneSecondInFrames(); m_animPlaying = true;
m_animNo = m_data[m_type].moveAnim;
CNpcEnemy *enemy; m_frame = 0;
enemy = new( "spider crab" ) CNpcEnemy;
ASSERT(enemy);
enemy->setType( CNpcEnemy::NPC_SPIDER_CRAB );
enemy->init();
enemy->setLayerCollision( m_layerCollision );
enemy->setStartPos( Pos.vx >> 4, Pos.vy >> 4 );
CNpcWaypoint *sourceWaypoint = m_npcPath.getWaypointList();
if ( sourceWaypoint )
{
// skip first waypoint
sourceWaypoint = sourceWaypoint->nextWaypoint;
while( sourceWaypoint )
{
enemy->addWaypoint( sourceWaypoint->pos.vx >> 4, sourceWaypoint->pos.vy >> 4 );
sourceWaypoint = sourceWaypoint->nextWaypoint;
}
}
enemy->setPathType( m_npcPath.getPathType() );
enemy->postInit();
addChild( enemy );
} }
} }
processMovementModifier( _frames, moveX, moveY, moveVel, moveDist );
} }

View File

@ -15,6 +15,14 @@
#include "enemy\npc.h" #include "enemy\npc.h"
#endif #endif
#ifndef __ENEMY_NSJFISH_H__
#include "enemy\nsjfish.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __GAME_GAME_H__ #ifndef __GAME_GAME_H__
#include "game\game.h" #include "game\game.h"
#endif #endif
@ -23,94 +31,17 @@
#include "player\player.h" #include "player\player.h"
#endif #endif
void CNpcSmallJellyfishEnemy::render()
void CNpcEnemy::processSmallJellyfishMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange )
{ {
s32 newX, newY; CNpcEnemy::render();
s32 preShiftX, preShiftY;
s16 headingVal;
//u16 jellyfishData[5] = { 96, 192, 256, 192, 128, }; if ( SprFrame )
u16 jellyfishData[6] = { 256, 192, 96, 48, 96, 128, };
u32 dataPoint;
m_movementTimer += _frames;
if ( m_movementTimer > GameState::getOneSecondInFrames() )
{ {
m_movementTimer = 0; setRGB0( SprFrame, 255, 128, 255 );
} }
dataPoint = 5 * m_movementTimer;
if ( dataPoint != 0 )
{
dataPoint /= GameState::getOneSecondInFrames();
}
m_frame = ( ( m_movementTimer * ( m_actorGfx->getFrameCount(m_animNo) - 1 ) << 8 ) ) / GameState::getOneSecondInFrames();
s32 resistance;
s32 absVelocity = abs( m_velocity );
s32 reqVelocity = dist;
resistance = _frames * NPC_JELLYFISH_RESISTANCE;
if ( absVelocity < resistance )
{
resistance = absVelocity;
}
if ( absVelocity != 0 )
{
resistance = -( resistance * m_velocity ) / absVelocity;
}
else
{
resistance = 0;
}
m_velocity += resistance;
headingVal = abs( headingChange );
if ( headingVal > 128 )
{
headingVal = 128;
}
reqVelocity = dist * jellyfishData[dataPoint];
reqVelocity >>= 8;
reqVelocity *= 128 + ( 128 - headingVal );
reqVelocity >>= 8;
s32 absReqVelocity = abs( reqVelocity );
if ( absReqVelocity > absVelocity )
{
m_velocity += reqVelocity >> 1;
}
preShiftX = ( m_velocity >> 8 ) * rcos( m_heading );
preShiftY = ( m_velocity >> 8 ) * rsin( m_heading );
newX = preShiftX >> 12;
if ( !newX && preShiftX )
{
newX = preShiftX / abs( preShiftX );
}
newY = preShiftY >> 12;
if ( !newY && preShiftY )
{
newY = preShiftY / abs( preShiftY );
}
Pos.vx += newX;
Pos.vy += newY;
} }
void CNpcEnemy::processCloseSmallJellyfishEvade( int _frames ) void CNpcSmallJellyfishEnemy::processClose( int _frames )
{ {
s32 moveX = 0, moveY = 0; s32 moveX = 0, moveY = 0;
@ -241,3 +172,113 @@ void CNpcEnemy::processCloseSmallJellyfishEvade( int _frames )
} }
} }
} }
bool CNpcSmallJellyfishEnemy::processSensor()
{
switch( m_sensorFunc )
{
case NPC_SENSOR_NONE:
return( false );
default:
{
if ( playerXDistSqr + playerYDistSqr < 5625 )
{
m_controlFunc = NPC_CONTROL_CLOSE;
m_evadeClockwise = getRnd() % 2;
return( true );
}
else
{
return( false );
}
}
}
}
void CNpcSmallJellyfishEnemy::processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange )
{
s32 newX, newY;
s32 preShiftX, preShiftY;
s16 headingVal;
//u16 jellyfishData[5] = { 96, 192, 256, 192, 128, };
u16 jellyfishData[6] = { 256, 192, 96, 48, 96, 128, };
u32 dataPoint;
m_movementTimer += _frames;
if ( m_movementTimer > GameState::getOneSecondInFrames() )
{
m_movementTimer = 0;
}
dataPoint = 5 * m_movementTimer;
if ( dataPoint != 0 )
{
dataPoint /= GameState::getOneSecondInFrames();
}
m_frame = ( ( m_movementTimer * ( m_actorGfx->getFrameCount(m_animNo) - 1 ) << 8 ) ) / GameState::getOneSecondInFrames();
s32 resistance;
s32 absVelocity = abs( m_velocity );
s32 reqVelocity = dist;
resistance = _frames * NPC_JELLYFISH_RESISTANCE;
if ( absVelocity < resistance )
{
resistance = absVelocity;
}
if ( absVelocity != 0 )
{
resistance = -( resistance * m_velocity ) / absVelocity;
}
else
{
resistance = 0;
}
m_velocity += resistance;
headingVal = abs( headingChange );
if ( headingVal > 128 )
{
headingVal = 128;
}
reqVelocity = dist * jellyfishData[dataPoint];
reqVelocity >>= 8;
reqVelocity *= 128 + ( 128 - headingVal );
reqVelocity >>= 8;
s32 absReqVelocity = abs( reqVelocity );
if ( absReqVelocity > absVelocity )
{
m_velocity += reqVelocity >> 1;
}
preShiftX = ( m_velocity >> 8 ) * rcos( m_heading );
preShiftY = ( m_velocity >> 8 ) * rsin( m_heading );
newX = preShiftX >> 12;
if ( !newX && preShiftX )
{
newX = preShiftX / abs( preShiftX );
}
newY = preShiftY >> 12;
if ( !newY && preShiftY )
{
newY = preShiftY / abs( preShiftY );
}
Pos.vx += newX;
Pos.vy += newY;
}

View File

@ -1,6 +1,6 @@
/*========================================================================= /*=========================================================================
nsjfish.cpp nsjfish.h
Author: CRB Author: CRB
Created: Created:
@ -12,6 +12,7 @@
===========================================================================*/ ===========================================================================*/
#ifndef __ENEMY_NSJFISH_H__ #ifndef __ENEMY_NSJFISH_H__
#define __ENEMY_NSJFISH_H__
#ifndef __ENEMY_NPC_H__ #ifndef __ENEMY_NPC_H__
#include "enemy\npc.h" #include "enemy\npc.h"
@ -20,6 +21,7 @@
class CNpcSmallJellyfishEnemy : public CNpcEnemy class CNpcSmallJellyfishEnemy : public CNpcEnemy
{ {
public: public:
void render();
protected: protected:
virtual bool processSensor(); virtual bool processSensor();
virtual void processClose( int _frames ); virtual void processClose( int _frames );

View File

@ -27,10 +27,26 @@
#include "enemy\npc.h" #include "enemy\npc.h"
#endif #endif
#ifndef __ENEMY_NSJFISH_H__
#include "enemy\nsjfish.h"
#endif
#ifndef __ENEMY_NHCRAB_H__
#include "enemy\nhcrab.h"
#endif
#ifndef __ENEMY_NSCRAB_H__
#include "enemy\nscrab.h"
#endif
#ifndef __ENEMY_NGEN_H__ #ifndef __ENEMY_NGEN_H__
#include "enemy\ngen.h" #include "enemy\ngen.h"
#endif #endif
#ifndef __ENEMY_NANEMONE_H__
#include "enemy\nanemone.h"
#endif
#ifndef __ENEMY_NPLATFRM_H__ #ifndef __ENEMY_NPLATFRM_H__
#include "enemy\nplatfrm.h" #include "enemy\nplatfrm.h"
#endif #endif
@ -309,51 +325,60 @@ void CGameScene::initLevel()
case CActorPool::ACTOR_ENEMY_NPC: case CActorPool::ACTOR_ENEMY_NPC:
{ {
CNpcEnemy *enemy; CNpcEnemy *enemy;
enemy = new ("npc enemy") CNpcEnemy;
ASSERT(enemy);
enemy->setTypeFromMapEdit( actorList[actorNum]->Type );
enemy->init();
enemy->setLayerCollision( Level.getCollisionLayer() );
u16 *PntList=(u16*)MakePtr(actorList[actorNum],sizeof(sThingActor)); CNpcEnemy::NPC_UNIT_TYPE enemyType = CNpcEnemy::getTypeFromMapEdit( actorList[actorNum]->Type );
u16 newXPos, newYPos; switch( enemyType )
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
enemy->setStartPos( newXPos, newYPos );
enemy->addWaypoint( newXPos, newYPos );
if ( actorList[actorNum]->PointCount > 1 )
{ {
for ( pointNum = 1 ; pointNum < actorList[actorNum]->PointCount ; pointNum++ ) case CNpcEnemy::NPC_SMALL_JELLYFISH_1:
{ {
newXPos = (u16) *PntList; enemy = new ("small jellyfish") CNpcSmallJellyfishEnemy;
PntList++; break;
newYPos = (u16) *PntList; }
PntList++;
enemy->addWaypoint( newXPos, newYPos ); case CNpcEnemy::NPC_HERMIT_CRAB:
{
enemy = new ("hermit crab") CNpcHermitCrabEnemy;
break;
}
if ( pointNum == 1 ) case CNpcEnemy::NPC_SPIDER_CRAB:
{ {
enemy->setHeading( newXPos, newYPos ); enemy = new ("spider crab") CNpcSpiderCrabEnemy;
} break;
}
case CNpcEnemy::NPC_SPIDER_CRAB_SPAWNER:
{
enemy = new ("spider crab spawner") CNpcEnemyGenerator;
break;
}
case CNpcEnemy::NPC_ANEMONE_1:
{
enemy = new ("anemone 1") CNpcAnemone1Enemy;
break;
}
case CNpcEnemy::NPC_ANEMONE_2:
{
enemy = new ("anemone 2") CNpcAnemone2Enemy;
break;
}
case CNpcEnemy::NPC_ANEMONE_3:
{
enemy = new ("anemone 3") CNpcAnemone3Enemy;
break;
}
default:
{
enemy = new ("npc enemy") CNpcEnemy;
break;
} }
} }
enemy->postInit();
break;
}
case CActorPool::ACTOR_ENEMY_GENERATOR_NPC:
{
CNpcEnemyGenerator *enemy;
enemy = new ("npc enemy generator") CNpcEnemyGenerator;
ASSERT(enemy); ASSERT(enemy);
enemy->setTypeFromMapEdit( actorList[actorNum]->Type ); enemy->setTypeFromMapEdit( actorList[actorNum]->Type );
enemy->init(); enemy->init();

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@ -58,7 +58,7 @@ CActorPool::ACTOR_TYPE CActorPool::actorType[39] =
ACTOR_ENEMY_NPC, //Squiddart=35 ACTOR_ENEMY_NPC, //Squiddart=35
ACTOR_ENEMY_NPC, //Stomper=36 ACTOR_ENEMY_NPC, //Stomper=36
ACTOR_ENEMY_NPC, //DustDevil=37 ACTOR_ENEMY_NPC, //DustDevil=37
ACTOR_ENEMY_GENERATOR_NPC, //SiderCrabSpawner=38 ACTOR_ENEMY_NPC, //SiderCrabSpawner=38
}; };
/*****************************************************************************/ /*****************************************************************************/

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@ -69,7 +69,6 @@ public:
ACTOR_PLAYER = 0, ACTOR_PLAYER = 0,
ACTOR_FRIEND_NPC = 1, ACTOR_FRIEND_NPC = 1,
ACTOR_ENEMY_NPC, ACTOR_ENEMY_NPC,
ACTOR_ENEMY_GENERATOR_NPC,
ACTOR_UNKNOWN, ACTOR_UNKNOWN,
}; };

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@ -113,6 +113,10 @@ SOURCE=..\..\..\source\enemy\nanemone.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\enemy\nanemone.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\enemy\nbblob.cpp SOURCE=..\..\..\source\enemy\nbblob.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -173,6 +177,10 @@ SOURCE=..\..\..\source\enemy\nhcrab.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\enemy\nhcrab.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\enemy\nmjfish.cpp SOURCE=..\..\..\source\enemy\nmjfish.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -217,6 +225,10 @@ SOURCE=..\..\..\source\enemy\nscrab.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\enemy\nscrab.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\enemy\nshrkman.cpp SOURCE=..\..\..\source\enemy\nshrkman.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -225,6 +237,10 @@ SOURCE=..\..\..\source\enemy\nsjfish.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\..\source\enemy\nsjfish.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\enemy\nsklfish.cpp SOURCE=..\..\..\source\enemy\nsklfish.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File