This commit is contained in:
Charles 2001-06-12 18:12:34 +00:00
parent 220d6cc144
commit bd4323bd18
8 changed files with 140 additions and 2 deletions

View File

@ -438,6 +438,7 @@ void CNpcIronDogfishEnemy::processShot( int _frames )
else
{
setToShutdown();
CGameScene::setBossHasBeenKilled();
}
}
}

View File

@ -31,10 +31,17 @@
#include "projectl\projectl.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __ANIM_FLYINGDUTCHMAN_HEADER__
#include <ACTOR_FLYINGDUTCHMAN_ANIM.h>
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFlyingDutchmanEnemy::postInit()
{
m_state = FLYING_DUTCHMAN_ATTACK_PLAYER_1;
@ -47,6 +54,8 @@ void CNpcFlyingDutchmanEnemy::postInit()
m_extension = minX;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFlyingDutchmanEnemy::processMovement( int _frames )
{
if ( !m_animPlaying )
@ -114,6 +123,8 @@ void CNpcFlyingDutchmanEnemy::processMovement( int _frames )
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFlyingDutchmanEnemy::processClose( int _frames )
{
if ( playerYDist > 0 )
@ -224,4 +235,118 @@ void CNpcFlyingDutchmanEnemy::processClose( int _frames )
{
m_heading = 2048;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFlyingDutchmanEnemy::processShot( int _frames )
{
switch( m_data[m_type].shotFunc )
{
case NPC_SHOT_NONE:
{
// do nothing
break;
}
case NPC_SHOT_GENERIC:
{
switch ( m_state )
{
case NPC_GENERIC_HIT_CHECK_HEALTH:
{
m_health -= 5;
if ( m_health < 0 )
{
m_state = NPC_GENERIC_HIT_DEATH_START;
m_isDying = true;
}
else
{
m_state = NPC_GENERIC_HIT_RECOIL;
m_animPlaying = true;
m_animNo = m_data[m_type].recoilAnim;
m_frame = 0;
}
break;
}
case NPC_GENERIC_HIT_RECOIL:
{
if ( !m_animPlaying )
{
m_state = 0;
m_controlFunc = NPC_CONTROL_MOVEMENT;
}
break;
}
case NPC_GENERIC_HIT_DEATH_START:
{
m_animPlaying = true;
m_animNo = m_data[m_type].dieAnim;
m_frame = 0;
m_state = NPC_GENERIC_HIT_DEATH_END;
m_isDying = true;
if ( m_data[m_type].deathSfx < CSoundMediator::NUM_SFXIDS )
{
CSoundMediator::playSfx( m_data[m_type].deathSfx );
}
m_speed = -5;
if (m_data[m_type].skelType)
{
m_actorGfx->SetOtPos( 0 );
}
break;
}
case NPC_GENERIC_HIT_DEATH_END:
{
if ( !m_animPlaying )
{
m_drawRotation += 64 * _frames;
m_drawRotation &= 4095;
Pos.vy += m_speed * _frames;
if ( m_speed < 5 )
{
m_speed++;
}
DVECTOR offset = CLevel::getCameraPos();
if ( Pos.vy - offset.vy > VidGetScrH() )
{
if ( m_data[m_type].respawning )
{
m_isActive = false;
m_timerFunc = NPC_TIMER_RESPAWN;
m_timerTimer = 4 * GameState::getOneSecondInFrames();
}
else
{
setToShutdown();
CGameScene::setBossHasBeenKilled();
}
}
}
break;
}
}
break;
}
}
}

View File

@ -21,6 +21,7 @@ public:
protected:
virtual void processClose( int _frames );
virtual void processMovement( int _frames );
virtual void processShot( int _frames );
enum NPC_FLYING_DUTCHMAN_STATE
{

View File

@ -456,3 +456,11 @@ u8 CNpcMotherJellyfishEnemy::canBeCaughtByNet()
{
return( m_isActive && !m_isDying && m_health <= 5 );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcMotherJellyfishEnemy::caughtWithNet()
{
setToShutdown();
CGameScene::setBossHasBeenKilled();
}

View File

@ -26,6 +26,7 @@ public:
virtual void shutdown();
virtual void setupWaypoints( sThingActor *ThisActor );
virtual u8 canBeCaughtByNet();
virtual void caughtWithNet();
protected:
virtual void processClose( int _frames );
virtual void processMovement( int _frames );

View File

@ -113,7 +113,7 @@ public:
virtual u8 hasBeenAttacked();
virtual void hasBeenSteamed( DVECTOR &steamPos ) {hasBeenAttacked();}
virtual u8 canBeCaughtByNet();
void caughtWithNet();
virtual void caughtWithNet();
virtual int getFrameCount();
virtual int getFrame() {return( m_frame );}
void setSpeed( s16 newSpeed ) {m_speed = newSpeed;}

View File

@ -388,6 +388,7 @@ void CNpcSubSharkEnemy::processShot( int _frames )
else
{
setToShutdown();
CGameScene::setBossHasBeenKilled();
}
}
}

View File

@ -679,6 +679,7 @@ void CNpcSeaSnakeEnemy::processShot( int _frames )
if ( Pos.vy - offset.vy > VidGetScrH() )
{
setToShutdown();
CGameScene::setBossHasBeenKilled();
}
}
else