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@ -70,6 +70,8 @@
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void CGlovePickup::init()
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{
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CBaseWeaponSimplePickup::init();
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GameScene.getPlayer()->registerAddon(PLAYER_ADDON_GLOVE);
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}
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/*----------------------------------------------------------------------
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@ -658,9 +658,8 @@ m_animFrame=0;
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m_divingHelmet=false;
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setIsInWater(true);
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// Always ( cept for one level ) need this
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registerAddon(PLAYER_ADDON_GLOVE);
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#ifdef __USER_paul__
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registerAddon(PLAYER_ADDON_GLOVE);
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registerAddon(PLAYER_ADDON_NET);
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registerAddon(PLAYER_ADDON_CORALBLOWER);
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registerAddon(PLAYER_ADDON_JELLYLAUNCHER);
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