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@ -567,7 +567,7 @@ int m_cameraXScrollDir;
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int m_cameraXScrollPos;
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int CAMERA_SCROLLLIMIT=8; // SB is this many tiles off centre at most
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int CAMERA_SCROLLTHRESHOLD=0; // (pkg 17/7) // If SB moves when more than this many tiles off-centre, the camera will *always* scroll
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int CAMERA_STARTMOVETHRESHOLD=90; // If SB moves faster than this then the camera starts scrolling
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int CAMERA_STARTMOVETHRESHOLD=0; // (pkg 17/7) // If SB moves faster than this then the camera starts scrolling
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int CAMERA_STOPMOVETHRESHOLD=0; // (pkg 17/7) // If SB moves slower than this then the camera stops scrolling
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int CAMERA_SCROLLSPEED=1000; // Speed of the scroll
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int CAMERA_ACCURACYSHIFT=8;
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