This commit is contained in:
Paul 2001-08-03 18:53:28 +00:00
parent f7b88f2258
commit cb19d3b727
3 changed files with 40 additions and 28 deletions

View File

@ -613,9 +613,11 @@ eng=Snail Race
[STR__BOSS_TEXT_TITLE]
eng=Boss Hints From Mermaid Man and Barnacle Boy's Superhero Handbook
[STR__BOSS__CROSS_BUTTON]
[STR__BOSS__NEXT]
eng=Next page
[STR__BOSS__TRIANGLE_BUTTON]
[STR__BOSS__PREVIOUS]
eng=Previous page
[STR__BOSS__CONTINUE]
eng=Continue

View File

@ -101,16 +101,15 @@ extern CThing *g_bossThing;
int forcelevel=0;
void CBossText::init()
{
// if(GameScene.GetLevel().getLevelNumer()
m_scalableFontBank=new ("font") ScalableFontBank();
m_scalableFontBank->initialise(&standardFont);
m_scalableFontBank->setPrintArea(20,0,512-40,256);
m_scalableFontBank->setJustification(FontBank::JUST_CENTRE);
m_scalableFontBank=new ("font") ScalableFontBank();
m_scalableFontBank->initialise(&standardFont);
m_scalableFontBank->setPrintArea(20,0,512-40,256);
m_scalableFontBank->setJustification(FontBank::JUST_CENTRE);
m_fontBank=new ("CGameScene::Init") FontBank();
m_fontBank->initialise( &standardFont );
m_fontBank->setPrintArea(20,0,512-40,256);
m_fontBank->setJustification(FontBank::JUST_CENTRE);
m_fontBank=new ("CGameScene::Init") FontBank();
m_fontBank->initialise( &standardFont );
m_fontBank->setPrintArea(20,0,512-40,256);
m_fontBank->setJustification(FontBank::JUST_CENTRE);
}
/*----------------------------------------------------------------------
@ -133,13 +132,11 @@ void CBossText::shutdown()
---------------------------------------------------------------------- */
void CBossText::select()
{
// ASSERT if(GameScene.GetLevel().getLevelNumer()
m_readyToExit=false;
m_currentPage=0;
CSoundMediator::stopSong();
CSoundMediator::setSong(s_bossData[forcelevel/*GameScene.GetLevel().getCurrentChapter()-1*/].m_songId);
CSoundMediator::setSong(s_bossData[GameScene.GetLevel().getCurrentChapter()-1].m_songId);
CFader::setFadingIn();
}
@ -156,14 +153,17 @@ void CBossText::think(int _frames)
int pad;
pad=PadGetDown(0);
if(pad&PAD_TRIANGLE)
if(pad&PAD_CROSS)
{
exit();
}
if(pad&PAD_CROSS)
else if(pad&PAD_DOWN&&m_currentPage==0)
{
m_currentPage^=1;
m_currentPage=1;
}
else if(pad&PAD_UP&&m_currentPage==1)
{
m_currentPage=0;
}
}
}
@ -223,7 +223,7 @@ void CBossText::render()
AddPrimToList(f4,MAX_OT-1);
// Text
bd=&s_bossData[forcelevel/*GameScene.GetLevel().getCurrentChapter()-1*/];
bd=&s_bossData[GameScene.GetLevel().getCurrentChapter()-1];
m_fontBank->setColour(118,118,118);
m_fontBank->print(256-20,30,STR__BOSS_TEXT_TITLE);
if(m_currentPage==0)
@ -253,22 +253,32 @@ void CBossText::render()
// Button texts..
sFrameHdr *fh1,*fh2;
int width;
int text;
m_fontBank->setJustification(FontBank::JUST_LEFT);
fh1=sb->getFrameHeader(FRM__BUTX);
width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(STR__BOSS__CROSS_BUTTON);
if(m_currentPage==0)
{
text=STR__BOSS__NEXT;
fh1=sb->getFrameHeader(FRM__BUTD);
}
else
{
text=STR__BOSS__PREVIOUS;
fh1=sb->getFrameHeader(FRM__BUTU);
}
width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(text);
x=128-(width/2);
sb->printFT4(fh1,x,INSTRUCTIONS_Y_POS+INSTRUCTIONS_BUTTON_Y_OFFSET,0,0,0);
x+=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT;
m_fontBank->print(x,INSTRUCTIONS_Y_POS,STR__BOSS__CROSS_BUTTON);
m_fontBank->print(x,INSTRUCTIONS_Y_POS,text);
fh1=sb->getFrameHeader(FRM__BUTT);
width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(STR__BOSS__TRIANGLE_BUTTON);
fh1=sb->getFrameHeader(FRM__BUTX);
width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(STR__BOSS__CONTINUE);
x=256+128-(width/2);
sb->printFT4(fh1,x,INSTRUCTIONS_Y_POS+INSTRUCTIONS_BUTTON_Y_OFFSET,0,0,0);
x+=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT;
m_fontBank->print(x,INSTRUCTIONS_Y_POS,STR__BOSS__TRIANGLE_BUTTON);
m_fontBank->print(x,INSTRUCTIONS_Y_POS,STR__BOSS__CONTINUE);
m_fontBank->setJustification(FontBank::JUST_CENTRE);
}

View File

@ -60,9 +60,9 @@ private:
enum
{
INSTRUCTIONS_Y_POS=215,
INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT=2,
INSTRUCTIONS_BUTTON_Y_OFFSET=3,
INSTRUCTIONS_Y_POS=213,
INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT=-15, // Eh!? (pkg)
INSTRUCTIONS_BUTTON_Y_OFFSET=4,
};
class FontBank *m_fontBank;