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f7b88f2258
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@ -613,9 +613,11 @@ eng=Snail Race
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[STR__BOSS_TEXT_TITLE]
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[STR__BOSS_TEXT_TITLE]
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eng=Boss Hints From Mermaid Man and Barnacle Boy's Superhero Handbook
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eng=Boss Hints From Mermaid Man and Barnacle Boy's Superhero Handbook
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[STR__BOSS__CROSS_BUTTON]
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[STR__BOSS__NEXT]
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eng=Next page
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eng=Next page
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[STR__BOSS__TRIANGLE_BUTTON]
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[STR__BOSS__PREVIOUS]
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eng=Previous page
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[STR__BOSS__CONTINUE]
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eng=Continue
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eng=Continue
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@ -101,16 +101,15 @@ extern CThing *g_bossThing;
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int forcelevel=0;
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int forcelevel=0;
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void CBossText::init()
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void CBossText::init()
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{
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{
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// if(GameScene.GetLevel().getLevelNumer()
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m_scalableFontBank=new ("font") ScalableFontBank();
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m_scalableFontBank=new ("font") ScalableFontBank();
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m_scalableFontBank->initialise(&standardFont);
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m_scalableFontBank->initialise(&standardFont);
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m_scalableFontBank->setPrintArea(20,0,512-40,256);
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m_scalableFontBank->setPrintArea(20,0,512-40,256);
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m_scalableFontBank->setJustification(FontBank::JUST_CENTRE);
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m_scalableFontBank->setJustification(FontBank::JUST_CENTRE);
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m_fontBank=new ("CGameScene::Init") FontBank();
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m_fontBank=new ("CGameScene::Init") FontBank();
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m_fontBank->initialise( &standardFont );
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m_fontBank->initialise( &standardFont );
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m_fontBank->setPrintArea(20,0,512-40,256);
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m_fontBank->setPrintArea(20,0,512-40,256);
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m_fontBank->setJustification(FontBank::JUST_CENTRE);
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m_fontBank->setJustification(FontBank::JUST_CENTRE);
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}
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}
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/*----------------------------------------------------------------------
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/*----------------------------------------------------------------------
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@ -133,13 +132,11 @@ void CBossText::shutdown()
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---------------------------------------------------------------------- */
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---------------------------------------------------------------------- */
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void CBossText::select()
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void CBossText::select()
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{
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{
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// ASSERT if(GameScene.GetLevel().getLevelNumer()
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m_readyToExit=false;
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m_readyToExit=false;
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m_currentPage=0;
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m_currentPage=0;
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CSoundMediator::stopSong();
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CSoundMediator::stopSong();
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CSoundMediator::setSong(s_bossData[forcelevel/*GameScene.GetLevel().getCurrentChapter()-1*/].m_songId);
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CSoundMediator::setSong(s_bossData[GameScene.GetLevel().getCurrentChapter()-1].m_songId);
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CFader::setFadingIn();
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CFader::setFadingIn();
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}
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}
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@ -156,14 +153,17 @@ void CBossText::think(int _frames)
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int pad;
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int pad;
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pad=PadGetDown(0);
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pad=PadGetDown(0);
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if(pad&PAD_TRIANGLE)
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if(pad&PAD_CROSS)
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{
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{
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exit();
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exit();
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}
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}
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else if(pad&PAD_DOWN&&m_currentPage==0)
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if(pad&PAD_CROSS)
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{
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{
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m_currentPage^=1;
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m_currentPage=1;
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}
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else if(pad&PAD_UP&&m_currentPage==1)
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{
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m_currentPage=0;
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}
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}
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}
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}
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}
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}
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@ -223,7 +223,7 @@ void CBossText::render()
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AddPrimToList(f4,MAX_OT-1);
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AddPrimToList(f4,MAX_OT-1);
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// Text
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// Text
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bd=&s_bossData[forcelevel/*GameScene.GetLevel().getCurrentChapter()-1*/];
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bd=&s_bossData[GameScene.GetLevel().getCurrentChapter()-1];
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m_fontBank->setColour(118,118,118);
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m_fontBank->setColour(118,118,118);
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m_fontBank->print(256-20,30,STR__BOSS_TEXT_TITLE);
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m_fontBank->print(256-20,30,STR__BOSS_TEXT_TITLE);
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if(m_currentPage==0)
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if(m_currentPage==0)
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@ -253,22 +253,32 @@ void CBossText::render()
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// Button texts..
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// Button texts..
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sFrameHdr *fh1,*fh2;
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sFrameHdr *fh1,*fh2;
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int width;
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int width;
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int text;
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m_fontBank->setJustification(FontBank::JUST_LEFT);
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m_fontBank->setJustification(FontBank::JUST_LEFT);
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fh1=sb->getFrameHeader(FRM__BUTX);
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if(m_currentPage==0)
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width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(STR__BOSS__CROSS_BUTTON);
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{
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text=STR__BOSS__NEXT;
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fh1=sb->getFrameHeader(FRM__BUTD);
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}
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else
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{
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text=STR__BOSS__PREVIOUS;
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fh1=sb->getFrameHeader(FRM__BUTU);
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}
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width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(text);
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x=128-(width/2);
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x=128-(width/2);
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sb->printFT4(fh1,x,INSTRUCTIONS_Y_POS+INSTRUCTIONS_BUTTON_Y_OFFSET,0,0,0);
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sb->printFT4(fh1,x,INSTRUCTIONS_Y_POS+INSTRUCTIONS_BUTTON_Y_OFFSET,0,0,0);
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x+=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT;
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x+=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT;
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m_fontBank->print(x,INSTRUCTIONS_Y_POS,STR__BOSS__CROSS_BUTTON);
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m_fontBank->print(x,INSTRUCTIONS_Y_POS,text);
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fh1=sb->getFrameHeader(FRM__BUTT);
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fh1=sb->getFrameHeader(FRM__BUTX);
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width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(STR__BOSS__TRIANGLE_BUTTON);
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width=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT+m_fontBank->getStringWidth(STR__BOSS__CONTINUE);
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x=256+128-(width/2);
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x=256+128-(width/2);
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sb->printFT4(fh1,x,INSTRUCTIONS_Y_POS+INSTRUCTIONS_BUTTON_Y_OFFSET,0,0,0);
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sb->printFT4(fh1,x,INSTRUCTIONS_Y_POS+INSTRUCTIONS_BUTTON_Y_OFFSET,0,0,0);
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x+=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT;
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x+=fh1->W+INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT;
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m_fontBank->print(x,INSTRUCTIONS_Y_POS,STR__BOSS__TRIANGLE_BUTTON);
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m_fontBank->print(x,INSTRUCTIONS_Y_POS,STR__BOSS__CONTINUE);
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m_fontBank->setJustification(FontBank::JUST_CENTRE);
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m_fontBank->setJustification(FontBank::JUST_CENTRE);
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}
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}
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@ -60,9 +60,9 @@ private:
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enum
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enum
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{
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{
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INSTRUCTIONS_Y_POS=215,
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INSTRUCTIONS_Y_POS=213,
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INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT=2,
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INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT=-15, // Eh!? (pkg)
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INSTRUCTIONS_BUTTON_Y_OFFSET=3,
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INSTRUCTIONS_BUTTON_Y_OFFSET=4,
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};
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};
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class FontBank *m_fontBank;
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class FontBank *m_fontBank;
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