This commit is contained in:
Paul 2001-01-30 17:50:17 +00:00
parent f2aae4c8cb
commit cfa71eca85
4 changed files with 11 additions and 7 deletions

View File

@ -195,7 +195,7 @@ if(newmode!=-1)
else if(m_moveVel.vx)
{
setState(STATE_RUN);
setAnimNo(ANIM_PLAYER_ANIM_RUNJUMPEND);
// setAnimNo(ANIM_PLAYER_ANIM_RUNJUMPEND);
}
else
{

View File

@ -67,7 +67,7 @@
---------------------------------------------------------------------- */
void CPlayerStateButtBounce::enter(CPlayer *_player)
{
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCE);
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCESTART);
}
@ -98,7 +98,7 @@ void CPlayerStateButtBounceLand::enter(CPlayer *_player)
pos=getPlayerPos(_player);
CGameBubicleFactory::spawnBubicles(pos.vx,pos.vy,40,10,CGameBubicleFactory::TYPE_MEDIUM);
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCE);
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCEEND);
}

View File

@ -208,9 +208,9 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayer *_player)
static IdleAnims s_unarmedIdleAnims[]=
{
// start frame loop frame end frame loop count
{ -1, ANIM_PLAYER_ANIM_IDLEBOOTS, -1, 4 },
{ -1, ANIM_PLAYER_ANIM_IDLECORAL, -1, 10 },
{ -1, ANIM_PLAYER_ANIM_WAKEUP, -1, 1 },
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 4 },
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 10 },
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 1 },
};
static int s_numUnarmedIdleAnims=sizeof(s_unarmedIdleAnims)/sizeof(IdleAnims);
IdleAnims *CPlayerStateUnarmedIdle::getIdleAnimsDb(int _animNo)
@ -233,7 +233,7 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims()
static IdleAnims s_coralBlowerIdleAnims[]=
{
// start frame loop frame end frame loop count
{ -1, ANIM_PLAYER_ANIM_IDLECORAL, -1, 1 },
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 1 },
};
static int s_numCoralBlowerIdleAnims=sizeof(s_coralBlowerIdleAnims)/sizeof(IdleAnims);
IdleAnims *CPlayerStateCoralBlowerIdle::getIdleAnimsDb(int _animNo)

View File

@ -1028,6 +1028,10 @@ SOURCE=..\..\..\out\USA\include\ingamefx.h
# End Source File
# Begin Source File
SOURCE=..\..\..\out\USA\include\Player_Anim.h
# End Source File
# Begin Source File
SOURCE=..\..\..\out\USA\include\trans.h
# End Source File
# Begin Source File