This commit is contained in:
parent
f2aae4c8cb
commit
cfa71eca85
@ -195,7 +195,7 @@ if(newmode!=-1)
|
||||
else if(m_moveVel.vx)
|
||||
{
|
||||
setState(STATE_RUN);
|
||||
setAnimNo(ANIM_PLAYER_ANIM_RUNJUMPEND);
|
||||
// setAnimNo(ANIM_PLAYER_ANIM_RUNJUMPEND);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -67,7 +67,7 @@
|
||||
---------------------------------------------------------------------- */
|
||||
void CPlayerStateButtBounce::enter(CPlayer *_player)
|
||||
{
|
||||
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCE);
|
||||
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCESTART);
|
||||
}
|
||||
|
||||
|
||||
@ -98,7 +98,7 @@ void CPlayerStateButtBounceLand::enter(CPlayer *_player)
|
||||
|
||||
pos=getPlayerPos(_player);
|
||||
CGameBubicleFactory::spawnBubicles(pos.vx,pos.vy,40,10,CGameBubicleFactory::TYPE_MEDIUM);
|
||||
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCE);
|
||||
setAnimNo(_player,ANIM_PLAYER_ANIM_BUTTBOUNCEEND);
|
||||
}
|
||||
|
||||
|
||||
|
@ -208,9 +208,9 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayer *_player)
|
||||
static IdleAnims s_unarmedIdleAnims[]=
|
||||
{
|
||||
// start frame loop frame end frame loop count
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLEBOOTS, -1, 4 },
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLECORAL, -1, 10 },
|
||||
{ -1, ANIM_PLAYER_ANIM_WAKEUP, -1, 1 },
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 4 },
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 10 },
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 1 },
|
||||
};
|
||||
static int s_numUnarmedIdleAnims=sizeof(s_unarmedIdleAnims)/sizeof(IdleAnims);
|
||||
IdleAnims *CPlayerStateUnarmedIdle::getIdleAnimsDb(int _animNo)
|
||||
@ -233,7 +233,7 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims()
|
||||
static IdleAnims s_coralBlowerIdleAnims[]=
|
||||
{
|
||||
// start frame loop frame end frame loop count
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLECORAL, -1, 1 },
|
||||
{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 1 },
|
||||
};
|
||||
static int s_numCoralBlowerIdleAnims=sizeof(s_coralBlowerIdleAnims)/sizeof(IdleAnims);
|
||||
IdleAnims *CPlayerStateCoralBlowerIdle::getIdleAnimsDb(int _animNo)
|
||||
|
@ -1028,6 +1028,10 @@ SOURCE=..\..\..\out\USA\include\ingamefx.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\out\USA\include\Player_Anim.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\out\USA\include\trans.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
Loading…
Reference in New Issue
Block a user