diff --git a/source/game/game.cpp b/source/game/game.cpp index a5fbb00c2..c3c2ab9f8 100644 --- a/source/game/game.cpp +++ b/source/game/game.cpp @@ -99,12 +99,12 @@ void CGameScene::init() Level.init(); -//#ifdef __USER_charles__ +#ifdef __USER_charles__ C2dEnemy *enemy; enemy=new ("test enemy") C2dEnemy; enemy->init(); enemy->setLayerCollision( Level.getCollisionLayer() ); -//#endif +#endif #ifdef __USER_paul__ DVECTOR pos={16*10,16*10};