diff --git a/source/player/pmodes.cpp b/source/player/pmodes.cpp index 1ca9b3e5d..ad9e68369 100644 --- a/source/player/pmodes.cpp +++ b/source/player/pmodes.cpp @@ -29,6 +29,10 @@ #include "level\layercollision.h" #endif +#ifndef __PAD_VIBE_H__ +#include "pad\vibe.h" +#endif + // States #ifndef __PLAYER__PSLOOK_H__ #include "player\pslook.h" @@ -441,7 +445,10 @@ void CPlayerModeBase::playerHasHitGround() setState(STATE_HITGROUND); #ifdef __USER_paul__ m_player->takeDamage(DAMAGE__FALL,REACT__NO_REACTION); +#else + CPadVibrationManager::setVibration(0,CPadVibrationManager::VIBE_SHORT); #endif + moveVel.vx=0; CGameScene::setCameraShake(0,8); }