diff --git a/source/player/player.cpp b/source/player/player.cpp index 3b4ed635f..9342004da 100644 --- a/source/player/player.cpp +++ b/source/player/player.cpp @@ -770,7 +770,8 @@ if(newmode!=-1) { int x=Pos.vx+(checkx*i); int y=Pos.vy-HEIGHT_FOR_HEAD_COLLISION; - if(getHeightFromGroundNoPlatform(x,y,16)>=0&&getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL)) + //if(getHeightFromGroundNoPlatform(x,y,16)>=0&&getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL)) + if(getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL)) { goingToHitWall=true; setLockoutPlatform( m_platform );