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12
makefile.gfx
12
makefile.gfx
@ -155,16 +155,14 @@ cleananims: cleanplayeranims
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ANIM_OUT_DIR := $(DATA_OUT)/anims
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ANIM_OUT_DIR := $(DATA_OUT)/anims
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PLAYER_ANIM_IN_DIR := $(ACTOR_IN_DIR)/SpongeBob/SbAnim
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PLAYER_ANIM_IN_DIR := $(ACTOR_IN_DIR)/SpongeBob/SbAnim
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# duff
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# idlegeneric02 idlegeneric05 idlegeneric03
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# PLAYER_ANIM_LIST := buttbounce deathelectric deathfall electricshock fall fireaim firerecoill float getup hitground01 hover idleboots idlecoral \
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# idlecoral01 idlegeneric01 idlegeneric04 idlelauncher idlenet jumpend jumpstart karate \
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# knockback knockforward netfirelob netswipe netswipejump run runjumpend runjumpstart runstart runstop soakup teeterback teeterfront wakeup
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PLAYER_ANIM_LIST := idlegeneric04 idlelauncher runstart run runstop
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PLAYER_ANIM_LIST := buttbounce deathelectric deathfall electricshock fall fireaim firerecoill float getup hitground01 hover idleboots idlecoral \
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idlecoral01 idlegeneric01 idlegeneric02 idlegeneric03 idlegeneric04 idlegeneric05 idlelauncher idlenet jumpend jumpstart karate \
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knockback knockforward netfirelob netswipe netswipejump run runjumpend runjumpstart runstart runstop soakup teeterback teeterfront wakeup
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PLAYER_ANIM_IN := $(foreach FILE, $(PLAYER_ANIM_LIST),$(PLAYER_ANIM_IN_DIR)/$(FILE).gin)
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PLAYER_ANIM_IN := $(foreach FILE, $(PLAYER_ANIM_LIST),$(PLAYER_ANIM_IN_DIR)/$(FILE).gin)
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PLAYER_ANIM_OUT := $(ANIM_OUT_DIR)/Player.Abk
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PLAYER_ANIM_OUT := $(ANIM_OUT_DIR)/Player.Abk
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PLAYER_ANIM_INC := $(INC_DIR)/Player_Anim.h
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playeranims: $(PLAYER_ANIM_IN)
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playeranims: $(PLAYER_ANIM_IN)
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@ -173,7 +171,7 @@ cleanplayeranims:
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@$(ECHO) Player Anims Cleaned
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@$(ECHO) Player Anims Cleaned
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$(PLAYER_ANIM_OUT) : $(PLAYER_ANIM_IN)
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$(PLAYER_ANIM_OUT) : $(PLAYER_ANIM_IN)
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@$(MKANIM3D) $(PLAYER_ANIM_IN) -o:$(PLAYER_ANIM_OUT) -s:256
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@$(MKANIM3D) $(PLAYER_ANIM_IN) -o:$(PLAYER_ANIM_OUT) -i:$(PLAYER_ANIM_INC) -s:256
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GFX_DATA_OUT += $(PLAYER_ANIM_OUT)
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GFX_DATA_OUT += $(PLAYER_ANIM_OUT)
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