This commit is contained in:
Paul 2001-05-11 01:58:36 +00:00
parent e67eb9cb21
commit d3d2e4bb39
3 changed files with 17 additions and 10 deletions

View File

@ -242,7 +242,7 @@ ColShowType showCollision=SHOW_NONE;
#endif
void CLayerCollision::render(DVECTOR &MapPos)
{
if(PadGetDown(0)&PAD_TRIANGLE)
if(PadGetDown(0)&PAD_CIRCLE)
{
showCollision=(ColShowType)(showCollision+1);
if(showCollision>SHOW_SEMITRANS)showCollision=SHOW_NONE;

View File

@ -638,7 +638,10 @@ else if(oldmode!=-1&&!(PadGetHeld(0)&PAD_L1))
if(PadGetHeld(0)&PAD_L1&&PadGetHeld(0)&PAD_L2)
{
CGameScene::restartlevel();
if(m_currentMode!=PLAYER_MODE_DEAD)
{
dieYouPorousFreak();
}
}
if(newmode!=-1)
{
@ -1367,14 +1370,14 @@ void CPlayer::calcCameraFocusPointTarget()
void CPlayer::respawn()
{
// Strip any items that the player might be holding
if(m_currentMode!=PLAYER_MODE_BASICUNARMED)
{
// if(m_currentMode!=PLAYER_MODE_BASICUNARMED)
// {
setMode(PLAYER_MODE_FULLUNARMED);
}
else
{
setMode(PLAYER_MODE_BASICUNARMED);
}
// }
// else
// {
// setMode(PLAYER_MODE_BASICUNARMED);
// }
m_allowConversation=false;

View File

@ -17,6 +17,10 @@
#include "player\pmdead.h"
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
/* Std Lib
------- */
@ -76,7 +80,7 @@ m_player->moveVertical(5);
if((m_deadTime>DEATH_DELAY&&m_player->getPadInputDown()&PI_FIRE)||
m_deadTime>DEATH_TIMEOUT)
{
respawn();
CGameScene::restartlevel();
}
}