This commit is contained in:
Paul 2001-06-18 22:58:36 +00:00
parent 6e15a583c0
commit d4b15b57a2
7 changed files with 97 additions and 46 deletions

View File

@ -223,7 +223,8 @@ gui_src := gbubbles \
greadout \
gsprite \
gtextbox \
gui
gui \
pointer
jellfish_src := jellfish

View File

@ -136,7 +136,7 @@ void CPointerIcon::render()
fh=sb->getFrameHeader(FRM__MAPPOINTER);
x=m_pointerPos.vx-(fh->W/2);
y=m_pointerPos.vy-(fh->H/2);
ft4=sb->printFT4(fh,x,y,0,0,9);
ft4=sb->printFT4(fh,x,y,0,0,0);
if(!m_pointerArrivedAtTarget)
{
setSemiTrans(ft4,true);

View File

@ -58,7 +58,11 @@
#include "sound\sound.h"
#endif
#ifndef __GUI_POINTER_H__
#include "gui\pointer.h"
#endif
/* Std Lib
------- */
@ -195,8 +199,9 @@ void CMapScene::init()
m_currentChapterSelection=s_chapterToStartOn;
generateMapScreenImage();
m_currentLevelSelection=s_levelToStartOn;
m_pointerPos=getPointerTargetPosition();
m_pointerArrivedAtTarget=true;
m_pointerIcon=new ("MapPointer") CPointerIcon();
m_pointerIcon->snapToTarget(getPointerTargetPosition());
SetScreenImage((u8*)m_screenImage);
@ -214,6 +219,7 @@ void CMapScene::init()
void CMapScene::shutdown()
{
ClearScreenImage();
delete m_pointerIcon;
MemFree(m_screenImage);
m_font->dump(); delete m_font;
}
@ -232,6 +238,8 @@ void CMapScene::render()
int i;
char buf[100];
m_pointerIcon->render();
sb=CGameScene::getSpriteBank();
level=&s_mapLevelData[m_currentChapterSelection][0];
@ -271,7 +279,6 @@ void CMapScene::render()
level++;
}
renderPointer();
renderInstructions();
@ -283,28 +290,6 @@ m_font->print(25,25,buf);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CMapScene::renderPointer()
{
SpriteBank *sb;
sFrameHdr *fh;
POLY_FT4 *ft4;
sb=CGameScene::getSpriteBank();
fh=sb->getFrameHeader(FRM__MAPPOINTER);
ft4=sb->printFT4(fh,m_pointerPos.vx-(fh->W/2),m_pointerPos.vy-(fh->H/2),0,0,9);
if(!m_pointerArrivedAtTarget)
{
setSemiTrans(ft4,true);
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
@ -428,6 +413,7 @@ void CMapScene::think(int _frames)
if(--m_currentLevelSelection<0)m_currentLevelSelection=MAP_NUM_LEVELS_PER_CHAPTER-1;
}
while(!isLevelOpen(m_currentChapterSelection,m_currentLevelSelection));
m_pointerIcon->setTarget(getPointerTargetPosition());
}
else if(pad&PAD_RIGHT)
{
@ -436,22 +422,24 @@ void CMapScene::think(int _frames)
if(++m_currentLevelSelection>=MAP_NUM_LEVELS_PER_CHAPTER)m_currentLevelSelection=0;
}
while(!isLevelOpen(m_currentChapterSelection,m_currentLevelSelection));
m_pointerIcon->setTarget(getPointerTargetPosition());
}
if(lastLevel!=m_currentLevelSelection)
{
CSoundMediator::playSfx(CSoundMediator::SFX_FRONT_END__MOVE_CURSOR);
m_pointerArrivedAtTarget=false;
m_pointerSin=0;
// m_pointerArrivedAtTarget=false;
// m_pointerSin=0;
}
// Calc where the pointer should be
if(m_pointerArrivedAtTarget)
{
m_pointerSin=(m_pointerSin+(_frames*70))&4095;
}
m_pointerTarget=getPointerTargetPosition();
// if(m_pointerArrivedAtTarget)
// {
// m_pointerSin=(m_pointerSin+(_frames*70))&4095;
// }
// m_pointerIcon->setTarget(getPointerTargetPosition());
// Move the pointer
/*
for(int i=0;i<_frames;i++)
{
int delta;
@ -488,8 +476,10 @@ void CMapScene::think(int _frames)
m_pointerArrivedAtTarget=true;
}
}
*/
m_pointerIcon->think(_frames);
if(m_pointerArrivedAtTarget&&
if(m_pointerIcon->canPointerSelect()&&
pad&PAD_CROSS)
{
CSoundMediator::playSfx(CSoundMediator::SFX_FRONT_END__OK);
@ -535,8 +525,9 @@ void CMapScene::generateMapScreenImage()
}
}
m_pointerPos=getPointerTargetPosition();
m_pointerArrivedAtTarget=true;
m_pointerIcon->snapToTarget(getPointerTargetPosition());
// m_pointerPos=getPointerTargetPosition();
// m_pointerArrivedAtTarget=true;
}
@ -578,7 +569,7 @@ DVECTOR CMapScene::getPointerTargetPosition()
pos=s_mapLevelPositions[m_currentLevelSelection];
pos.vx+=(MAP_LEVEL_WIDTH/2);
pos.vy+=MAP_LEVEL_HEIGHT;//+(msin(m_pointerSin)*4>>12);
pos.vy+=MAP_LEVEL_HEIGHT;
return pos;
}

View File

@ -104,10 +104,7 @@ private:
int m_currentChapterSelection;
int m_currentLevelSelection;
DVECTOR m_pointerPos;
DVECTOR m_pointerTarget;
int m_pointerSin;
int m_pointerArrivedAtTarget;
class CPointerIcon *m_pointerIcon;
static sMapLevelData s_mapLevelData[MAP_NUM_CHAPTERS][MAP_NUM_LEVELS_PER_CHAPTER];
static DVECTOR s_mapLevelPositions[MAP_NUM_LEVELS_PER_CHAPTER];

View File

@ -78,6 +78,10 @@
#include "backend\party.h"
#endif
#ifndef __GUI_POINTER_H__
#include "gui\pointer.h"
#endif
/* Std Lib
------- */
@ -205,6 +209,9 @@ void CShopScene::init()
m_state=SHOP_STATE__FADING_IN;
m_mainUiYOffset=SHOP_STATE__SELECT_ITEM;
m_pointerIcon=new ("MapPointer") CPointerIcon();
m_pointerIcon->snapToTarget(getPointerTarget());
}
@ -216,6 +223,8 @@ void CShopScene::init()
---------------------------------------------------------------------- */
void CShopScene::shutdown()
{
delete m_pointerIcon;
m_guiCannotAffordFrame->shutdown();
m_guiConfirmPurchaseFrame->shutdown();
m_guiFrame->shutdown();
@ -259,9 +268,7 @@ void CShopScene::render()
{
if(m_state==SHOP_STATE__SELECT_ITEM)
{
SpriteBank *sb=CGameScene::getSpriteBank();
sFrameHdr *fh=sb->getFrameHeader(FRM__MAPPOINTER);
sb->printFT4(fh,x-fh->W,y+30,0,0,5);
m_pointerIcon->render();
}
// Flash selected item
@ -289,6 +296,41 @@ void CShopScene::render()
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
DVECTOR CShopScene::getPointerTarget()
{
int i,x,y,gap;
x=SHOP_ICON_XBASE;
y=SHOP_ICON_YBASE;
gap=SHOP_ICON_WIDTH/(SHOP_ICON_ITEMS_PER_ROW-1);
for(i=0;i<NUM_SHOP_ITEM_IDS;i++)
{
if(i==m_currentlySelectedItem)
{
break;
}
if(i%SHOP_ICON_ITEMS_PER_ROW==SHOP_ICON_ITEMS_PER_ROW-1)
{
x=SHOP_ICON_XBASE;
y+=SHOP_ICON_Y_GAP;
}
else
{
x+=gap;
}
}
DVECTOR ret={x-5,y+30};
return ret;
}
/*----------------------------------------------------------------------
Function:
@ -309,6 +351,8 @@ void CShopScene::think(int _frames)
{
int pad;
m_pointerIcon->think(_frames);
pad=PadGetDown(0);
if(pad&PAD_LEFT)
{
@ -319,6 +363,7 @@ void CShopScene::think(int _frames)
}
m_flashSin=0;
playSound(CSoundMediator::SFX_FRONT_END__MOVE_CURSOR);
m_pointerIcon->setTarget(getPointerTarget());
}
else if(pad&PAD_RIGHT)
{
@ -329,8 +374,9 @@ void CShopScene::think(int _frames)
}
m_flashSin=0;
playSound(CSoundMediator::SFX_FRONT_END__MOVE_CURSOR);
m_pointerIcon->setTarget(getPointerTarget());
}
else if(pad&PAD_CROSS)
else if(m_pointerIcon->canPointerSelect()&&pad&PAD_CROSS)
{
if(isItemAvailableToBuy(m_currentlySelectedItem))
{

View File

@ -22,6 +22,10 @@
#include "system\gstate.h"
#endif
#ifndef _GLOBAL_HEADER_
#include "system\global.h" // Doh.. just for DVECTOR :/
#endif
/* Std Lib
------- */
@ -62,6 +66,7 @@ public:
private:
void renderUi();
DVECTOR getPointerTarget();
int isItemAvailableToBuy(int _itemNumber);
void playSound(int _sfxId);
@ -158,6 +163,9 @@ private:
};
int m_mainUiYOffset;
class CPointerIcon *m_pointerIcon;
};

View File

@ -923,6 +923,14 @@ SOURCE=..\..\..\source\gui\gui.cpp
SOURCE=..\..\..\source\gui\gui.h
# End Source File
# Begin Source File
SOURCE=..\..\..\source\gui\pointer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\source\gui\pointer.h
# End Source File
# End Group
# Begin Group "hazard"