This commit is contained in:
Paul 2001-06-15 18:04:22 +00:00
parent 6e9f4e48aa
commit d7866e0f42
2 changed files with 47 additions and 18 deletions

View File

@ -117,7 +117,6 @@ void CQuestItemPickup::init()
CBasePickup::init();
m_pingFrame=0;
chapter=GameScene.getChapterNumber();
level=GameScene.getLevelNumber();
@ -145,6 +144,9 @@ void CQuestItemPickup::init()
{
m_hiddenUntilBossDead=false;
}
m_starSin=0;
m_starSinR=m_starSinG=m_starSinB=0;
}
/*----------------------------------------------------------------------
@ -191,15 +193,6 @@ void CQuestItemPickup::collidedWith(CThing *_thisThing)
}
int quest_pingframes=50;
int quest_pingwaitframes=100;
int quest_pingsize=100;
int quest_pingr=0;
int quest_pingg=255;
int quest_pingb=0;
int quest_pingsegments=16;
int quest_transmode=1;
/*----------------------------------------------------------------------
Function:
Purpose:
@ -208,7 +201,7 @@ int quest_transmode=1;
---------------------------------------------------------------------- */
int CQuestItemPickup::getVisibilityRadius()
{
return quest_pingsize;
return 100;
}
/*----------------------------------------------------------------------
@ -221,12 +214,10 @@ void CQuestItemPickup::thinkPickup(int _frames)
{
if(!m_hiddenUntilBossDead)
{
m_pingFrame+=_frames;
if(m_pingFrame>(quest_pingframes+quest_pingwaitframes))
{
// Do sound too.. (pkg)
m_pingFrame=0;
}
m_starSin=(m_starSin+(65*_frames))&4095;
m_starSinR=(m_starSinR+(20*_frames))&4095;
m_starSinG=(m_starSinG+(40*_frames))&4095;
m_starSinB=(m_starSinB+(70*_frames))&4095;
}
else if(GameScene.getBossHasBeenKilled())
{
@ -240,10 +231,46 @@ void CQuestItemPickup::thinkPickup(int _frames)
Params:
Returns:
---------------------------------------------------------------------- */
static int s_questStarFrames[4]={FRM__GLINT1,FRM__GLINT2,FRM__GLINT3,FRM__GLINT4};
void CQuestItemPickup::renderPickup(DVECTOR *_pos)
{
if(!m_hiddenUntilBossDead)
{
DVECTOR pos;
SpriteBank *sprites;
sFrameHdr *fh;
int i;
int x,y;
int angle,colourOfs;
sprites=CGameScene::getSpriteBank();
// Quest item graphic
fh=sprites->getFrameHeader(m_gfxFrame);
x=_pos->vx-(fh->W/2);
y=_pos->vy-(fh->H/2);
sprites->printFT4(fh,x,y,0,0,OTPOS__PICKUP_POS);
// Stars
angle=m_starSin;
colourOfs=0;
for(i=0;i<4;i++)
{
POLY_FT4 *ft4;
int r,g,b;
fh=sprites->getFrameHeader(s_questStarFrames[i]);
x=_pos->vx+((msin(angle)*40)>>12)-(fh->W/2);
y=_pos->vy+((mcos(angle)*40)>>12)-(fh->H/2);
ft4=sprites->printFT4(fh,x,y,0,0,0);
r=((msin((m_starSinR+colourOfs)&4095)*64)>>12)+128;
g=((msin((m_starSinG+colourOfs)&4095)*64)>>12)+128;
b=((msin((m_starSinB+colourOfs)&4095)*64)>>12)+128;
setRGB0(ft4,r,g,b);
angle=(angle+300)&4095;
colourOfs+=200;
}
/*
SpriteBank *sprites;
sFrameHdr *fh;
int x,y;
@ -297,6 +324,7 @@ void CQuestItemPickup::renderPickup(DVECTOR *_pos)
setXY3(ft3,512,512,512,512,512,512);
AddPrimToList(ft3,OTPOS__PICKUP_POS+1);
}
*/
}
}

View File

@ -56,7 +56,8 @@ private:
virtual CSoundMediator::SFXID sfxToPlayWhenCollected(){return CSoundMediator::SFX_ITEM__LEVEL_ITEM;}
int m_hiddenUntilBossDead;
int m_pingFrame;
int m_starSin;
int m_starSinR,m_starSinG,m_starSinB;
int m_gfxFrame;
};