This commit is contained in:
Daveo 2001-06-25 19:47:49 +00:00
parent b576c87c5c
commit d8a19f121e

View File

@ -138,15 +138,15 @@ VECTOR BlkPos;
int TriCount=Tile->TriCount;
sTri *TList=&TriList[Tile->TriStart];
P0=&VtxList[TList->P0]; P1=&VtxList[TList->P1]; P2=&VtxList[TList->P2];
while (TriCount--) // Blank tiles rejected here (as no tri-count)
{
P0=&VtxList[TList->P0]; P1=&VtxList[TList->P1]; P2=&VtxList[TList->P2];
CMX_SetTransMtxXY(&BlkPos);
gte_ldv3(P0,P1,P2);
setlen(TPrimPtr, GPU_PolyFT3Tag);
TPrimPtr->code=TList->PolyCode;
setRGB0(TPrimPtr,128,128,128);
gte_rtpt_b();
setShadeTex(TPrimPtr,1);
T0=*(u32*)&TList->uv0; // Get UV0 & TPage
T1=*(u32*)&TList->uv1; // Get UV1 & Clut
@ -155,9 +155,9 @@ VECTOR BlkPos;
*(u32*)&TPrimPtr->u1=T1; // Set UV1
*(u16*)&TPrimPtr->u2=T2; // Set UV2
ASSERT(TList->OTOfs<MAX_OT);
ThisOT=OtPtr+TList->OTOfs;
TList++;
P0=&VtxList[TList->P0]; P1=&VtxList[TList->P1]; P2=&VtxList[TList->P2];
gte_nclip_b();
gte_stsxy3_ft3(TPrimPtr);
gte_stopz(&ClipZ);