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@ -58,7 +58,7 @@ void CNpcEnemy::processCloseHermitCrabAttack( int _frames )
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case HERMIT_CRAB_ROLL_ATTACK:
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{
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if ( !m_animPlaying )
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if ( !m_animPlaying || m_animNo == m_data[m_type].moveAnim )
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{
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switch( m_animNo )
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{
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@ -68,6 +68,15 @@ void CNpcEnemy::processCloseHermitCrabAttack( int _frames )
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m_animNo = ANIM_HERMITCRAB_ROLLATTACK;
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m_frame = 0;
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if ( playerXDist > 0 )
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{
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m_extendDir = EXTEND_RIGHT;
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}
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else
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{
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m_extendDir = EXTEND_LEFT;
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}
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break;
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}
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@ -97,15 +106,6 @@ void CNpcEnemy::processCloseHermitCrabAttack( int _frames )
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m_animNo = ANIM_HERMITCRAB_ROLLATTACKSTART;
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m_frame = 0;
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if ( playerXDist > 0 )
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{
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m_extendDir = EXTEND_RIGHT;
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}
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else
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{
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m_extendDir = EXTEND_LEFT;
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}
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break;
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}
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}
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@ -130,17 +130,34 @@ void CNpcEnemy::processCloseHermitCrabAttack( int _frames )
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m_heading = 2048;
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}
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groundHeight = m_layerCollision->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
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s32 minX, maxX, newX;
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if ( groundHeight <= yMovement )
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m_npcPath.getPathXExtents( &minX, &maxX );
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newX = Pos.vx + moveX;
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if ( newX < minX || newX > maxX )
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{
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// groundHeight <= yMovement indicates either just above ground or on or below ground
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// moving outside path constraints, abort
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moveY = groundHeight;
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m_animPlaying = true;
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m_animNo = ANIM_HERMITCRAB_ROLLATTACKEND;
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m_frame = 0;
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}
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else
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{
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groundHeight = m_layerCollision->getHeightFromGround( newX, Pos.vy, yMovement + 16 );
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Pos.vx += moveX;
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Pos.vy += moveY;
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if ( groundHeight <= yMovement )
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{
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// groundHeight <= yMovement indicates either just above ground or on or below ground
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moveY = groundHeight;
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}
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Pos.vx = newX;
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Pos.vy += moveY;
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}
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}
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}
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@ -43,6 +43,7 @@ void CNpcPath::initPath()
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lastWaypoint = NULL;
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waypointCount = 0;
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reversePath = false;
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minX = maxX = 0;
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}
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void CNpcPath::resetPath()
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@ -74,6 +75,15 @@ void CNpcPath::addWaypoint( DVECTOR newPos )
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testWaypoint->nextWaypoint = newWaypoint;
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waypointCount++;
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if ( newPos.vx < minX )
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{
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minX = newPos.vx;
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}
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else if ( newPos.vx > maxX )
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{
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maxX = newPos.vx;
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}
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}
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else
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{
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@ -88,9 +98,17 @@ void CNpcPath::addWaypoint( DVECTOR newPos )
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waypointCount++;
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currentWaypoint = this->waypoint;
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minX = maxX = newPos.vx;
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}
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}
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void CNpcPath::getPathXExtents( s32 *minExtent, s32 *maxExtent )
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{
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*minExtent = minX;
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*maxExtent = maxX;
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}
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void CNpcPath::removeAllWaypoints()
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{
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CNpcWaypoint *testWaypoint;
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@ -46,6 +46,7 @@ public:
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s32 think( DVECTOR currentPos, bool *pathComplete, bool *waypointChange );
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bool thinkFlat( DVECTOR currentPos, s32 *distX, s32 *distY, s32 *heading );
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bool getDistToNextWaypoint( DVECTOR currentPos, s32 *distX, s32 *distY );
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void getPathXExtents( s32 *minExtent, s32 *maxExtent );
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private:
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CNpcWaypoint *waypoint;
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@ -54,6 +55,7 @@ private:
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bool reversePath;
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CNpcWaypoint *currentWaypoint;
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CNpcWaypoint *lastWaypoint;
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s32 minX, maxX;
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};
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#endif
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