This commit is contained in:
Paul 2001-08-14 18:57:15 +00:00
parent 03d945f719
commit db7982f403

View File

@ -299,9 +299,9 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode)
static IdleAnims s_unarmedIdleAnims[]=
{
// start frame loop frame end frame loop count
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default
{ ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
{ ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 4*60 }, // default
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 5*60 },
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 2*60 },
{ -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 },
{ -1, ANIM_SPONGEBOB_IDLEBANDAID, -1, 1 },
{ -1, ANIM_SPONGEBOB_IDLEMATURE, -1, 1 },
@ -330,9 +330,9 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims()
static IdleAnims s_weaponIdleAnims[]=
{
// start frame loop frame end frame loop count
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default
{ ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
{ ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 4*60 }, // default
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 5*60 },
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 2*60 },
{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
};
static int s_numWeaponIdleAnims=sizeof(s_weaponIdleAnims)/sizeof(IdleAnims);
@ -356,9 +356,9 @@ int CPlayerStateWeaponIdle::getNumIdleAnims()
static IdleAnims s_netIdleAnims[]=
{
// start frame loop frame end frame loop count
{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, // default
{ ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
{ ANIM_SPONGEBOB_IDLEBLINK, ANIM_SPONGEBOB_IDLEBREATH, -1, 2*60 },
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 4*60 }, // default
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 5*60 },
{ -1, ANIM_SPONGEBOB_IDLEBREATH, ANIM_SPONGEBOB_IDLEBLINK, 2*60 },
{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
};
static int s_numNetIdleAnims=sizeof(s_netIdleAnims)/sizeof(IdleAnims);