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@ -276,7 +276,7 @@ m_cameraOffset=ofs;
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Returns:
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Returns:
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---------------------------------------------------------------------- */
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---------------------------------------------------------------------- */
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int panim=-1;
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int panim=-1;
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SVECTOR ppos={0,1024,5000};
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DVECTOR ppos={0,1024};
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void CPlayer::render()
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void CPlayer::render()
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{
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{
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CThing::render();
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CThing::render();
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@ -284,7 +284,7 @@ void CPlayer::render()
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// Render
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// Render
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if(m_invincibleFrameCount==0||m_invincibleFrameCount&2)
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if(m_invincibleFrameCount==0||m_invincibleFrameCount&2)
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{
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{
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m_skel.setPos(&ppos);
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m_skel.setPos(ppos);
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if(panim!=-1)
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if(panim!=-1)
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m_skel.setAnimNo(panim);
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m_skel.setAnimNo(panim);
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else
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else
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