This commit is contained in:
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a8ae18ffb3
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dfdce2f340
@ -34,6 +34,10 @@
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#include "gfx\sprbank.h"
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#endif
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#ifndef __SYSTEM_GSTATE_H__
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#include "system\gstate.h"
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#endif
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/* Std Lib
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------- */
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@ -62,6 +66,25 @@
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Vars
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---- */
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int CBubicleFactory::s_initialised=false;
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CBubicleEmitter *CBubicleFactory::s_emitters;
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CBubicle *CBubicleFactory::s_bubicles;
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SpriteBank *CBubicleFactory::s_sprites;
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicleEmitter::create()
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{
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m_active=false;
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}
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/*----------------------------------------------------------------------
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Function:
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@ -69,22 +92,12 @@
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Params:
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Returns:
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---------------------------------------------------------------------- */
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static SpriteBank *sprites=NULL;
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void CBubicleEmitter::init(BubicleEmitterData *_init)
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{
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for(int i=0;i<NUM_BUB;i++)
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{
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m_bubicles[i]=NULL;
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}
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m_frameCount=0;
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m_data=*_init;
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if(sprites==NULL)
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{
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sprites=new ("bubble sprites") SpriteBank();
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sprites->load(INGAMEFX_INGAMEFX_SPR);
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}
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m_frameCount=0;
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m_spawnFrameCount=0;
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m_active=true;
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}
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/*----------------------------------------------------------------------
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@ -93,40 +106,23 @@ if(sprites==NULL)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicleEmitter::think()
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void CBubicleEmitter::think(int _frames)
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{
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int birthAmount;
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m_frameCount+=_frames;
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m_spawnFrameCount+=_frames;
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birthAmount=0;
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for(int i=0;i<NUM_BUB;i++)
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if(m_spawnFrameCount>=m_data.m_birthRate)
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{
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if(m_bubicles[i])
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for(int i=0;i<m_data.m_birthAmount;i++)
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{
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m_bubicles[i]->think();
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if(m_bubicles[i]->isDead())
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{
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delete m_bubicles[i];
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m_bubicles[i]=NULL;
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}
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}
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else
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{
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if(m_frameCount>=m_data.m_birthRate)
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{
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birthAmount=m_data.m_birthAmount;
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m_frameCount=0;
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}
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if(birthAmount)
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{
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m_bubicles[i]=createNewBubicle(&m_data);
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birthAmount--;
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}
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if(CBubicleFactory::spawnParticle(&m_data)==NULL)
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break;
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}
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m_spawnFrameCount=0;
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}
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m_frameCount++;
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if(m_data.m_life!=-1&&m_frameCount>m_data.m_life)
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m_active=false;
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}
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@ -136,14 +132,9 @@ void CBubicleEmitter::think()
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Params:
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Returns:
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---------------------------------------------------------------------- */
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#ifdef SHOW_BUBICLE_EMITTERS
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void CBubicleEmitter::render()
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{
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for(int i=0;i<NUM_BUB;i++)
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{
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if(m_bubicles[i])
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m_bubicles[i]->render();
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}
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POLY_F4 *f4;
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f4=GetPrimF4();
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setPolyF4(f4);
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@ -153,6 +144,21 @@ void CBubicleEmitter::render()
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setRGB0(f4,30,40,50);
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AddPrimToList(f4,m_data.m_bubicleBase.m_ot+1);
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}
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#endif
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicleEmitter::kill()
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{
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ASSERT(m_active);
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m_active=false;
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}
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/*----------------------------------------------------------------------
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@ -163,6 +169,8 @@ void CBubicleEmitter::render()
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---------------------------------------------------------------------- */
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void CBubicleEmitter::setPos(int _x,int _y)
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{
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ASSERT(m_active);
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m_data.m_x=_x;
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m_data.m_y=_y;
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}
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@ -176,6 +184,8 @@ void CBubicleEmitter::setPos(int _x,int _y)
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---------------------------------------------------------------------- */
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void CBubicleEmitter::setSize(int _w,int _h)
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{
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ASSERT(m_active);
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m_data.m_w=_w;
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m_data.m_h=_h;
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}
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@ -187,66 +197,9 @@ void CBubicleEmitter::setSize(int _w,int _h)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int fixed=false;
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CBubicle *CBubicleEmitter::createNewBubicle(BubicleEmitterData *_init)
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void CBubicle::create()
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{
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CBubicle *newBub;
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BubicleData newBubData;
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int x,y;
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newBub=new ("CBubicle") CBubicle();
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x=_init->m_x+getRndRange(_init->m_w);
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y=_init->m_y+getRndRange(_init->m_h);
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if(fixed)
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{
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newBubData.m_life=_init->m_bubicleBase.m_life;
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newBubData.m_vx=_init->m_bubicleBase.m_vx;
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newBubData.m_vdx=_init->m_bubicleBase.m_vdx;
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newBubData.m_vxmax=_init->m_bubicleBase.m_vxmax;
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newBubData.m_vy=_init->m_bubicleBase.m_vy;
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newBubData.m_vdy=_init->m_bubicleBase.m_vdy;
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newBubData.m_vymax=_init->m_bubicleBase.m_vymax;
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newBubData.m_w=_init->m_bubicleBase.m_w;
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newBubData.m_h=_init->m_bubicleBase.m_h;
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newBubData.m_dvSizeChange=_init->m_bubicleBase.m_dvSizeChange;
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newBubData.m_theta=_init->m_bubicleBase.m_theta;
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newBubData.m_vtheta=_init->m_bubicleBase.m_vtheta;
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newBubData.m_wobbleWidth=_init->m_bubicleBase.m_wobbleWidth;
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newBubData.m_vwobbleWidth=_init->m_bubicleBase.m_vwobbleWidth;
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newBubData.m_vdwobbleWidth=_init->m_bubicleBase.m_vdwobbleWidth;
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newBubData.m_ot=_init->m_bubicleBase.m_ot;
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newBubData.m_colour.m_r=_init->m_bubicleBase.m_colour.m_r;
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newBubData.m_colour.m_g=_init->m_bubicleBase.m_colour.m_r;
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newBubData.m_colour.m_b=_init->m_bubicleBase.m_colour.m_r;
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}
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else
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{
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newBubData.m_life=_init->m_bubicleBase.m_life+getRndRange(_init->m_bubicleRange.m_life);
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newBubData.m_vx=_init->m_bubicleBase.m_vx+getRndRange(_init->m_bubicleRange.m_vx);
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newBubData.m_vdx=_init->m_bubicleBase.m_vdx+getRndRange(_init->m_bubicleRange.m_vdx);
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newBubData.m_vxmax=_init->m_bubicleBase.m_vxmax+getRndRange(_init->m_bubicleRange.m_vxmax);
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newBubData.m_vy=_init->m_bubicleBase.m_vy+getRndRange(_init->m_bubicleRange.m_vy);
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newBubData.m_vdy=_init->m_bubicleBase.m_vdy+getRndRange(_init->m_bubicleRange.m_vdy);
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newBubData.m_vymax=_init->m_bubicleBase.m_vymax+getRndRange(_init->m_bubicleRange.m_vymax);
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newBubData.m_w=_init->m_bubicleBase.m_w+getRndRange(_init->m_bubicleRange.m_w);
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newBubData.m_h=_init->m_bubicleBase.m_h+getRndRange(_init->m_bubicleRange.m_h);
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newBubData.m_dvSizeChange=_init->m_bubicleBase.m_dvSizeChange+getRndRange(_init->m_bubicleRange.m_dvSizeChange);
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newBubData.m_theta=_init->m_bubicleBase.m_theta+getRndRange(_init->m_bubicleRange.m_theta);
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newBubData.m_vtheta=_init->m_bubicleBase.m_vtheta+getRndRange(_init->m_bubicleRange.m_vtheta);
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newBubData.m_wobbleWidth=_init->m_bubicleBase.m_wobbleWidth+getRndRange(_init->m_bubicleRange.m_wobbleWidth);
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newBubData.m_vwobbleWidth=_init->m_bubicleBase.m_vwobbleWidth+getRndRange(_init->m_bubicleRange.m_vwobbleWidth);
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newBubData.m_vdwobbleWidth=_init->m_bubicleBase.m_vdwobbleWidth+getRndRange(_init->m_bubicleRange.m_vdwobbleWidth);
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newBubData.m_ot=_init->m_bubicleBase.m_ot+getRndRange(_init->m_bubicleRange.m_ot);
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newBubData.m_colour.m_r=_init->m_bubicleBase.m_colour.m_r+getRndRange(_init->m_bubicleRange.m_colour.m_r);
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newBubData.m_colour.m_g=_init->m_bubicleBase.m_colour.m_r+getRndRange(_init->m_bubicleRange.m_colour.m_g);
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newBubData.m_colour.m_b=_init->m_bubicleBase.m_colour.m_r+getRndRange(_init->m_bubicleRange.m_colour.m_b);
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}
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newBub->init(&newBubData,x,y);
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return newBub;
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m_active=false;
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}
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@ -256,9 +209,10 @@ else
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Params:
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Returns:
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---------------------------------------------------------------------- */
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static int gaycount=0;
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void CBubicle::init(BubicleData *_init,int _x,int _y)
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{
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static int frameType=0;
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m_data=*_init;
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m_x=(_x-(m_data.m_w>>1))<<ACCURACY_SHIFT;
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@ -273,10 +227,9 @@ void CBubicle::init(BubicleData *_init,int _x,int _y)
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m_vSizeChange=0;
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m_frameCount=0;
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if((gaycount++)&0x31)
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m_fhBub=sprites->getFrameHeader(FRM__BUBBLE_SMALL);
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else
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m_fhBub=sprites->getFrameHeader(FRM__BUBBLE_FLOWER);
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m_fhBub=CBubicleFactory::getSprites()->getFrameHeader((frameType++)&0x31?FRM__BUBBLE_SMALL:FRM__BUBBLE_FLOWER);
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m_active=true;
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}
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@ -286,9 +239,11 @@ void CBubicle::init(BubicleData *_init,int _x,int _y)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicle::think()
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void CBubicle::think(int _frames)
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{
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if(!isDead())
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ASSERT(isActive());
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for(int i=0;i<_frames;i++) // Good or bad way to do this? Alternative is a bunch of multiplies..
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{
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if(m_x!=m_data.m_vxmax)
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{
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@ -346,11 +301,13 @@ void CBubicle::think()
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m_vSizeChange-=m_data.m_dvSizeChange;
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m_data.m_h+=m_vSizeChange;
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}
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m_frameCount++; //PKG
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}
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}
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m_frameCount+=_frames;
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if(m_frameCount>m_data.m_life)
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m_active=false;
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}
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/*----------------------------------------------------------------------
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@ -361,22 +318,104 @@ void CBubicle::think()
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---------------------------------------------------------------------- */
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void CBubicle::render()
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{
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if(!isDead())
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ASSERT(isActive());
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POLY_FT4 *ft4;
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int x,y,w,h;
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x=m_x>>ACCURACY_SHIFT;
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y=m_y>>ACCURACY_SHIFT;
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w=m_data.m_w>>ACCURACY_SHIFT;
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h=m_data.m_h>>ACCURACY_SHIFT;
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x+=(msin(m_data.m_theta)*(m_data.m_wobbleWidth>>ACCURACY_SHIFT))>>12;
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ft4=CBubicleFactory::getSprites()->printFT4(m_fhBub,0,0,0,0,m_data.m_ot);
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setXYWH(ft4,x,y,w,h);
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setSemiTrans(ft4,1);
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setRGB0(ft4,m_data.m_colour.m_r,m_data.m_colour.m_g,m_data.m_colour.m_b);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicleFactory::init()
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{
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int i;
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CBubicleEmitter *emt;
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CBubicle *bub;
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s_sprites=new ("Bubble Sprites") SpriteBank();
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s_sprites->load(INGAMEFX_INGAMEFX_SPR);
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emt=s_emitters=(CBubicleEmitter*)MemAlloc(sizeof(CBubicleEmitter)*NUM_EMITTERS,"BubicleEmitters");
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for(i=0;i<NUM_EMITTERS;i++,emt++)
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emt->create();
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bub=s_bubicles=(CBubicle*)MemAlloc(sizeof(CBubicle)*NUM_BUBICLES,"Bubicles");
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for(i=0;i<NUM_BUBICLES;i++,bub++)
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bub->create();
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SYSTEM_DBGMSG("CBubicleFactory::init ( allocated %d bytes )",(sizeof(CBubicleEmitter)*NUM_EMITTERS)+(sizeof(CBubicle)*NUM_BUBICLES));
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s_initialised=true;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicleFactory::shutdown()
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{
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ASSERT(s_initialised);
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MemFree(s_emitters);
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MemFree(s_bubicles);
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s_sprites->dump(); delete s_sprites;
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s_initialised=false;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CBubicleFactory::think()
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{
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ASSERT(s_initialised);
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int frames;
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int i;
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CBubicleEmitter *emt;
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CBubicle *bub;
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frames=GameState::getFramesSinceLast();
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emt=s_emitters;
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for(i=0;i<NUM_EMITTERS;i++,emt++)
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{
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POLY_FT4 *ft4;
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int x,y,w,h;
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if(emt->isActive())
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emt->think(frames);
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}
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x=m_x>>ACCURACY_SHIFT;
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y=m_y>>ACCURACY_SHIFT;
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w=m_data.m_w>>ACCURACY_SHIFT;
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h=m_data.m_h>>ACCURACY_SHIFT;
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x+=(msin(m_data.m_theta)*(m_data.m_wobbleWidth>>ACCURACY_SHIFT))>>12;
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ft4=sprites->printFT4((sFrameHdr*)m_fhBub,0,0,0,0,m_data.m_ot);
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setXYWH(ft4,x,y,w,h);
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setSemiTrans(ft4,1);
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setRGB0(ft4,m_data.m_colour.m_r,m_data.m_colour.m_g,m_data.m_colour.m_b);
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bub=s_bubicles;
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for(i=0;i<NUM_BUBICLES;i++,bub++)
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{
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if(bub->isActive())
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bub->think(frames);
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}
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}
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@ -387,9 +426,112 @@ void CBubicle::render()
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CBubicle::isDead()
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void CBubicleFactory::render()
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{
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return m_frameCount>m_data.m_life||m_y<0;
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ASSERT(s_initialised);
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int i;
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CBubicleEmitter *emt;
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CBubicle *bub;
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#ifdef SHOW_BUBICLE_EMITTERS
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emt=s_emitters;
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for(i=0;i<NUM_EMITTERS;i++,emt++)
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{
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if(emt->isActive())
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emt->render();
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}
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#endif
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bub=s_bubicles;
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for(i=0;i<NUM_BUBICLES;i++,bub++)
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{
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if(bub->isActive())
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bub->render();
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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CBubicleEmitter *CBubicleFactory::spawnEmitter(BubicleEmitterData *_init)
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{
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ASSERT(s_initialised);
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int i;
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CBubicleEmitter *emt;
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|
||||
emt=s_emitters;
|
||||
for(i=0;i<NUM_EMITTERS;i++,emt++)
|
||||
{
|
||||
if(!emt->isActive())
|
||||
{
|
||||
emt->init(_init);
|
||||
return emt;
|
||||
}
|
||||
}
|
||||
|
||||
SYSTEM_DBGMSG("Out of CBubicleEmitters!");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Function:
|
||||
Purpose:
|
||||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
CBubicle *CBubicleFactory::spawnParticle(BubicleEmitterData *_init)
|
||||
{
|
||||
ASSERT(s_initialised);
|
||||
|
||||
int i;
|
||||
CBubicle *bub;
|
||||
|
||||
bub=s_bubicles;
|
||||
for(i=0;i<NUM_BUBICLES;i++,bub++)
|
||||
{
|
||||
if(!bub->isActive())
|
||||
{
|
||||
BubicleData newBubData;
|
||||
int x,y;
|
||||
|
||||
x=_init->m_x+getRndRange(_init->m_w);
|
||||
y=_init->m_y+getRndRange(_init->m_h);
|
||||
|
||||
newBubData.m_life=_init->m_bubicleBase.m_life+getRndRange(_init->m_bubicleRange.m_life);
|
||||
newBubData.m_vx=_init->m_bubicleBase.m_vx+getRndRange(_init->m_bubicleRange.m_vx);
|
||||
newBubData.m_vdx=_init->m_bubicleBase.m_vdx+getRndRange(_init->m_bubicleRange.m_vdx);
|
||||
newBubData.m_vxmax=_init->m_bubicleBase.m_vxmax+getRndRange(_init->m_bubicleRange.m_vxmax);
|
||||
newBubData.m_vy=_init->m_bubicleBase.m_vy+getRndRange(_init->m_bubicleRange.m_vy);
|
||||
newBubData.m_vdy=_init->m_bubicleBase.m_vdy+getRndRange(_init->m_bubicleRange.m_vdy);
|
||||
newBubData.m_vymax=_init->m_bubicleBase.m_vymax+getRndRange(_init->m_bubicleRange.m_vymax);
|
||||
newBubData.m_w=_init->m_bubicleBase.m_w+getRndRange(_init->m_bubicleRange.m_w);
|
||||
newBubData.m_h=_init->m_bubicleBase.m_h+getRndRange(_init->m_bubicleRange.m_h);
|
||||
newBubData.m_dvSizeChange=_init->m_bubicleBase.m_dvSizeChange+getRndRange(_init->m_bubicleRange.m_dvSizeChange);
|
||||
newBubData.m_theta=_init->m_bubicleBase.m_theta+getRndRange(_init->m_bubicleRange.m_theta);
|
||||
newBubData.m_vtheta=_init->m_bubicleBase.m_vtheta+getRndRange(_init->m_bubicleRange.m_vtheta);
|
||||
newBubData.m_wobbleWidth=_init->m_bubicleBase.m_wobbleWidth+getRndRange(_init->m_bubicleRange.m_wobbleWidth);
|
||||
newBubData.m_vwobbleWidth=_init->m_bubicleBase.m_vwobbleWidth+getRndRange(_init->m_bubicleRange.m_vwobbleWidth);
|
||||
newBubData.m_vdwobbleWidth=_init->m_bubicleBase.m_vdwobbleWidth+getRndRange(_init->m_bubicleRange.m_vdwobbleWidth);
|
||||
newBubData.m_ot=_init->m_bubicleBase.m_ot+getRndRange(_init->m_bubicleRange.m_ot);
|
||||
newBubData.m_colour.m_r=_init->m_bubicleBase.m_colour.m_r+getRndRange(_init->m_bubicleRange.m_colour.m_r);
|
||||
newBubData.m_colour.m_g=_init->m_bubicleBase.m_colour.m_r+getRndRange(_init->m_bubicleRange.m_colour.m_g);
|
||||
newBubData.m_colour.m_b=_init->m_bubicleBase.m_colour.m_r+getRndRange(_init->m_bubicleRange.m_colour.m_b);
|
||||
|
||||
bub->init(&newBubData,x,y);
|
||||
|
||||
return bub;
|
||||
}
|
||||
}
|
||||
|
||||
SYSTEM_DBGMSG("Out of CBubicles!");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
@ -18,6 +18,11 @@
|
||||
Includes
|
||||
-------- */
|
||||
|
||||
#ifndef __GFX_SPRBANK_H__
|
||||
#include "gfx\sprbank.h"
|
||||
#endif
|
||||
|
||||
|
||||
/* Std Lib
|
||||
------- */
|
||||
|
||||
@ -25,104 +30,159 @@
|
||||
Tyepdefs && Defines
|
||||
------------------- */
|
||||
|
||||
// Uncomment to see the emitters on screen
|
||||
#ifdef __USER_paul__
|
||||
#define SHOW_BUBICLE_EMITTERS
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Structure defintions
|
||||
-------------------- */
|
||||
|
||||
|
||||
//
|
||||
// An individual particle and it's associated data
|
||||
//
|
||||
|
||||
typedef struct RGBPack
|
||||
{
|
||||
unsigned char m_r,m_g,m_b;
|
||||
};
|
||||
|
||||
|
||||
// particle
|
||||
typedef struct
|
||||
{
|
||||
int m_life;
|
||||
int m_vx,m_vdx,m_vxmax;
|
||||
int m_vy,m_vdy,m_vymax;
|
||||
int m_w,m_h;
|
||||
int m_dvSizeChange;
|
||||
int m_theta,m_vtheta;
|
||||
int m_wobbleWidth,m_vwobbleWidth,m_vdwobbleWidth;
|
||||
int m_ot;
|
||||
RGBPack m_colour;
|
||||
int m_life;
|
||||
int m_vx,m_vdx,m_vxmax;
|
||||
int m_vy,m_vdy,m_vymax;
|
||||
int m_w,m_h;
|
||||
int m_dvSizeChange;
|
||||
int m_theta,m_vtheta;
|
||||
int m_wobbleWidth,m_vwobbleWidth,m_vdwobbleWidth;
|
||||
int m_ot;
|
||||
RGBPack m_colour;
|
||||
} BubicleData;
|
||||
|
||||
|
||||
class CBubicle
|
||||
{
|
||||
public:
|
||||
// We don't really want anyone to instantiate this themselves.. only the factory is allowed to
|
||||
private:
|
||||
enum
|
||||
{
|
||||
ACCURACY_SHIFT=6,
|
||||
};
|
||||
|
||||
CBubicle() {;}
|
||||
|
||||
void create();
|
||||
void init(BubicleData *_init,int _x,int _y);
|
||||
|
||||
void think();
|
||||
void think(int _frames);
|
||||
void render();
|
||||
|
||||
int isDead();
|
||||
int isActive() {return m_active;}
|
||||
|
||||
|
||||
int m_active;
|
||||
|
||||
private:
|
||||
int m_x;
|
||||
int m_y;
|
||||
int m_typeSizeChange; // 0=Width, 1=Height
|
||||
int m_vSizeChange;
|
||||
int m_frameCount;
|
||||
void *m_fhBub; // FFS! Go on.. try and make this an sFrameHdr *
|
||||
sFrameHdr *m_fhBub;
|
||||
|
||||
BubicleData m_data;
|
||||
|
||||
|
||||
friend class CBubicleFactory;
|
||||
friend class CBubicleEmitter;
|
||||
};
|
||||
|
||||
|
||||
// emitter
|
||||
|
||||
//
|
||||
// An emitter
|
||||
//
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int m_x,m_y,m_w,m_h;
|
||||
int m_birthRate,m_birthAmount;
|
||||
int m_x,m_y,m_w,m_h;
|
||||
int m_birthRate,m_birthAmount;
|
||||
int m_life; // -1 for infinite life
|
||||
|
||||
BubicleData m_bubicleBase;
|
||||
BubicleData m_bubicleRange;
|
||||
BubicleData m_bubicleBase;
|
||||
BubicleData m_bubicleRange;
|
||||
} BubicleEmitterData;
|
||||
|
||||
class CBubicleEmitter
|
||||
{
|
||||
public:
|
||||
enum{NUM_BUB=400};
|
||||
void kill();
|
||||
void setPos(int _x,int _y);
|
||||
void setSize(int _w,int _h);
|
||||
void setPosAndSize(int _x,int _y,int _w,int _h) {setPos(_x,_y);setSize(_w,_h);}
|
||||
|
||||
void init(BubicleEmitterData *_init);
|
||||
|
||||
void think();
|
||||
void render();
|
||||
|
||||
void setPos(int _x,int _y);
|
||||
void setSize(int _w,int _h);
|
||||
void setPosAndSize(int _x,int _y,int _w,int _h) {setPos(_x,_y);setSize(_w,_h);}
|
||||
int isActive() {return m_active;}
|
||||
|
||||
|
||||
private:
|
||||
CBubicleEmitter() {;}
|
||||
|
||||
static CBubicle *createNewBubicle(BubicleEmitterData *_init);
|
||||
// static void removeBubicle();
|
||||
void create();
|
||||
void init(BubicleEmitterData *_init);
|
||||
|
||||
void think(int _frames);
|
||||
#ifdef SHOW_BUBICLE_EMITTERS
|
||||
void render();
|
||||
#endif
|
||||
|
||||
|
||||
int m_active;
|
||||
BubicleEmitterData m_data;
|
||||
int m_x,m_y,m_w,m_h;
|
||||
int m_birthRate;
|
||||
int m_frameCount;
|
||||
int m_frameCount;
|
||||
int m_spawnFrameCount;
|
||||
|
||||
CBubicle *m_bubicles[NUM_BUB];
|
||||
// static int s_numBubble
|
||||
friend class CBubicleFactory;
|
||||
};
|
||||
|
||||
|
||||
|
||||
//
|
||||
// Particle factory
|
||||
//
|
||||
|
||||
class CBubicleFactory
|
||||
{
|
||||
public:
|
||||
static void init();
|
||||
static void shutdown();
|
||||
static void think();
|
||||
static void render();
|
||||
|
||||
static CBubicleEmitter *spawnEmitter(BubicleEmitterData *_init);
|
||||
static CBubicle *spawnParticle(BubicleEmitterData *_init);
|
||||
|
||||
static SpriteBank *getSprites() {return s_sprites;}
|
||||
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
NUM_EMITTERS=10,
|
||||
NUM_BUBICLES=200,
|
||||
};
|
||||
|
||||
CBubicleFactory() {;}
|
||||
|
||||
static int s_initialised;
|
||||
static CBubicleEmitter *s_emitters;
|
||||
static CBubicle *s_bubicles;
|
||||
static SpriteBank *s_sprites;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Globals
|
||||
|
@ -42,10 +42,6 @@
|
||||
#include "pad\pads.h"
|
||||
#endif
|
||||
|
||||
#ifndef __GFX_BUBICLES__
|
||||
#include "gfx\bubicles.h"
|
||||
#endif
|
||||
|
||||
#ifndef __GFX_SPRBANK_H__
|
||||
#include "gfx\sprbank.h"
|
||||
#endif
|
||||
@ -78,7 +74,6 @@
|
||||
Vars
|
||||
---- */
|
||||
static FontBank s_fontBank;
|
||||
char *s_mem[3];
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
@ -89,36 +84,6 @@ char *s_mem[3];
|
||||
---------------------------------------------------------------------- */
|
||||
int ploopid1=0;
|
||||
int ploopid2=0;
|
||||
BubicleEmitterData data=
|
||||
{
|
||||
206,200,40,40, // m_x,m_y,m_w,m_h
|
||||
3,1, // m_birthRate,m_birthAmount
|
||||
{ // m_bubicleBase
|
||||
100, // m_life
|
||||
0,0,0, // m_vx,m_vdx,m_vxmax
|
||||
-40,-15,-200, // m_vy,m_vdy,m_vymax
|
||||
13,10, // m_w,m_h
|
||||
10, // m_dvSizeChange
|
||||
0,100, // m_theta,m_vtheta
|
||||
100,2,0, // m_wobbleWidth,m_vwobbleWidth,m_vdwobbleWidth
|
||||
40, // m_ot
|
||||
{ 128,128,128, } // m_colour
|
||||
},
|
||||
{ // m_bubicleRange
|
||||
100, // m_life
|
||||
0,0,0, // m_vx,m_vdx,m_vxmax
|
||||
20,10,0, // m_vy,m_vdy,m_vymax
|
||||
5,5, // m_w,m_h
|
||||
10, // m_dvSizeChange
|
||||
4095,50, // m_theta,m_vtheta
|
||||
100,5,0, // m_wobbleWidth,m_vwobbleWidth,m_vdwobbleWidth
|
||||
0, // m_ot
|
||||
{ 0, 64,127, } // m_colour
|
||||
}
|
||||
};
|
||||
CBubicleEmitter tb;
|
||||
int tbx=64,tby=230;
|
||||
int tbw=512-128,tbh=20;
|
||||
|
||||
static SpriteBank *sprites=NULL;
|
||||
|
||||
@ -139,8 +104,6 @@ void CPaulScene::init()
|
||||
ploopid1=CSoundMediator::playSfx(0);
|
||||
ploopid2=CSoundMediator::playSfx(0);
|
||||
|
||||
tb.init(&data);
|
||||
|
||||
sprites=new ("bg sprite") SpriteBank();
|
||||
sprites->load(INGAMEFX_INGAMEFX_SPR);
|
||||
}
|
||||
@ -177,8 +140,6 @@ void CPaulScene::render()
|
||||
y+=charHeight;
|
||||
}
|
||||
|
||||
tb.render();
|
||||
|
||||
POLY_FT4 *ft4=sprites->printFT4(FRM_BACKGROUND,0,0,0,0,1023);
|
||||
setXYWH(ft4,20,20,512-40,256-40);
|
||||
setRGB0(ft4,64,64,64);
|
||||
@ -208,7 +169,6 @@ void CPaulScene::think()
|
||||
pad=PadGetDown(0);
|
||||
if(pad&PAD_R1)
|
||||
{
|
||||
tb.init(&data);
|
||||
PAUL_DBGMSG("-------------------");
|
||||
}
|
||||
else if(pad&PAD_CROSS)
|
||||
@ -296,29 +256,11 @@ void CPaulScene::think()
|
||||
pad=PadGetHeld(1);
|
||||
if(pad&PAD_L1)
|
||||
{
|
||||
if(pad&PAD_UP)
|
||||
tbh--;
|
||||
if(pad&PAD_DOWN)
|
||||
tbh++;
|
||||
if(pad&PAD_LEFT)
|
||||
tbw--;
|
||||
if(pad&PAD_RIGHT)
|
||||
tbw++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(pad&PAD_UP)
|
||||
tby-=5;
|
||||
if(pad&PAD_DOWN)
|
||||
tby+=5;
|
||||
if(pad&PAD_LEFT)
|
||||
tbx-=5;
|
||||
if(pad&PAD_RIGHT)
|
||||
tbx+=5;
|
||||
}
|
||||
tb.setPosAndSize(tbx,tby,tbw,tbh);
|
||||
|
||||
tb.think();
|
||||
}
|
||||
|
||||
|
||||
|
@ -102,6 +102,7 @@ void GameState::updateTimer()
|
||||
if (s_timeSinceLast > 4 * 4096)
|
||||
{
|
||||
s_timeSinceLast = 4 * 4096;
|
||||
SYSTEM_DBGMSG("updateTimer loosing frames!");
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user