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@ -60,6 +60,13 @@ void CNpcFallingBlockPlatform::processMovement( int _frames )
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{
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Pos = m_base;
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m_isFalling = true;
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if( m_soundId != NOT_PLAYING )
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{
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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}
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_ANY_OBJECT_FALLING, true );
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}
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else
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{
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