This commit is contained in:
Daveo 2001-04-20 20:41:48 +00:00
parent ce4f3235f7
commit e34d79f451

View File

@ -228,10 +228,8 @@ UI_GFX_TRANS_IN := $(foreach FILE,$(UI_GFX_TRANS),$(UI_GFX_DIR)/$(FILE))
INGAMEGFX_SPR_DEP := $(INGAMEFX_GFX_NONTRANS_IN) $(INGAMEFX_GFX_TRANS_IN) $(PICKUP_GFX_IN) \
$(UI_GFX_FONT_IN) $(UI_GFX_NONTRANS_IN) $(UI_GFX_TRANS_IN)
INGAMEGFX_SPR_IN := -c+ -z+ $(INGAMEFX_GFX_TRANS_IN) $(PICKUP_GFX_IN) \
-c- -z- $(INGAMEFX_GFX_NONTRANS_IN) -b+ \
-c+ -z+ $(UI_GFX_FONT_IN) $(UI_GFX_TRANS_IN) \
-c- -z- $(UI_GFX_NONTRANS_IN)
INGAMEGFX_SPR_IN := -c+ -z+ $(INGAMEFX_GFX_TRANS_IN) $(PICKUP_GFX_IN) $(UI_GFX_FONT_IN) $(UI_GFX_TRANS_IN) \
-c- -z- $(INGAMEFX_GFX_NONTRANS_IN) $(UI_GFX_NONTRANS_IN)
#----------------------------------------------------------------------------
# Front end graphics
@ -558,12 +556,9 @@ $(BIGLUMP_OUT) : $(BIGLUMP_IN)
# Where it all happens
#----------------------------------------------------------------------------
# WARNING !!!! BigLump must be the last item that all is dependant on. GRL !!!!
all : dirs gdirs \
actors \
levels \
sprites \
biglump
@$(ECHO) Graphics made