From e3d11a98ff3c3a217dc71644daaec08aa9d257a6 Mon Sep 17 00:00:00 2001 From: Paul Date: Wed, 8 Aug 2001 18:46:51 +0000 Subject: [PATCH] --- source/game/game.cpp | 1 + source/level/level.cpp | 56 ++++++++++++++++++++++-------------------- source/level/level.h | 3 +++ 3 files changed, 33 insertions(+), 27 deletions(-) diff --git a/source/game/game.cpp b/source/game/game.cpp index 5508ce098..6a471dd7b 100644 --- a/source/game/game.cpp +++ b/source/game/game.cpp @@ -795,6 +795,7 @@ void CGameScene::initLevel() createPlayer(); m_player->setRespawnPos(Level.getPlayerSpawnPos()); m_player->init(); + m_player->setFacing(Level.getPlayerStartFacing()); if(getLevelNumber()==5) { m_player->setCanExitLevelNow(); diff --git a/source/level/level.cpp b/source/level/level.cpp index 6f3aa2ce1..d22094443 100644 --- a/source/level/level.cpp +++ b/source/level/level.cpp @@ -139,38 +139,38 @@ int PretendToBeAPS2=false; sLvlTab LvlTable[]= { // C1 - {1,1, CHAPTER01_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL01_LVL,LEVELS_CHAPTER01_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL1, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, - {1,2, CHAPTER01_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL02_LVL,LEVELS_CHAPTER01_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL2, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, - {1,3, CHAPTER01_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL03_LVL,LEVELS_CHAPTER01_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL3, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, - {1,4, CHAPTER01_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL04_LVL,LEVELS_CHAPTER01_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL4, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_4, CFmaScene::FMA_SCRIPT__CH1FINISHED }, - {1,5, CHAPTER06_LEVEL01_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL01_LVL,LEVELS_CHAPTER06_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER6_BIGWHEEL, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, + {1,1, -1, CHAPTER01_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL01_LVL,LEVELS_CHAPTER01_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL1, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, + {1,2, -1, CHAPTER01_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL02_LVL,LEVELS_CHAPTER01_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL2, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, + {1,3, -1, CHAPTER01_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL03_LVL,LEVELS_CHAPTER01_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL3, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, + {1,4, -1, CHAPTER01_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER01_LEVEL04_LVL,LEVELS_CHAPTER01_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL4, STR__CHAPTER_1,STR__CHAPTER_1_LEVEL_4, CFmaScene::FMA_SCRIPT__CH1FINISHED }, + {1,5, -1, CHAPTER06_LEVEL01_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL01_LVL,LEVELS_CHAPTER06_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER6_BIGWHEEL, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, // C2 - {2,1, CHAPTER02_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL01_LVL,LEVELS_CHAPTER02_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL1, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, - {2,2, CHAPTER02_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL02_LVL,LEVELS_CHAPTER02_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL2, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, - {2,3, CHAPTER02_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL03_LVL,LEVELS_CHAPTER02_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL3, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, - {2,4, CHAPTER02_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL04_LVL,LEVELS_CHAPTER02_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL4, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_4, CFmaScene::FMA_SCRIPT__CH2FINISHED }, - {2,5, CHAPTER06_LEVEL02_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL02_LVL,LEVELS_CHAPTER06_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER6_ROLLERCOASTER, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, + {2,1, +1, CHAPTER02_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL01_LVL,LEVELS_CHAPTER02_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL1, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, + {2,2, +1, CHAPTER02_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL02_LVL,LEVELS_CHAPTER02_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL2, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, + {2,3, -1, CHAPTER02_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL03_LVL,LEVELS_CHAPTER02_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL3, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, + {2,4, -1, CHAPTER02_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER02_LEVEL04_LVL,LEVELS_CHAPTER02_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL4, STR__CHAPTER_2,STR__CHAPTER_2_LEVEL_4, CFmaScene::FMA_SCRIPT__CH2FINISHED }, + {2,5, -1, CHAPTER06_LEVEL02_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL02_LVL,LEVELS_CHAPTER06_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER6_ROLLERCOASTER, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, // C3 - {3,1, CHAPTER03_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL01_LVL,LEVELS_CHAPTER03_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL1, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, - {3,2, CHAPTER03_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL02_LVL,LEVELS_CHAPTER03_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL2, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, - {3,3, CHAPTER03_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL03_LVL,LEVELS_CHAPTER03_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL3, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, - {3,4, CHAPTER03_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL04_LVL,LEVELS_CHAPTER03_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL4, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_4, CFmaScene::FMA_SCRIPT__CH3FINISHED }, - {3,5, CHAPTER06_LEVEL03_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL03_LVL,LEVELS_CHAPTER06_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER6_TUNNELOFLOVE, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, + {3,1, +1, CHAPTER03_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL01_LVL,LEVELS_CHAPTER03_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL1, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, + {3,2, -1, CHAPTER03_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL02_LVL,LEVELS_CHAPTER03_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL2, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, + {3,3, -1, CHAPTER03_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL03_LVL,LEVELS_CHAPTER03_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL3, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, + {3,4, -1, CHAPTER03_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER03_LEVEL04_LVL,LEVELS_CHAPTER03_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER3_LEVEL4, STR__CHAPTER_3,STR__CHAPTER_3_LEVEL_4, CFmaScene::FMA_SCRIPT__CH3FINISHED }, + {3,5, -1, CHAPTER06_LEVEL03_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL03_LVL,LEVELS_CHAPTER06_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER6_TUNNELOFLOVE, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, // C4 - {4,1, CHAPTER04_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL01_LVL,LEVELS_CHAPTER04_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL1, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, - {4,2, CHAPTER04_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL02_LVL,LEVELS_CHAPTER04_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL2, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, - {4,3, CHAPTER04_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL03_LVL,LEVELS_CHAPTER04_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL3, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, - {4,4, CHAPTER04_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL04_LVL,LEVELS_CHAPTER04_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL4, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_4, CFmaScene::FMA_SCRIPT__CH4FINISHED }, - {4,5, CHAPTER06_LEVEL04_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL04_LVL,LEVELS_CHAPTER06_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER6_GHOSTTRAIN, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_4, CFmaScene::FMA_SCRIPT__NONE }, + {4,1, -1, CHAPTER04_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL01_LVL,LEVELS_CHAPTER04_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL1, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, + {4,2, -1, CHAPTER04_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL02_LVL,LEVELS_CHAPTER04_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL2, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, + {4,3, -1, CHAPTER04_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL03_LVL,LEVELS_CHAPTER04_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL3, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, + {4,4, -1, CHAPTER04_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER04_LEVEL04_LVL,LEVELS_CHAPTER04_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER4_LEVEL4, STR__CHAPTER_4,STR__CHAPTER_4_LEVEL_4, CFmaScene::FMA_SCRIPT__CH4FINISHED }, + {4,5, -1, CHAPTER06_LEVEL04_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL04_LVL,LEVELS_CHAPTER06_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER6_GHOSTTRAIN, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_4, CFmaScene::FMA_SCRIPT__NONE }, // C5 - {5,1, CHAPTER05_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL01_LVL,LEVELS_CHAPTER05_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL1, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, - {5,2, CHAPTER05_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL02_LVL,LEVELS_CHAPTER05_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL2, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, - {5,3, CHAPTER05_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL03_LVL,LEVELS_CHAPTER05_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL3, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, - {5,4, CHAPTER05_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL04_LVL,LEVELS_CHAPTER05_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL4, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_4, CFmaScene::FMA_SCRIPT__CH5FINISHED }, - {5,5, CHAPTER06_LEVEL05_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL05_LVL,LEVELS_CHAPTER06_LEVEL05_TEX, CSoundMediator::SONG_CHAPTER6_SNAILRACE, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_5, CFmaScene::FMA_SCRIPT__NONE }, + {5,1, -1, CHAPTER05_LEVEL01_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL01_LVL,LEVELS_CHAPTER05_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL1, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_1, CFmaScene::FMA_SCRIPT__NONE }, + {5,2, -1, CHAPTER05_LEVEL02_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL02_LVL,LEVELS_CHAPTER05_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL2, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_2, CFmaScene::FMA_SCRIPT__NONE }, + {5,3, -1, CHAPTER05_LEVEL03_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL03_LVL,LEVELS_CHAPTER05_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL3, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_3, CFmaScene::FMA_SCRIPT__NONE }, + {5,4, -1, CHAPTER05_LEVEL04_INF_TOTAL_ITEM_GOLDEN_SPATULA, LEVELS_CHAPTER05_LEVEL04_LVL,LEVELS_CHAPTER05_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER5_LEVEL4, STR__CHAPTER_5,STR__CHAPTER_5_LEVEL_4, CFmaScene::FMA_SCRIPT__CH5FINISHED }, + {5,5, -1, CHAPTER06_LEVEL05_INF_TOTAL_ITEM_KELP_TOKEN, LEVELS_CHAPTER06_LEVEL05_LVL,LEVELS_CHAPTER06_LEVEL05_TEX, CSoundMediator::SONG_CHAPTER6_SNAILRACE, STR__KELP_WORLD,STR__CHAPTER_6_LEVEL_5, CFmaScene::FMA_SCRIPT__NONE }, // FMA - {6,0, 0, LEVELS_FMA_SHADYSHOALS_LVL,LEVELS_FMA_SHADYSHOALS_TEX, CSoundMediator::SONG_FMA, STR__NOW_LOADING,STR__BLANK, CFmaScene::FMA_SCRIPT__NONE }, - {6,0, 0, LEVELS_FMA_CONTROLROOM_LVL,LEVELS_FMA_CONTROLROOM_TEX, CSoundMediator::SONG_FMA, STR__NOW_LOADING,STR__BLANK, CFmaScene::FMA_SCRIPT__NONE }, + {6,0, -1, 0, LEVELS_FMA_SHADYSHOALS_LVL,LEVELS_FMA_SHADYSHOALS_TEX, CSoundMediator::SONG_FMA, STR__NOW_LOADING,STR__BLANK, CFmaScene::FMA_SCRIPT__NONE }, + {6,0, -1, 0, LEVELS_FMA_CONTROLROOM_LVL,LEVELS_FMA_CONTROLROOM_TEX, CSoundMediator::SONG_FMA, STR__NOW_LOADING,STR__BLANK, CFmaScene::FMA_SCRIPT__NONE }, }; const int LvlTableSize=sizeof(LvlTable)/sizeof(sLvlTab); @@ -187,6 +187,7 @@ const FileEquate loadingScreens[6]= /*****************************************************************************/ DVECTOR CLevel::MapPos; DVECTOR CLevel::s_playerSpawnPos; +int CLevel::s_playerFacing; sLevelHdr *CLevel::LevelHdr; u8 CLevel::m_isBossRespawn; @@ -248,6 +249,7 @@ sLvlTab *lvlTab=&LvlTable[LevelNo]; s_playerSpawnPos.vx=LevelHdr->PlayerStartX*16; s_playerSpawnPos.vy=LevelHdr->PlayerStartY*16+16; + s_playerFacing=lvlTab->SBFacing; MapPos.vx=MapPos.vy=0; initLayers(); diff --git a/source/level/level.h b/source/level/level.h index 20b262196..405707fd7 100644 --- a/source/level/level.h +++ b/source/level/level.h @@ -21,6 +21,7 @@ struct sLvlTab { u16 Chapter,Level; + s8 SBFacing; u8 totalSpatCount; FileEquate LevelFilename,TexFilename; int songId; @@ -55,6 +56,7 @@ public: void setCameraCentre(DVECTOR const &_pos) {MapPos=_pos;} static DVECTOR const &getCameraPos() {return MapPos;} static DVECTOR const &getPlayerSpawnPos() {return s_playerSpawnPos;} +static int getPlayerStartFacing() {return s_playerFacing;} static int getCurrentChapter() {return LvlTable[s_globalLevelSelectThing].Chapter;} static int getCurrentChapterLevel() {return LvlTable[s_globalLevelSelectThing].Level;} @@ -101,6 +103,7 @@ static sLevelHdr *LevelHdr; static DVECTOR MapPos; static DVECTOR s_playerSpawnPos; +static int s_playerFacing; TPAGE_DESC m_levelTPage; // Tile Layers