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@ -119,14 +119,14 @@ void CNpcBranchPlatform::processMovement( int _frames )
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if ( m_reversed )
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{
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if ( m_angularVelocity > 6 && newAngle < -20 )
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if ( /*m_angularVelocity > 6 &&*/ newAngle < -56 )
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{
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player->springPlayerUp();
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}
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}
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else
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{
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if ( m_angularVelocity < -6 && newAngle > 20 )
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if ( /*m_angularVelocity < -6 &&*/ newAngle > 56 )
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{
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player->springPlayerUp();
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}
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