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@ -149,7 +149,8 @@ void CNpc::processCloseAnemone3Attack( int _frames )
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DVECTOR newPos = Pos;
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DVECTOR newPos = Pos;
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newPos.vy -= 100;
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newPos.vx += rcos( m_fireHeading ) >> 5;
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newPos.vy += rsin( m_fireHeading ) >> 5;
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projectile = new( "test projectile" ) CProjectile;
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projectile = new( "test projectile" ) CProjectile;
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projectile->init( newPos,
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projectile->init( newPos,
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