diff --git a/source/player/psidle.cpp b/source/player/psidle.cpp index ba694abf2..63fb69b3c 100644 --- a/source/player/psidle.cpp +++ b/source/player/psidle.cpp @@ -288,9 +288,9 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode) static IdleAnims s_unarmedIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*6/*0*/ }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6/*0*/ }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6/*0*/ }, { -1, ANIM_SPONGEBOB_IDLEBIGEYE, -1, 1 }, { -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 }, { -1, ANIM_SPONGEBOB_IDLEBANDAID, -1, 1 }, @@ -322,9 +322,9 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims() static IdleAnims s_weaponIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*6 }, // default - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6 }, - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*6/*0*/ }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6/*0*/ }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6/*0*/ }, { -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 }, }; static int s_numWeaponIdleAnims=sizeof(s_weaponIdleAnims)/sizeof(IdleAnims); @@ -348,9 +348,9 @@ int CPlayerStateWeaponIdle::getNumIdleAnims() static IdleAnims s_netIdleAnims[]= { // start frame loop frame end frame loop count - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, - { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*6/*0*/ }, // default + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6/*0*/ }, + { -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*6/*0*/ }, { -1, ANIM_SPONGEBOB_IDLENET, -1, 1 }, { -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 }, };