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327ea61789
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@ -0,0 +1 @@
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static
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@ -188,3 +188,4 @@ actors/SPIKEYANENOME.SBK
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actors/STOMPER.SBK
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actors/STOMPER.SBK
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actors/SHARKSUB.SBK
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actors/SHARKSUB.SBK
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actors/MOTHERJELLYFISH.SBK
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@ -113,7 +113,7 @@ ACTOR_NPC := BarnacleBoy Krusty Squidward Gary Sandy Patrick MermaidMan
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ACTOR_ENEMY := Anenome BabyOctopus Ballblob Caterpillar clam Dustdevil Eyeball \
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ACTOR_ENEMY := Anenome BabyOctopus Ballblob Caterpillar clam Dustdevil Eyeball \
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Flamingskull FlyingDutchman Ghost HermitCrab IronDogFish Lrgjellyfish \
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Flamingskull FlyingDutchman Ghost HermitCrab IronDogFish Lrgjellyfish \
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PuffaFish Sharkman Skeletalfish SpiderCrab SpikeyAnenome Stomper \
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PuffaFish Sharkman Skeletalfish SpiderCrab SpikeyAnenome Stomper \
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SharkSub
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SharkSub Motherjellyfish
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# Boogermonster GiantWorm Jellyfish2 Motherjellyfish Nautilus Neptune SeaSnake SharkSub
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# Boogermonster GiantWorm Jellyfish2 Motherjellyfish Nautilus Neptune SeaSnake SharkSub
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@ -223,7 +223,9 @@ void CNpcMotherJellyfishEnemy::processClose( int _frames )
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}
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}
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}
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}
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/*void CNpcMotherJellyfishEnemy::render()
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcMotherJellyfishEnemy::render()
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{
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{
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SprFrame = NULL;
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SprFrame = NULL;
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@ -233,59 +235,22 @@ void CNpcMotherJellyfishEnemy::processClose( int _frames )
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// Render
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// Render
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DVECTOR renderPos;
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DVECTOR renderPos;
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DVECTOR origRenderPos;
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DVECTOR offset = CLevel::getCameraPos();
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DVECTOR offset = CLevel::getCameraPos();
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int spriteWidth = m_spriteBank->getFrameWidth( m_frame >> 8 );
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int spriteHeight = m_spriteBank->getFrameHeight( m_frame >> 8 );
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vx = Pos.vx - offset.vx;
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origRenderPos.vx = renderPos.vx;
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renderPos.vx += m_drawOffset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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renderPos.vy = Pos.vy - offset.vy;
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origRenderPos.vy = renderPos.vy;
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renderPos.vy += m_drawOffset.vy - ( spriteHeight >> 1 );
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if ( renderPos.vx >= 0 && renderPos.vx <= VidGetScrW() )
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if ( renderPos.vx >= 0 && renderPos.vx <= VidGetScrW() )
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{
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{
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if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
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if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
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{
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{
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SprFrame = m_spriteBank->printRotatedScaledSprite( FRM_JELLYFISH1_SWIM1,renderPos.vx,renderPos.vy,4096,4096,0,10);
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SprFrame = m_actorGfx->Render(renderPos,m_animNo,( m_frame >> 8 ),m_reversed);
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setRGB0( SprFrame, 255, 128, 255 );
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m_actorGfx->RotateScale( SprFrame, renderPos, m_drawRotation, 8192, 8192 );
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// get xmax, xmin, ymax, ymin
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sBBox boundingBox = m_actorGfx->GetBBox();
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setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), ( boundingBox.YMax - boundingBox.YMin ) );
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s32 XMax;
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setCollisionCentreOffset( ( boundingBox.XMax + boundingBox.XMin ) >> 1, ( boundingBox.YMax + boundingBox.YMin ) >> 1 );
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s32 XMin;
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}
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s32 YMax;
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s32 YMin;
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XMin=SprFrame->x0;
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if (XMin>SprFrame->x1) XMin=SprFrame->x1;
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if (XMin>SprFrame->x2) XMin=SprFrame->x2;
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if (XMin>SprFrame->x3) XMin=SprFrame->x3;
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XMax=SprFrame->x0;
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if (XMax<SprFrame->x1) XMax=SprFrame->x1;
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if (XMax<SprFrame->x2) XMax=SprFrame->x2;
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if (XMax<SprFrame->x3) XMax=SprFrame->x3;
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YMin=SprFrame->y0;
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if (YMin>SprFrame->y1) YMin=SprFrame->y1;
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if (YMin>SprFrame->y2) YMin=SprFrame->y2;
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if (YMin>SprFrame->y3) YMin=SprFrame->y3;
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YMax=SprFrame->y0;
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if (YMax<SprFrame->y1) YMax=SprFrame->y1;
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if (YMax<SprFrame->y2) YMax=SprFrame->y2;
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if (YMax<SprFrame->y3) YMax=SprFrame->y3;
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XMax -= origRenderPos.vx;
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XMin -= origRenderPos.vx;
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YMax -= origRenderPos.vy;
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YMin -= origRenderPos.vy;
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setCollisionSize( ( XMax - XMin ), ( YMax - YMin ) );
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setCollisionCentreOffset( ( XMax + XMin ) >> 1, ( YMax + YMin ) >> 1 );
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}
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}
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}
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}
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}
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}
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}*/
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@ -18,7 +18,7 @@ class CNpcMotherJellyfishEnemy : public CNpcEnemy
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{
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{
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public:
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public:
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virtual void postInit();
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virtual void postInit();
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//void render();
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void render();
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protected:
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protected:
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virtual void processClose( int _frames );
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virtual void processClose( int _frames );
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virtual void processMovement( int _frames );
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virtual void processMovement( int _frames );
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@ -771,7 +771,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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},
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},
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{ // NPC_MOTHER_JELLYFISH
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{ // NPC_MOTHER_JELLYFISH
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ACTORS_CLAM_SBK,
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ACTORS_MOTHERJELLYFISH_SBK,
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ANIM_CLAM_SIDESNAP,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_NONE,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_STATIC,
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NPC_MOVEMENT_STATIC,
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@ -1904,6 +1904,10 @@ SOURCE=..\..\..\out\USA\include\ACTOR_LRGJELLYFISH_Anim.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=..\..\..\out\USA\include\ACTOR_MOTHERJELLYFISH_Anim.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\out\USA\include\ACTOR_PATRICK_Anim.h
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SOURCE=..\..\..\out\USA\include\ACTOR_PATRICK_Anim.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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