This commit is contained in:
Daveo 2000-12-08 14:48:50 +00:00
parent c787d81564
commit f857751606
6 changed files with 250 additions and 202 deletions

View File

@ -11,9 +11,12 @@
#ifndef __TPAGE_H__ #ifndef __TPAGE_H__
#include "gfx\tpage.h" #include "gfx\tpage.h"
#endif #endif
#ifndef __PRIMPLUS_HEADER__
#include "gfx\primplus.h"
#endif
#define MAX_OT (1024) #define MAX_OT (1024)
#define MAX_PRIMS (1024) #define MAX_PRIMS (1024*2)
#define USE_NTAGS 1 #define USE_NTAGS 1
@ -214,6 +217,74 @@ typedef u32 sOT;
#define GetPrimLG4() GetPrim(LINE_G4);\ #define GetPrimLG4() GetPrim(LINE_G4);\
setLineG4(CurrPrim-sizeof(LINE_G4)) setLineG4(CurrPrim-sizeof(LINE_G4))
#define GetPrimSPRT8() GetPrim(SPRT8);\
setSprt8(CurrPrim-sizeof(SPRT8))
#define GetPrimSPRT16() GetPrim(SPRT16);\
setSprt16(CurrPrim-sizeof(SPRT16))
#define GetPrimSPRT() GetPrim(SPRT);\
setSprt(CurrPrim-sizeof(SPRT))
#define GetPrimTILE8() GetPrim(TILE8);\
setTile(CurrPrim-sizeof(TILE8))
#define GetPrimTILE16() GetPrim(TILE16);\
setTile(CurrPrim-sizeof(TILE16))
#define GetPrimTILE() GetPrim(TILE);\
setTile(CurrPrim-sizeof(TILE))
// Extra prims :o)
#define GetPrimTF3() GetPrim(TPOLY_F3);\
setTPolyF3(CurrPrim-sizeof(TPOLY_F3))
#define GetPrimTF4() GetPrim(TPOLY_F4);\
setTPolyF4(CurrPrim-sizeof(TPOLY_F4))
#define GetPrimTG3() GetPrim(TPOLY_G3);\
setTPolyG3(CurrPrim-sizeof(TPOLY_G3))
#define GetPrimTG4() GetPrim(TPOLY_G4);\
setTPolyG4(CurrPrim-sizeof(TPOLY_G4))
#define GetPrimTLF2() GetPrim(TLINE_F2); \
setTLineF2(CurrPrim-sizeof(TLINE_F2))
#define GetPrimTLF3() GetPrim(TLINE_F3);\
setTLineF3(CurrPrim-sizeof(TLINE_F3))
#define GetPrimTLF4() GetPrim(TLINE_F4);\
setTLineF4((TLINE_F4*)CurrPrim-1)
#define GetPrimTLG2() GetPrim(TLINE_G2);\
setTLineG2(CurrPrim-sizeof(TLINE_G2))
#define GetPrimTLG3() GetPrim(TLINE_G3);\
setTLineG3(CurrPrim-sizeof(TLINE_G3))
#define GetPrimTLG4() GetPrim(TLINE_G4);\
setTLineG4(CurrPrim-sizeof(TLINE_G4))
#define GetPrimTSPRT8() GetPrim(TSPRT8);\
setTSprt8(CurrPrim-sizeof(TSPRT8))
#define GetPrimTSPRT16() GetPrim(TSPRT16);\
setTSprt16(CurrPrim-sizeof(TSPRT16))
#define GetPrimTSPRT() GetPrim(TSPRT);\
setTSprt(CurrPrim-sizeof(TSPRT))
#define GetPrimTTILE8() GetPrim(TTILE8);\
setTile(CurrPrim-sizeof(TTILE8))
#define GetPrimTTILE16() GetPrim(TTILE16);\
setTile(CurrPrim-sizeof(TTILE16))
#define GetPrimTTILE() GetPrim(TTILE);\
setTile(CurrPrim-sizeof(TTILE))
/********************************************************************************************************/ /********************************************************************************************************/
#define OtInRange (MAX_OT-1) #define OtInRange (MAX_OT-1)
#define OtOutRange (0xffffffff-OtInRange) #define OtOutRange (0xffffffff-OtInRange)

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@ -3,13 +3,14 @@
* *
* 'New' polygon types, and associated macros, for non-textured primitives (and * 'New' polygon types, and associated macros, for non-textured primitives (and
* sprites) with per-poly ABR control. Also includes tpage control for sprites. * sprites) with per-poly ABR control. Also includes tpage control for sprites.
*
* Courtesty of Dead Ashton * Courtesty of Dead Ashton
* *
* *
*************************************************************************************/ *************************************************************************************/
#ifndef __PRIMPLUS_H #ifndef __PRIMPLUS_HEADER__
#define __PRIMPLUS_H #define __PRIMPLUS_HEADER__
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
// Defines // Defines
@ -19,13 +20,13 @@
#define GPUCODE_MODE_SEMI_TRANS (1<<1) #define GPUCODE_MODE_SEMI_TRANS (1<<1)
// GPU Primitive codes. Please remember that 3 and 4 point lines require the pad field setting to 0x55555555. // GPU Primitive codes. Please remember that 3 and 4 point lines require the pad field setting to 0x55555555.
#define GPUCODE_POLY_F3 (0x20) #define GPUCODE_POLY_F3 (0x20)
#define GPUCODE_POLY_FT3 (0x24) #define GPUCODE_POLY_FT3 (0x24)
#define GPUCODE_POLY_G3 (0x30) #define GPUCODE_POLY_G3 (0x30)
#define GPUCODE_POLY_GT3 (0x34) #define GPUCODE_POLY_GT3 (0x34)
#define GPUCODE_POLY_F4 (0x28) #define GPUCODE_POLY_F4 (0x28)
#define GPUCODE_POLY_FT4 (0x2c) #define GPUCODE_POLY_FT4 (0x2c)
#define GPUCODE_POLY_G4 (0x38) #define GPUCODE_POLY_G4 (0x38)
#define GPUCODE_POLY_GT4 (0x3c) #define GPUCODE_POLY_GT4 (0x3c)
#define GPUCODE_SPRT (0x64) #define GPUCODE_SPRT (0x64)
@ -43,15 +44,15 @@
#define GPUCODE_LINE_G3 (0x58) #define GPUCODE_LINE_G3 (0x58)
#define GPUCODE_LINE_F4 (0x4c) #define GPUCODE_LINE_F4 (0x4c)
#define GPUCODE_LINE_G4 (0x5c) #define GPUCODE_LINE_G4 (0x5c)
// GPU Primitive sizes excluding the tag word. This is NOT the same as sizeof(<primitive type>) // GPU Primitive sizes excluding the tag word. This is NOT the same as sizeof(<primitive type>)
#define GPUSIZE_POLY_F3 (4) #define GPUSIZE_POLY_F3 (4)
#define GPUSIZE_POLY_FT3 (7) #define GPUSIZE_POLY_FT3 (7)
#define GPUSIZE_POLY_G3 (6) #define GPUSIZE_POLY_G3 (6)
#define GPUSIZE_POLY_GT3 (9) #define GPUSIZE_POLY_GT3 (9)
#define GPUSIZE_POLY_F4 (5) #define GPUSIZE_POLY_F4 (5)
#define GPUSIZE_POLY_FT4 (9) #define GPUSIZE_POLY_FT4 (9)
#define GPUSIZE_POLY_G4 (8) #define GPUSIZE_POLY_G4 (8)
#define GPUSIZE_POLY_GT4 (12) #define GPUSIZE_POLY_GT4 (12)
#define GPUSIZE_SPRT (4) #define GPUSIZE_SPRT (4)
@ -107,10 +108,10 @@
#define setTPolyG4(p) setTDrawTPageSize((p), GPUSIZE_TPOLY_G4), setcode(&((p)->tag_poly), GPUCODE_POLY_G4), ((p)->tag_poly)=0 #define setTPolyG4(p) setTDrawTPageSize((p), GPUSIZE_TPOLY_G4), setcode(&((p)->tag_poly), GPUCODE_POLY_G4), ((p)->tag_poly)=0
#define setTLineF2(p) setTDrawTPageSize((p), GPUSIZE_TLINE_F2), setcode(&((p)->tag_poly), GPUCODE_LINE_F2), ((p)->tag_poly)=0 #define setTLineF2(p) setTDrawTPageSize((p), GPUSIZE_TLINE_F2), setcode(&((p)->tag_poly), GPUCODE_LINE_F2), ((p)->tag_poly)=0
#define setTLineG2(p) setTDrawTPageSize((p), GPUSIZE_TLINE_G2), setcode(&((p)->tag_poly), GPUCODE_LINE_G2), ((p)->tag_poly)=0
#define setTLineF3(p) setTDrawTPageSize((p), GPUSIZE_TLINE_F3), setcode(&((p)->tag_poly), GPUCODE_LINE_F3), ((p)->tag_poly)=0, ((p)->pad)=0x55555555 #define setTLineF3(p) setTDrawTPageSize((p), GPUSIZE_TLINE_F3), setcode(&((p)->tag_poly), GPUCODE_LINE_F3), ((p)->tag_poly)=0, ((p)->pad)=0x55555555
#define setTLineG3(p) setTDrawTPageSize((p), GPUSIZE_TLINE_G3), setcode(&((p)->tag_poly), GPUCODE_LINE_G3), ((p)->tag_poly)=0, ((p)->pad)=0x55555555
#define setTLineF4(p) setTDrawTPageSize((p), GPUSIZE_TLINE_F4), setcode(&((p)->tag_poly), GPUCODE_LINE_F4), ((p)->tag_poly)=0, ((p)->pad)=0x55555555 #define setTLineF4(p) setTDrawTPageSize((p), GPUSIZE_TLINE_F4), setcode(&((p)->tag_poly), GPUCODE_LINE_F4), ((p)->tag_poly)=0, ((p)->pad)=0x55555555
#define setTLineG2(p) setTDrawTPageSize((p), GPUSIZE_TLINE_G2), setcode(&((p)->tag_poly), GPUCODE_LINE_G2), ((p)->tag_poly)=0
#define setTLineG3(p) setTDrawTPageSize((p), GPUSIZE_TLINE_G3), setcode(&((p)->tag_poly), GPUCODE_LINE_G3), ((p)->tag_poly)=0, ((p)->pad)=0x55555555
#define setTLineG4(p) setTDrawTPageSize((p), GPUSIZE_TLINE_G4), setcode(&((p)->tag_poly), GPUCODE_LINE_G4), ((p)->tag_poly)=0, ((p)->pad)=0x55555555 #define setTLineG4(p) setTDrawTPageSize((p), GPUSIZE_TLINE_G4), setcode(&((p)->tag_poly), GPUCODE_LINE_G4), ((p)->tag_poly)=0, ((p)->pad)=0x55555555
#define setTSprt(p) setTDrawTPageSize((p), GPUSIZE_TSPRT), setcode(&((p)->tag_poly), GPUCODE_SPRT), ((p)->tag_poly)=0 #define setTSprt(p) setTDrawTPageSize((p), GPUSIZE_TSPRT), setcode(&((p)->tag_poly), GPUCODE_SPRT), ((p)->tag_poly)=0
@ -134,128 +135,128 @@
// Structures // Structures
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
typedef struct __tpoly_f3 struct TPOLY_F3 // Flat Triangle with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
short x1, y1; short x1, y1;
short x2, y2; short x2, y2;
} TPOLY_F3; // Flat Triangle with ABR control };
typedef struct __tpoly_f4 struct TPOLY_F4 // Flat Quadrangle with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
short x1, y1; short x1, y1;
short x2, y2; short x2, y2;
short x3, y3; short x3, y3;
} TPOLY_F4; // Flat Quadrangle with ABR control };
typedef struct __tpoly_g3 struct TPOLY_G3 // Gouraud Triangle with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char r1, g1, b1, pad1; u_char r1, g1, b1, pad1;
short x1, y1; short x1, y1;
u_char r2, g2, b2, pad2; u_char r2, g2, b2, pad2;
short x2, y2; short x2, y2;
} TPOLY_G3; // Gouraud Triangle with ABR control };
typedef struct __tpoly_g4 struct TPOLY_G4 // Gouraud Quadrangle with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char r1, g1, b1, pad1; u_char r1, g1, b1, pad1;
short x1, y1; short x1, y1;
u_char r2, g2, b2, pad2; u_char r2, g2, b2, pad2;
short x2, y2; short x2, y2;
u_char r3, g3, b3, pad3; u_char r3, g3, b3, pad3;
short x3, y3; short x3, y3;
} TPOLY_G4; // Gouraud Quadrangle with ABR control };
// //
// Line Primitive Definitions // Line Primitive Definitions
// //
typedef struct __tline_f2 struct TLINE_F2 // Unconnected Flat Line with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
short x1, y1; short x1, y1;
} TLINE_F2; // Unconnected Flat Line with ABR control };
typedef struct __tline_g2 struct TLINE_G2 // Unconnected Gouraud Line with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char r1, g1, b1, p1; u_char r1, g1, b1, p1;
short x1, y1; short x1, y1;
} TLINE_G2; // Unconnected Gouraud Line with ABR control };
typedef struct __tline_f3 struct TLINE_F3 // 2 connected Flat Line with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
short x1, y1; short x1, y1;
short x2, y2; short x2, y2;
u_long pad; u_long pad;
} TLINE_F3; // 2 connected Flat Line with ABR control };
typedef struct __tline_g3 struct TLINE_G3 // 2 connected Gouraud Line with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char r1, g1, b1, p1; u_char r1, g1, b1, p1;
short x1, y1; short x1, y1;
u_char r2, g2, b2, p2; u_char r2, g2, b2, p2;
short x2, y2; short x2, y2;
u_long pad; u_long pad;
} TLINE_G3; // 2 connected Gouraud Line with ABR control };
typedef struct __tline_f4 struct TLINE_F4 // 3 connected Flat Line Quadrangle with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
short x1, y1; short x1, y1;
short x2, y2; short x2, y2;
short x3, y3; short x3, y3;
u_long pad; u_long pad;
} TLINE_F4; // 3 connected Flat Line Quadrangle with ABR control };
typedef struct __tline_g4 struct TLINE_G4 // 3 connected Gouraud Line with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char r1, g1, b1, p1; u_char r1, g1, b1, p1;
short x1, y1; short x1, y1;
u_char r2, g2, b2, p2; u_char r2, g2, b2, p2;
@ -263,82 +264,82 @@ typedef struct __tline_g4
u_char r3, g3, b3, p3; u_char r3, g3, b3, p3;
short x3, y3; short x3, y3;
u_long pad; u_long pad;
} TLINE_G4; // 3 connected Gouraud Line with ABR control };
// //
// Sprite Primitive Definitions // Sprite Primitive Definitions
// //
typedef struct __tsprt struct TSPRT // Free size Sprite with TPage/ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char u0, v0; u_short clut; u_char u0, v0; u_short clut;
short w, h; short w, h;
} TSPRT; // Free size Sprite with TPage/ABR control };
typedef struct __tsprt_16 struct TSPRT_16 // 16x16 Sprite with TPage/ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char u0, v0; u_short clut; u_char u0, v0; u_short clut;
} TSPRT_16; // 16x16 Sprite with TPage/ABR control };
typedef struct __tsprt_8 struct TSPRT_8 // 8x8 Sprite with TPage/ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
u_char u0, v0; u_short clut; u_char u0, v0; u_short clut;
} TSPRT_8; // 8x8 Sprite with TPage/ABR control };
// //
// Tile Primitive Definitions // Tile Primitive Definitions
// //
typedef struct __ttile struct TTILE // free size Tile with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
short w, h; short w, h;
} TTILE; // free size Tile with ABR control };
typedef struct __ttile16 struct TTILE_16 // 16x16 Tile with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
} TTILE_16; // 16x16 Tile with ABR control };
typedef struct __ttile_8 struct TTILE_8 // 8x8 Tile with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
} TTILE_8; // 8x8 Tile with ABR control };
typedef struct __ttile_1 struct TTILE_1 // 1x1 Tile with ABR control
{ {
u_long tag; u_long tag;
u_long t_code[1]; u_long t_code[1];
u_long tag_poly; u_long tag_poly;
u_char r0, g0, b0, code; u_char r0, g0, b0, code;
short x0, y0; short x0, y0;
} TTILE_1; // 1x1 Tile with ABR control };
#endif #endif

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@ -27,8 +27,6 @@ CLayerTile::CLayerTile(sLayerHdr *Hdr,sTile *_TileList,sTri *_TriList,sQuad *_Qu
VtxList=_VtxList; VtxList=_VtxList;
Map=(sTileMapElem*)MakePtr(Hdr,sizeof(sLayerHdr)); Map=(sTileMapElem*)MakePtr(Hdr,sizeof(sLayerHdr));
DAVE_DBGMSG("LayerTile\n");
} }
/*****************************************************************************/ /*****************************************************************************/
@ -36,42 +34,12 @@ CLayerTile::~CLayerTile()
{ {
} }
/*****************************************************************************/
int CLayerTile::GetLayerType(int SubType)
{
switch(SubType)
{
case CLayerTile::LAYER_TILE_SUBTYPE_BACK: return(LAYER_TYPE_TILE_BACK);
case CLayerTile::LAYER_TILE_SUBTYPE_MID: return(LAYER_TYPE_TILE_MID);
case CLayerTile::LAYER_TILE_SUBTYPE_ACTION: return(LAYER_TYPE_TILE_ACTION);
case CLayerTile::LAYER_TILE_SUBTYPE_FORE: return(LAYER_TYPE_TILE_FORE);
}
return(-1);
}
/*****************************************************************************/ /*****************************************************************************/
/*****************************************************************************/ /*****************************************************************************/
/*****************************************************************************/ /*****************************************************************************/
void CLayerTile::init() void CLayerTile::init()
{ {
return;
int Width=GetWidth();
int Height=GetHeight();
int Size=Width*Height;
for (int i=0; i<Size; i++)
Map[i].Tile =0;
/*
for (int Y=0; Y<4; Y++)
{
for (int X=0; X<4; X++)
{
Map[X+(Y*Width)].Tile=X+(Y*4);
}
}
*/
for (int i=0; i<16; i++) Map[i].Tile=i;
} }
/*****************************************************************************/ /*****************************************************************************/
@ -80,80 +48,73 @@ void CLayerTile::shutdown()
} }
/*****************************************************************************/ /*****************************************************************************/
int XOfs=64; int MapX=0;
int YOfs=64; int MapY=0;
int Dx=0;
int Dy=0;
void CLayerTile::render() void CLayerTile::render()
{ {
int Width=GetWidth(); int Width=32;//GetWidth();
int Height=GetHeight(); int Height=21;//GetHeight();
POLY_FT4 *ft4; POLY_FT4 *ft4;
sTileMapElem *ThisElem=Map; sTileMapElem *ThisElem=Map;
XOfs+=Dx; int XOfs=MapX;
YOfs+=Dy; int YOfs=MapY;
int XTileOfs,YTileOfs;
if (LayerHdr->SubType==LAYER_TILE_SUBTYPE_BACK)
{
XOfs/=4;
YOfs/=4;
}
if (LayerHdr->SubType==LAYER_TILE_SUBTYPE_MID)
{
XOfs/=2;
YOfs/=2;
}
YTileOfs=YOfs;
for (int Y=0; Y<Height; Y++) for (int Y=0; Y<Height; Y++)
{ {
XTileOfs=XOfs;
for (int X=0; X<Width; X++) for (int X=0; X<Width; X++)
{ {
if (ThisElem->Tile) if (ThisElem->Tile)
{ {
sTile *ThisTile=&TileList[ThisElem->Tile]; sTile *ThisTile=&TileList[ThisElem->Tile];
if (ThisTile->TPage) if (ThisTile->TPage)
{ {
s16 x0=XTileOfs;
s16 x1=XTileOfs+TILE_WIDTH;
s16 y0=YTileOfs;
s16 y1=YTileOfs+TILE_HEIGHT;
ft4=GetPrimFT4(); ft4=GetPrimFT4();
setShadeTex(ft4,1); setShadeTex(ft4,1);
setSemiTrans(ft4,1);
ft4->tpage=ThisTile->TPage; ft4->tpage=ThisTile->TPage;
ft4->clut=ThisTile->Clut; ft4->clut=ThisTile->Clut;
ft4->x0=(X*TILE_WIDTH)+XOfs; ft4->y0=(Y*TILE_HEIGHT)+YOfs; ft4->x0=x0 ; ft4->y0=y0;
ft4->x1=ft4->x0+TILE_WIDTH; ft4->y1=ft4->y0; ft4->x1=x1 ; ft4->y1=y0;
ft4->x2=ft4->x0; ft4->y2=ft4->y0+TILE_HEIGHT; ft4->x2=x0 ; ft4->y2=y1;
ft4->x3=ft4->x1; ft4->y3=ft4->y2; ft4->x3=x1 ; ft4->y3=y1;
*(u16*)&ft4->u0=*(u16*)ThisTile->uv0; *(u16*)&ft4->u0=*(u16*)ThisTile->uv0;
*(u16*)&ft4->u1=*(u16*)ThisTile->uv1; *(u16*)&ft4->u1=*(u16*)ThisTile->uv1;
*(u16*)&ft4->u2=*(u16*)ThisTile->uv2; *(u16*)&ft4->u2=*(u16*)ThisTile->uv2;
*(u16*)&ft4->u3=*(u16*)ThisTile->uv3; *(u16*)&ft4->u3=*(u16*)ThisTile->uv3;
setRGB0(ft4,255,255,255);
AddPrimToList(ft4,0); AddPrimToList(ft4,0);
} }
else else
{ {
} }
} }
ThisElem++; ThisElem++;
} XTileOfs+=TILE_WIDTH;
}
}
/*
void CLayerTile::render()
{
int ListSize=186;
sTri *Tri=TriList;
POLY_FT3 *ft3;
POLY_FT4 *ft4;
sTile *ThisTile=TileList;
int X,Y;
X=XOfs;
Y=YOfs;
for (int i=0; i<ListSize; i++)
{
if (ThisTile->TriCount)
{
}
ThisTile++;
X+=16;
if (X>(512-64))
{
X=XOfs;
Y+=12;
} }
YTileOfs+=TILE_HEIGHT;
} }
} }
*/
/*****************************************************************************/ /*****************************************************************************/
void CLayerTile::think(int _frames) void CLayerTile::think(int _frames)
{ {

View File

@ -22,8 +22,6 @@ public:
CLayerTile(sLayerHdr *Hdr,sTile *_TileList,sTri *_TriList,sQuad *_QuadList,sVtx *_VtxList); CLayerTile(sLayerHdr *Hdr,sTile *_TileList,sTri *_TriList,sQuad *_QuadList,sVtx *_VtxList);
~CLayerTile(); ~CLayerTile();
static int GetLayerType(int SubType);
void init(); void init();
void shutdown(); void shutdown();
void render(); void render();

View File

@ -6,28 +6,34 @@
#include "fileio\fileio.h" #include "fileio\fileio.h"
#include "utils\utils.h" #include "utils\utils.h"
#include "gfx\tpage.h" #include "gfx\tpage.h"
#include "gfx\prim.h"
#include <DStructs.h> #include <DStructs.h>
#include "level\level.h" #include "level\level.h"
#include "level\layer.h" #include "level\layer.h"
#include "level\layertile.h" #include "level\layertile.h"
#include "pad\pads.h"
/*****************************************************************************/ /*****************************************************************************/
CLevel::CLevel() CLevel::CLevel()
{ {
for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++) for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++)
{ {
LayerList[i]=0; TileLayers[i]=0;
} }
DAVE_DBGMSG("sizeof(POLY_FT4)=%i\n",sizeof(POLY_FT4));
DAVE_DBGMSG("sizeof(SPRT)=%i\n",sizeof(SPRT));
} }
/*****************************************************************************/ /*****************************************************************************/
CLevel::~CLevel() CLevel::~CLevel()
{ {
for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++) for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++)
{ {
if (LayerList[i]) delete LayerList[i]; if (TileLayers[i]) delete TileLayers[i];
} }
} }
/*****************************************************************************/ /*****************************************************************************/
@ -36,50 +42,48 @@ void CLevel::init()
LevelHdr=(sLvlHdr *)CFileIO::loadFile(CHAPTER01_LEVEL01_LVL,"Level Data"); LevelHdr=(sLvlHdr *)CFileIO::loadFile(CHAPTER01_LEVEL01_LVL,"Level Data");
TPLoadTex(CHAPTER01_LEVEL01_TEX); TPLoadTex(CHAPTER01_LEVEL01_TEX);
LevelHdr->TriList=(sTri*)MakePtr(LevelHdr,(int)LevelHdr->TriList); initLayers();
LevelHdr->QuadList=(sQuad*)MakePtr(LevelHdr,(int)LevelHdr->QuadList);
LevelHdr->VtxList=(sVtx*)MakePtr(LevelHdr,(int)LevelHdr->VtxList);
LevelHdr->TileList=(sTile*)MakePtr(LevelHdr,(int)LevelHdr->TileList);
DAVE_DBGMSG("LayerCount=%i\n",GetLayerCount());
LoadLayers();
for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++)
{
if (LayerList[i]) LayerList[i]->init();
}
} }
/*****************************************************************************/ /*****************************************************************************/
void CLevel::LoadLayers() void CLevel::initLayers()
{ {
int LayerCount=GetLayerCount(); sTri *TriList=(sTri*)MakePtr(LevelHdr,LevelHdr->TriList);
int *HdrOfs=(int*)MakePtr(LevelHdr,sizeof(sLvlHdr)); sQuad *QuadList=(sQuad*)MakePtr(LevelHdr,LevelHdr->QuadList);
sVtx *VtxList=(sVtx*)MakePtr(LevelHdr,LevelHdr->VtxList);
sTile *TileList=(sTile*)MakePtr(LevelHdr,LevelHdr->TileList);
for (int i=0; i<LayerCount; i++) // Back
if (LevelHdr->BackLayer)
{ {
sLayerHdr *Hdr=(sLayerHdr*)MakePtr(LevelHdr,*HdrOfs++); sLayerHdr *Layer=(sLayerHdr*)MakePtr(LevelHdr,LevelHdr->BackLayer);
DAVE_DBGMSG("T:%i S:%i W:%i H:%i\n",Hdr->Type,Hdr->SubType,Hdr->Width,Hdr->Height); CLayer *NewLayer=new ("Back Layer") CLayerTile(Layer, TileList, TriList, QuadList, VtxList);
int LayerType=CLayer::GetLayerType(Hdr->Type,Hdr->SubType); NewLayer->init();
switch (LayerType) TileLayers[CLayer::LAYER_TYPE_TILE_BACK]=NewLayer;
{ }
case CLayer::LAYER_TYPE_TILE_BACK: // Mid
LayerList[LayerType]=new ("Back Layer") CLayerTile(Hdr,LevelHdr->TileList, LevelHdr->TriList, LevelHdr->QuadList, LevelHdr->VtxList); if (LevelHdr->MidLayer)
break; {
case CLayer::LAYER_TYPE_TILE_MID: sLayerHdr *Layer=(sLayerHdr*)MakePtr(LevelHdr,LevelHdr->MidLayer);
LayerList[LayerType]=new ("Mid Layer") CLayerTile(Hdr,LevelHdr->TileList, LevelHdr->TriList, LevelHdr->QuadList, LevelHdr->VtxList); CLayer *NewLayer=new ("Mid Layer") CLayerTile(Layer, TileList, TriList, QuadList, VtxList);
break; NewLayer->init();
case CLayer::LAYER_TYPE_TILE_ACTION: TileLayers[CLayer::LAYER_TYPE_TILE_MID]=NewLayer;
LayerList[LayerType]=new ("Action Layer") CLayerTile(Hdr,LevelHdr->TileList, LevelHdr->TriList, LevelHdr->QuadList, LevelHdr->VtxList); }
break; // Action
case CLayer::LAYER_TYPE_TILE_FORE: if (LevelHdr->ActionLayer)
LayerList[LayerType]=new ("Fore Layer") CLayerTile(Hdr,LevelHdr->TileList, LevelHdr->TriList, LevelHdr->QuadList, LevelHdr->VtxList); {
break; sLayerHdr *Layer=(sLayerHdr*)MakePtr(LevelHdr,LevelHdr->ActionLayer);
default: CLayer *NewLayer=new ("Action Layer") CLayerTile(Layer, TileList, TriList, QuadList, VtxList);
DAVE_DBGMSG("%i\n",LayerType); NewLayer->init();
ASSERT(!"Unknown Layer"); TileLayers[CLayer::LAYER_TYPE_TILE_ACTION]=NewLayer;
break; }
} // Fore
if (LevelHdr->ForeLayer)
{
sLayerHdr *Layer=(sLayerHdr*)MakePtr(LevelHdr,LevelHdr->ForeLayer);
CLayer *NewLayer=new ("Fore Layer") CLayerTile(Layer, TileList, TriList, QuadList, VtxList);
NewLayer->init();
TileLayers[CLayer::LAYER_TYPE_TILE_FORE]=NewLayer;
} }
} }
@ -89,22 +93,36 @@ void CLevel::shutdown()
MemFree(LevelHdr); MemFree(LevelHdr);
} }
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/ /*****************************************************************************/
void CLevel::render() void CLevel::render()
{ {
for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++) for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++)
{ {
if (LayerList[i]) LayerList[i]->render(); if (TileLayers[i]) TileLayers[i]->render();
} }
} }
/*****************************************************************************/ /*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
extern int MapX;
extern int MapY;
void CLevel::think(int _frames) void CLevel::think(int _frames)
{ {
for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++) int padh = PadGetHeld( 0 );
{
if (LayerList[i]) LayerList[i]->think(_frames); if (padh & PAD_LEFT) MapX+=4;
} if (padh & PAD_RIGHT) MapX-=4;
if (padh & PAD_UP) MapY+=4;
if (padh & PAD_DOWN) MapY-=4;
for (int i=0; i<CLayer::LAYER_TYPE_MAX; i++)
{
if (TileLayers[i]) TileLayers[i]->think(_frames);
}
} }

View File

@ -21,14 +21,13 @@ public:
void render(); void render();
void think(int _frames); void think(int _frames);
int GetLayerCount() {return(LevelHdr->LayerCount);}
private: private:
void LoadLayers(); void initLayers();
sLvlHdr *LevelHdr; sLvlHdr *LevelHdr;
CLayer *LayerList[CLayer::LAYER_TYPE_MAX];
// Tile Layers
CLayer *TileLayers[CLayer::LAYER_TYPE_MAX];
}; };
/*****************************************************************************/ /*****************************************************************************/