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@ -192,7 +192,7 @@ void CPlayerModeJellyLauncher::think()
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m_firingTime++;
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}
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m_player->setAnimNo(ANIM_SPONGEBOB_FIRESTART);
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fc=m_player->getAnimFrameCount();
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fc=m_player->getAnimFrameCount()-1;
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if(m_firingTime>=fc)
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{
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frame=fc;
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