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@ -44,7 +44,7 @@ bool CNpcBabyOctopusEnemy::processSensor()
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default:
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default:
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{
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{
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if ( playerXDistSqr + playerYDistSqr < 4000 )
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if ( playerXDistSqr + playerYDistSqr < 3200 )
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{
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{
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m_controlFunc = NPC_CONTROL_CLOSE;
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m_controlFunc = NPC_CONTROL_CLOSE;
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@ -643,7 +643,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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false,
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2,
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2,
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512,
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512,
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DETECT_ATTACK_COLLISION_GENERIC,
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DETECT_ALL_COLLISION,
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DAMAGE__HIT_ENEMY,
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DAMAGE__HIT_ENEMY,
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1,
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1,
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ANIM_BABYOCTOPUS_SWIM,
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ANIM_BABYOCTOPUS_SWIM,
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