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@ -113,12 +113,12 @@ void CBubicleEmitter::think(int _frames)
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if(m_spawnFrameCount>=m_data.m_birthRate)
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{
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m_spawnFrameCount=0;
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for(int i=0;i<m_data.m_birthAmount;i++)
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{
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if(CBubicleFactory::spawnParticle(&m_data)==NULL)
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break;
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break; // Ran out of bubicles :(
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}
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m_spawnFrameCount=0;
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}
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if(m_data.m_life!=-1&&m_frameCount>m_data.m_life)
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@ -48,20 +48,20 @@
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typedef struct RGBPack
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{
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unsigned char m_r,m_g,m_b;
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u8 m_r,m_g,m_b;
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};
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typedef struct
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{
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int m_life;
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int m_vx,m_vdx,m_vxmax;
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int m_vy,m_vdy,m_vymax;
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int m_w,m_h;
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int m_dvSizeChange;
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int m_theta,m_vtheta;
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int m_wobbleWidth,m_vwobbleWidth,m_vdwobbleWidth;
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int m_ot;
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RGBPack m_colour;
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s16 m_life; // Frames to live for
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s16 m_vx,m_vdx,m_vxmax; // Velocity, velocitydelta, max velocity
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s16 m_vy,m_vdy,m_vymax;
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int m_w,m_h; // Size of bubicle
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s16 m_dvSizeChange; // Speed at which bubbles changes height/width
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s16 m_theta,m_vtheta;
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s16 m_wobbleWidth,m_vwobbleWidth,m_vdwobbleWidth;
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s16 m_ot; // ot
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RGBPack m_colour; // Colour
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} BubicleData;
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class CBubicle
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@ -84,13 +84,12 @@ private:
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int isActive() {return m_active;}
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int m_active;
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u8 m_active;
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int m_x;
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int m_y;
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int m_typeSizeChange; // 0=Width, 1=Height
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int m_vSizeChange;
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int m_frameCount;
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s16 m_typeSizeChange; // 0=Width, 1=Height
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s16 m_vSizeChange;
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s16 m_frameCount;
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sFrameHdr *m_fhBub;
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BubicleData m_data;
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@ -107,9 +106,9 @@ friend class CBubicleEmitter;
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typedef struct
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{
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int m_x,m_y,m_w,m_h;
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int m_birthRate,m_birthAmount;
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int m_life; // -1 for infinite life
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int m_x,m_y,m_w,m_h; // Size and position of emitter
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s16 m_birthRate,m_birthAmount; // birthAmount bubicles born every birthRate frames
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s16 m_life; // -1 for infinite life
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BubicleData m_bubicleBase;
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BubicleData m_bubicleRange;
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@ -138,10 +137,10 @@ private:
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#endif
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int m_active;
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u8 m_active;
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BubicleEmitterData m_data;
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int m_frameCount;
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int m_spawnFrameCount;
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s16 m_spawnFrameCount;
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friend class CBubicleFactory;
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};
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@ -170,7 +169,7 @@ private:
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enum
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{
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NUM_EMITTERS=10,
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NUM_BUBICLES=200,
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NUM_BUBICLES=100,
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};
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CBubicleFactory() {;}
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