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@ -1209,7 +1209,7 @@ void CNpcEnemy::processMovementModifier(int _frames, s32 distX, s32 distY, s32 d
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void CNpcEnemy::hasBeenAttacked()
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{
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m_controlFunc = NPC_CONTROL_SHOT:
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m_controlFunc = NPC_CONTROL_SHOT;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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